libclamav/filtering.c
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 /*
  *  A fast filter for static patterns.
  *
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  *  Copyright (C) 2013-2019 Cisco Systems, Inc. and/or its affiliates. All rights reserved.
  *  Copyright (C) 2008-2013 Sourcefire, Inc.
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  *
  *  Authors: Török Edvin
  *
  *  This program is free software; you can redistribute it and/or modify
  *  it under the terms of the GNU General Public License version 2 as
  *  published by the Free Software Foundation.
  *
  *  This program is distributed in the hope that it will be useful,
  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  *  GNU General Public License for more details.
  *
  *  You should have received a copy of the GNU General Public License
  *  along with this program; if not, write to the Free Software
  *  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
  *  MA 02110-1301, USA.
  */
 #if HAVE_CONFIG_H
 #include "clamav-config.h"
 #endif
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 #include "clamav.h"
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 #include "filtering.h"
 #include "matcher-ac.h"
 #include <string.h>
 #include <assert.h>
 #include "perflogging.h"
 /* ----- shift-or filtering -------------- */
 
 /*
  * Description of algorithm:
  *
  * Multiple patterns are added to the filter.
  * The filter retains an approximation of these patterns, which can lead to
  * false positive matches, but not false negative matches.
  *
  * For each position in the filter we retain what qgrams can match at that
  * position, for example (if we'd use characters as qgrams):
  * pattern1: atu
  * pattern2: bzf
  * pattern3: xat
  * 
  * filter accepts:
  * [abx][tza][uft]
  *
  * But it also accepts (false positives):
  * azu, azf, azt, ...
  *
  * It doesn't however accept:
  * aaa, atz, ...
  *
  * This is implemented by having a bit-level state-machine with MAXSOPATLEN (=32) states, 
  * each active bit meaning that a state is active.
  * 
  * The states are activated sequentially, eachtransition decision is made 
  * considering if we can accept the character at position X. 
  * Since we can start a match at any position, position 0 is
  * reactivated each time.
  * When the last position is activated, the filter reports a match.
  * If we can't accept the character at position X, the state remains inactive,
  * and further states aren't activated (unless we activate this state in the
  * future).
  *
  * Essentially this is an automaton like this:
  *
  *  /\    (a|b|x)        (t|z|a)        (u|f|t)
  * [S1] ---------> [S2] -------> [S3] ---------> [S4] -> match
  *  \_______________/             |               
  *  \_____________________________/               
  *
  *
  * But we are tracking multiple active states at each time (or run N automatons
  * in parallel if you like, N = number of states).
  *
  * We can have S3 and S2 active, meaning that if the next character is
  * acceptable, it transitions to S1,S3 and S4 being active, otherwise it
  * transitions to S1 being active.
  *
  * Active states can either be represented as a binary 1 or 0, and using
  * bit-shifting and masking.
  * If we choose 1, we must use &, and after shifting always reactivate bit 0.
  * If we choose 0, we must use |, and after shifting we don't need to do
  * anything (since by shifting a 0 is implicitly introduced).
  *
  * This file implements the latter (shift-or) method.
  *
  * The discussion above considered pattern to be of same length (or truncated to
  * be so). In reality patterns are of variable length, and we often have short
  * pattern.
  *
  * Thus another bitmap was introduced, meaning that if (end[Q] == set), then
  * a pattern can end at this position.
  * Also we would fill the pattern's position filters quite quickly with only 256
  * choices for a position, so the algorithm uses overlapping qgrams of length 2:
  * 'abcd' is 3 qgrams: 'ab','bc','cd'
  *
  * The algorithm is very sensitive to the end[Q] filter, since it can have false
  * positives due to short patterns!
  * For optimal performance we need:
  *   - patterns as long as possible
  *   - probability for end[Q] to match low (avoid 0000, and other common case
  *   - choose the most "diverse" subset from a long pattern
  *
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  * diverse = referring to what we are scanning, so that the filter rarely
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  * matches, so this actually means that we *want* to avoid adding more
  * characters to the filter, if we have 2 patterns:
  * abxfg, and dalabxpo, it may be preferable to shift the 2nd one so that we
  * don't add new character at the beginning.
  *
  * With NDB signatures there are more challenges to overcome:
  *    e8??0000000aa
  *
  *    will make the filter accept:
  *    e8<all-256-values-here>, <all-256-values>00, ... 000000aa
  *
  *    We should delay the pattern end as long as possible, especially if it is  0000
  *    The problem is that now the filter accepts 0000 on position 3, regardless
  *    of what we have on position 1 (even if we have something else than e8), so
  *    we have to be very careful not to allow 0000 on first position too,
  *    otherwise the filter will happily accept 000000000000.
  *
  * To optimize cache usage there are 2 end filters, one character (fits L1), and one qgram
  * based (fits L2), both must match for the filter to consider it a match.   
  *
  *
  */
 
