layer/filestore_unix.go
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 // +build !windows
 
 package layer
 
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 import "runtime"
 
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 // setOS writes the "os" file to the layer filestore
 func (fm *fileMetadataTransaction) setOS(os string) error {
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 	return nil
 }
 
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 // getOS reads the "os" file from the layer filestore
 func (fms *fileMetadataStore) getOS(layer ChainID) (string, error) {
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 	return runtime.GOOS, nil
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 }