inline unsigned int RangeCoder::GetChar() { return(UnpackRead->GetChar()); } void RangeCoder::InitDecoder(Unpack *UnpackRead) { RangeCoder::UnpackRead=UnpackRead; low=code=0; range=uint(-1); for (int i=0;i < 4;i++) code=(code << 8) | GetChar(); } // (int) cast before "low" added only to suppress compiler warnings. #define ARI_DEC_NORMALIZE(code,low,range,read) \ { \ while ((low^(low+range))GetChar(); \ range <<= 8; \ low <<= 8; \ } \ } inline int RangeCoder::GetCurrentCount() { return (code-low)/(range /= SubRange.scale); } inline uint RangeCoder::GetCurrentShiftCount(uint SHIFT) { return (code-low)/(range >>= SHIFT); } inline void RangeCoder::Decode() { low += range*SubRange.LowCount; range *= SubRange.HighCount-SubRange.LowCount; }