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 /*#define DETAILED_DEBUG*/
 #ifdef DETAILED_DEBUG
 #define detailed_dbg cli_dbgmsg
 #else
 #define detailed_dbg(...)
 #endif
 
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 #define BITMAP_CONTAINS(bmap, val) ((bmap)[(val) >> 5] & (1 << ((val)&0x1f)))
 #define BITMAP_INSERT(bmap, val) ((bmap)[(val) >> 5] |= (1 << ((val)&0x1f)))
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 void filter_init(struct filter *m)
 {
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     memset(m->B, ~0, sizeof(m->B));
     memset(m->end, ~0, sizeof(m->end));
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 }
 
 /* because we use uint32_t */
 #define MAXSOPATLEN 8
 
 static inline int filter_isset(const struct filter *m, unsigned pos, uint16_t val)
 {
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     return !(m->B[val] & (1 << pos));
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 }
 
 static inline void filter_set_atpos(struct filter *m, unsigned pos, uint16_t val)
 {
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     if (!filter_isset(m, pos, val)) {
         cli_perf_log_count(FILTER_LOAD, pos);
         m->B[val] &= ~(1 << pos);
     }
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 }
 
 static inline int filter_end_isset(const struct filter *m, unsigned pos, uint16_t a)
 {
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     return !(m->end[a] & (1 << pos));
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 }
 
 static inline void filter_set_end(struct filter *m, unsigned pos, uint16_t a)
 {
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     if (!filter_end_isset(m, pos, a)) {
         cli_perf_log_count(FILTER_END_LOAD, pos);
         m->end[a] &= ~(1 << pos);
     }
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 }
 #define MAX_CHOICES 8
 /* just an arbitrary limit, if patterns are longer, we cut
  * the filter can only use MAXSOPATLEN (32) characters,
  * this longer buffer is needed so that we can choose the "best" subpattern from
  * it */
 #define MAXPATLEN 255
 
 /* merge another pattern into the filter
  * add('abc'); add('bcd'); will match [ab][bc][cd] */
 int filter_add_static(struct filter *m, const unsigned char *pattern, unsigned long len, const char *name)
 {
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     uint16_t q = 0;
     uint8_t j, maxlen;
     uint32_t best    = 0xffffffff;
     uint8_t best_pos = 0;
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     UNUSEDPARAM(name);
 
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     cli_perf_log_count(TRIE_ORIG_LEN, len > 8 ? 8 : len);
     /* TODO: choose best among MAXCHOICES */
     /* cut length */
     if (len > MAXPATLEN) {
         len = MAXPATLEN;
     }
     if (len < 2)
         return -1;
 
     /* we want subsigs to be as long as possible */
     if (len > 4) {
         maxlen = len - 4;
         if (maxlen == 1) maxlen = 2;
     } else
         maxlen = 2;
     for (j = 0; (best < 100 && j < MAX_CHOICES) || (j < maxlen); j++) {
         uint32_t num = MAXSOPATLEN;
         uint8_t k;
         if (j + 2 > len)
             break;
         for (k = j; k < len - 1 && (k - j < MAXSOPATLEN); k++) {
             q = cli_readint16(&pattern[k]);
             /* we want to favor subsigs that add as little as
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 			 * possible to the filter */
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             num += filter_isset(m, k - j, q) ? 0 : MAXSOPATLEN - (k - j);
             if ((k == j || k == j + 1) && (q == 0x0000 || q == 0xffff))
                 num += k == j ? 10000 : 1000; /* bad */
         }
         /* it is very important to keep the end set small */
         num += 10 * (filter_end_isset(m, k - j - 1, q) ? 0 : 1);
         /* it is very important to have signatures as long as possible
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 		 * */
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         num += 5 * (MAXSOPATLEN - (k - j));
         /* if we are lower length than threshold penalize */
         if (k - j + 1 < 4)
             num += 200;
         /* favour longer patterns */
         num -= (2 * MAXSOPATLEN - (k + 1 + j)) * (k - j) / 2;
 
         if (num < best) {
             best     = num;
             best_pos = j;
         }
     }
 
     assert(best_pos < len - 1);
     if (pattern[best_pos] == 0 && pattern[best_pos + 1] == 0) {
         detailed_dbg("filter (warning): subsignature begins with zero (static): %s\n", name);
     }
     pattern += best_pos;
     len -= best_pos;
     /* cut length */
     if (len > MAXSOPATLEN) {
         len = MAXSOPATLEN;
     }
     /* Shift-Or like preprocessing */
     for (j = 0; j < len - 1; j++) {
         /* use overlapping little-endian 2-grams. We need them overlapping because matching can start at any position */
         q = cli_readint16(&pattern[j]);
         filter_set_atpos(m, j, q);
     }
     /* we use variable length patterns, use last character to mark pattern end,
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 	 * can lead to false positives.*/
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     /* mark that at state j, the q-gram q can end the pattern */
     if (j) {
         j--;
         filter_set_end(m, j, q);
     }
     return j + 2;
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 }
 
 struct char_spec {
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     /* if non-null i-th character = alt[start + step*i]; start+step*i < end;
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 	 */
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     struct cli_ac_special *alt;
     uint8_t start;
     uint8_t end;
     uint8_t step;
     uint8_t negative;
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 };
 
 static inline unsigned char spec_ith_char(const struct char_spec *spec, unsigned i)
 {
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     const struct cli_ac_special *alt = spec->alt;
     if (alt) {
         assert(alt->type == 1);
         assert(i < alt->num);
         return (alt->alt).byte[i];
     }
     return i;
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 }
 
 #ifndef MIN
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 #define MIN(a, b) ((a) < (b) ? (a) : (b))
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 #endif
 
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 #define SPEC_FOREACH(spec0, k0, spec1, k1)           \
     do {                                             \
         unsigned char c0 = spec_ith_char(spec0, k0); \
         unsigned char c1 = spec_ith_char(spec1, k1); \
         unsigned c0end, c1end, cc0, cc1;             \
         c0end = spec0->negative ? 255 : c0;          \
         c1end = spec1->negative ? 255 : c1;          \
         cc0   = spec0->negative ? 0 : c0;            \
         cc1   = spec1->negative ? 0 : c1;            \
         for (; cc0 <= c0end; cc0++) {                \
             for (; cc1 <= c1end; cc1++) {            \
                 uint16_t a = cc0 | (cc1 << 8);       \
                 if (spec0->negative && cc0 == c0)    \
                     continue;                        \
                 if (spec1->negative && cc1 == c1)    \
                     continue;
 
 #define SPEC_END_FOR \
     }                \
     }                \
     }                \
     while (0)
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 enum badness {
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     reject,
     /* try to avoid if possible */
     avoid_first,
     avoid_anywhere, /* includes avoid_first! */
     /* not that bad, but still not best */
     dontlike,
     acceptable,
     like
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 };
 static inline void get_score(enum badness badness, unsigned i, const struct filter *m, const struct char_spec *spec0, const struct char_spec *spec1, int32_t *score, int32_t *score_end)
 {
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     int32_t base;
     unsigned k0, k1, num_introduced = 0, num_end_introduced = 0;
     switch (badness) {
         case reject:
             /* not reached */
             assert(0);
             base = -0x7fffff;
             break;
         case avoid_first:
             if (!i)
                 base = -0x700000;
             else
                 base = 0;
             break;
         case avoid_anywhere:
             if (!i)
                 base = -0x720000;
             else
                 base = -0x1000;
             break;
         case dontlike:
             base = 0;
             break;
         case acceptable:
             base = 0x200;
             break;
         case like:
             /* a bit better only */
             base = 0x201;
             break;
     }
     if (base < 0) {
         *score     = base;
         *score_end = base;
         return;
     }
     /* at most 256 iterations here, otherwise base would be negative */
     for (k0 = spec0->start; k0 <= spec0->end; k0 += spec0->step) {
         for (k1 = spec1->start; k1 <= spec1->end; k1 += spec1->step) {
             SPEC_FOREACH(spec0, k0, spec1, k1)
             {
                 num_introduced += filter_isset(m, i, a);
                 num_end_introduced += filter_end_isset(m, i, a);
             }
             SPEC_END_FOR;
         }
     }
     *score     = base - num_introduced;
     *score_end = base - num_end_introduced;
     if (badness == avoid_first && i) {
         /* what is bad to begin with, is bad at end too */
         *score_end -= 0x1000;
     }
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 }
 
 struct choice {
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     enum badness base;
     unsigned begin;
     unsigned len;
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 };
 
 static inline void add_choice(struct choice *choices, unsigned *cnt, unsigned i, unsigned ie, enum badness badness)
 {
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     struct choice *choice;
     int i_neg = -1;
     assert(ie < MAXPATLEN);
     if (ie < i + 1)
         return;
     if (*cnt >= MAX_CHOICES)
         return;
     if (badness > avoid_first && *cnt >= (MAX_CHOICES >> 1)) {
         unsigned j;
         /* replace very bad picks if we're full */
         for (j = 0; j < *cnt; j++) {
             if (choices[j].base < badness) {
                 if (i_neg == -1 || choices[j].base < choices[i_neg].base) {
                     i_neg = j;
                 }
             }
         }
     }
     if (i_neg != -1) {
         choice = &choices[i_neg];
     } else {
         choice = &choices[(*cnt)++];
     }
     choice->begin = i;
     choice->len   = ie - i + 1;
     choice->base  = badness;
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 }
 
 static inline int32_t spec_iter(const struct char_spec *spec)
 {
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     unsigned count;
     assert(spec->step);
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     count = (spec->step + spec->end - spec->start) / spec->step;
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     if (spec->negative) /* all chars except itself are added */
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         count *= 254;
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     return count;
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 }
 
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 int filter_add_acpatt(struct filter *m, const struct cli_ac_patt *pat)
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 {
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     unsigned i, j = 0, stop = 0, l = 0;
     uint16_t k0, k1;
 
     struct char_spec chars[MAXPATLEN];
     enum badness char_badness[MAXPATLEN];
     unsigned char patc[MAXPATLEN];
     unsigned altcnt         = 0;
     int32_t best_score      = -0x7fffffff;
     unsigned best_score_i   = 0;
     unsigned best_score_len = 0;
     struct char_spec *spec0 = NULL, *spec1 = NULL;
 
     struct choice choices[MAX_CHOICES];
     unsigned choices_cnt = 0;
     unsigned prefix_len  = pat->prefix_length[0];
     unsigned speci;
 
     j = MIN(prefix_len + pat->length[0], MAXPATLEN);
     for (i = 0; i < j; i++) {
         const uint16_t p = i < prefix_len ? pat->prefix[i] : pat->pattern[i - prefix_len];
         if ((p & CLI_MATCH_METADATA) != CLI_MATCH_CHAR)
             break;
         patc[i] = (uint8_t)p;
     }
     if (i == j) {
         /* all static, use add_static it has better heuristics for this
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 		 * case */
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         return filter_add_static(m, patc, j, pat->virname);
     }
     cli_perf_log_count(TRIE_ORIG_LEN, j > 8 ? 8 : j);
     i = 0;
     if (!prefix_len) {
         while ((pat->pattern[i] & CLI_MATCH_METADATA) == CLI_MATCH_SPECIAL) {
             /* we support only ALT_CHAR, skip the rest */
             if (pat->special_table[altcnt]->type == 1)
                 break;
             altcnt++;
             i++;
         }
     }
     /* transform AC characters into our representation */
     for (speci = 0; i < j && !stop; speci++, i++) {
         struct char_spec *spec = &chars[speci];
         const uint16_t p       = i < prefix_len ? pat->prefix[i] : pat->pattern[i - prefix_len];
         spec->alt              = NULL;
         spec->negative         = 0;
         switch (p & CLI_MATCH_METADATA) {
             case CLI_MATCH_CHAR:
                 spec->start = spec->end = (uint8_t)p;
                 spec->step              = 1;
                 break;
             case CLI_MATCH_NOCASE:
                 if ((uint8_t)p >= 'a' && (uint8_t)p <= 'z') {
                     spec->start = (uint8_t)p - ('a' - 'A');
                     spec->end   = (uint8_t)p;
                     spec->step  = ('a' - 'A');
                 } else if ((uint8_t)p >= 'A' && (uint8_t)p <= 'Z') {
                     spec->start = (uint8_t)p;
                     spec->end   = (uint8_t)p + ('a' - 'A');
                     spec->step  = ('a' - 'A');
                 } else {
                     spec->start = spec->end = (uint8_t)p;
                     spec->step              = 1;
                 }
                 break;
             case CLI_MATCH_IGNORE:
                 spec->start = 0x00;
                 spec->end   = 0xff;
                 spec->step  = 1;
                 break;
             case CLI_MATCH_SPECIAL:
                 assert(pat->special_table);
                 /* assert(altcnt < pat->alt); */
                 assert(pat->special_table[altcnt]);
                 spec->negative = pat->special_table[altcnt]->negative;
                 switch (pat->special_table[altcnt++]->type) {
                     case 1: /* ALT_CHAR */
                         spec->start = 0;
                         spec->end   = pat->special_table[altcnt - 1]->num - 1;
                         spec->step  = 1;
                         spec->alt   = pat->special_table[altcnt - 1];
                         break;
                     default:
                         stop = 1;
                         break; /* TODO: should something be done here?
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 					 * */
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                 }
                 break;
             case CLI_MATCH_NIBBLE_HIGH:
                 spec->start = (p & 0xf0);
                 spec->end   = spec->start | 0x0f;
                 spec->step  = 1;
                 break;
             case CLI_MATCH_NIBBLE_LOW:
                 spec->start = (p & 0xf);
                 spec->end   = 0xf0 | spec->start;
                 spec->step  = 0x10;
                 break;
             default:
                 cli_errmsg("filtering: unknown wildcard character: %d\n", p);
                 return -1;
         }
     }
     if (stop) --speci;
     j = speci;
     if (j < 2) {
         if (stop)
             cli_warnmsg("Don't know how to create filter for: %s\n", pat->virname);
         else
             cli_warnmsg("Subpattern too short: %s\n", pat->virname);
         return -1;
     }
 
     for (i = 0; i < j - 1; i++) {
         int32_t num_iter;
         /* new qgrams added to the filter */
         spec0    = &chars[i];
         spec1    = &chars[i + 1];
         num_iter = spec_iter(spec0) * spec_iter(spec1);
 
         if (num_iter >= 0x100) {
             if (num_iter == 0x10000)
                 char_badness[i] = reject;
             else
                 char_badness[i] = avoid_anywhere;
         } else {
             int8_t binary     = 0;
             enum badness scor = acceptable;
             for (k0 = spec0->start; k0 <= spec0->end; k0 += spec0->step) {
                 for (k1 = spec1->start; k1 <= spec1->end; k1 += spec1->step) {
                     unsigned char c0 = spec_ith_char(spec0, k0);
                     unsigned char c1 = spec_ith_char(spec1, k1);
                     if (spec0->negative || spec1->negative) {
                         scor = avoid_anywhere;
                         break;
                     }
                     if ((!c0 && !c1) || (c0 == 0xff && c1 == 0xff)) {
                         scor = avoid_first;
                         break;
                     }
                     if (c0 == c1) {
                         scor = dontlike;
                         break;
                     }
                     if ((c0 < 32 || c0 > 127) && (c1 < 32 || c1 > 127))
                         binary = 1;
                 }
             }
             if (scor == acceptable && binary) {
                 /* slightly favor binary */
                 scor = like;
             }
             char_badness[i] = scor;
         }
     }
 
     /* try to choose best subpattern */
 
     /* calculating the score for all possible i start pos
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 	 * and all possible length is too slow, so choose best among N choices
 	 * only */
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     for (i = 0; i < j - 1 && choices_cnt < MAX_CHOICES; i++) {
         enum badness base0 = like, base1 = like;
         unsigned kend = MIN(j - 1, (i + MAXSOPATLEN) & ~1), k;
         int ki        = -0xff;
         /* add 2 scores: pattern with max length, one where we stop at
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 		 * first negative, and one we stop at last positive, but never
 		 * include reject */
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         assert(kend - 1 < j - 1);
         if (char_badness[i] == reject)
             continue;
         if ((char_badness[i] == avoid_anywhere || char_badness[i] == avoid_first) && choices_cnt > 0)
             /* if we have another choice don't choose this */
             continue;
         while ((kend > i + 3) && char_badness[kend - 1] == reject) kend--;
         for (k = i; k < kend; k++) {
             enum badness badness = char_badness[k];
             if (badness < acceptable) {
                 if (badness == reject) {
                     /* this is a never pick */
                     kend = k;
                     break;
                 }
                 if (badness == avoid_first && k != i)
                     badness = dontlike;
                 if (k == i && badness == avoid_anywhere)
                     badness = avoid_first;
                 if (ki == -0xff)
                     ki = k;
             }
             base0 = MIN(base0, badness);
             if (ki == -0xff)
                 base1 = MIN(base1, badness);
         }
         add_choice(choices, &choices_cnt, i, kend, base0);
         if (ki > (int)i) {
             /* ki|ki+1|??| */
             /* try subpattern from after the wildcard */
             i = ki;
         }
         /* if score is positive, it replaces a negative choice */
     }
     for (l = 0; l < choices_cnt; l++) {
         int32_t score;
         unsigned kend;
         unsigned k;
 
         i     = choices[l].begin;
         kend  = i + choices[l].len;
         score = 0;
 
         for (k = i; k < kend - 1; k++) {
             unsigned p = k - i;
             int32_t iscore, score_end;
             assert(k < j);
             get_score(char_badness[k], p, m, &chars[k], &chars[k + 1],
                       &iscore, &score_end);
             /* give more importance to the score of the characters
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 			 * at the beginning */
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             /* TODO: tune magic number here */
             if (p < 6) {
                 iscore *= (6 - p);
                 score_end *= (6 - p);
             }
             score += iscore;
             if (score + score_end > best_score) {
                 /* we may have negative scores, so truncating
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 				 * the pattern could actually get us a higher
 				 * score */
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                 best_score     = score + score_end;
                 best_score_len = p + 2;
                 best_score_i   = i;
                 assert(i + best_score_len <= j);
             }
         }
     }
 
     if (best_score <= -0x7fffffff) {
         cli_warnmsg("filter rejecting %s due to very bad score: %ld\n", pat->virname, (long)best_score);
         return -1;
     }
     if (choices_cnt == 0) {
         cli_warnmsg("filter rejecting %s because there are no viable choices", pat->virname);
         return -1;
     }
     assert(best_score_len >= 2);
     detailed_dbg("filter %s score: %ld, %u (+ %u)\n", pat->virname, (long)best_score, best_score_i, best_score_len);
     /* Shift-Or like preprocessing */
     assert(1 < best_score_len);
     for (i = 0; i < best_score_len - 1; i++) {
         spec0 = &chars[best_score_i + i];
         spec1 = &chars[best_score_i + i + 1];
         /* use overlapping little-endian 2-grams, overlapping because match can start
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 		 * at any position (including odd) */
 
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         for (k0 = spec0->start; k0 <= spec0->end; k0 += spec0->step) {
             for (k1 = spec1->start; k1 <= spec1->end; k1 += spec1->step) {
                 SPEC_FOREACH(spec0, k0, spec1, k1)
                 {
                     if (!cc0 && !cc1 && !i) {
                         detailed_dbg("filter (warning): subsignature begins with zero: %s\n", pat->virname);
                     }
                     filter_set_atpos(m, i, a);
                 }
                 SPEC_END_FOR;
             }
         }
     }
 
     j = best_score_len - 2;
     if (spec0 && spec1) {
         for (k0 = spec0->start; k0 <= spec0->end; k0 += spec0->step) {
             for (k1 = spec1->start; k1 <= spec1->end; k1 += spec1->step) {
                 SPEC_FOREACH(spec0, k0, spec1, k1)
                 {
                     if (!cc0 && !cc1) {
                         detailed_dbg("filter (warning): subsignature ends with zero: %s\n", pat->virname);
                     }
                     filter_set_end(m, j, a);
                 }
                 SPEC_END_FOR;
             }
         }
     }
     return j + 2;
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 }
 
 /* state 11110011 means that we may have a match of length min 4, max 5 */
 
 __hot__ int filter_search_ext(const struct filter *m, const unsigned char *data, unsigned long len, struct filter_match_info *inf)
 {
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     size_t j;
     uint8_t state      = ~0;
     const uint8_t *B   = m->B;
     const uint8_t *End = m->end;
 
     if (len < 2) return -1;
     /* look for first match */
     for (j = 0; j < len - 1; j++) {
         uint8_t match_state_end;
         const uint16_t q0 = cli_readint16(&data[j]);
 
         state           = (state << 1) | B[q0];
         match_state_end = state | End[q0];
         if (match_state_end != 0xff) {
             inf->first_match = j;
             return 0;
         }
     }
     /* no match, inf is invalid */
     return -1;
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 }
 
 /* this is like a FSM, with multiple active states at the same time.
  * each bit in "state" means an active state, when a char is encountered
  * we determine what states can remain active.
  * The FSM transition rules are expressed as bit-masks */
 long filter_search(const struct filter *m, const unsigned char *data, unsigned long len)
 {
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     size_t j;
     uint8_t state      = ~0;
     const uint8_t *B   = m->B;
     const uint8_t *End = m->end;
 
     /* we use 2-grams, must be higher than 1 */
     if (len < 2) return -1;
     /* Shift-Or like search algorithm */
     for (j = 0; j < len - 1; j++) {
         const uint16_t q0 = cli_readint16(&data[j]);
         uint8_t match_end;
         state = (state << 1) | B[q0];
         /* state marks with a 0 bit all active states
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 		 * End[q0] marks with a 0 bit all states where the q-gram 'q' can end a pattern
 		 * if we got two 0's at matching positions, it means we encountered a pattern's end */
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         match_end = state | End[q0];
         if (match_end != 0xff) {
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             /* if state is reachable, and this character can finish a pattern, assume match */
             /* to reduce false positives check if qgram can finish the pattern */
             /* return position of probable match */
             /* find first 0 starting from MSB, the position of that bit as counted from LSB, is the length of the
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 			 * longest pattern that could match */
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             return j >= MAXSOPATLEN ? j - MAXSOPATLEN : 0;
         }
     }
     /* no match */
     return -1;
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 }