package setmatrix
import (
"fmt"
"sync"
)
type set[V comparable] map[V]struct{}
func newSet[V comparable](value V) set[V] {
s := make(set[V], 1)
s[value] = struct{}{}
return s
}
func (s set[V]) Add(value V) bool {
if _, ok := s[value]; ok {
return false
}
s[value] = struct{}{}
return true
}
func (s set[V]) Contains(value V) bool {
_, ok := s[value]
return ok
}
func (s set[V]) Remove(value V) {
delete(s, value)
}
func (s set[V]) Cardinality() int {
return len(s)
}
func (s set[V]) ToSlice() []V {
values := make([]V, 0, len(s))
for value := range s {
values = append(values, value)
}
return values
}
func (s set[V]) String() string {
return fmt.Sprint(s.ToSlice())
}
// SetMatrix is a map of Sets.
// The zero value is an empty set matrix ready to use.
//
// SetMatrix values are safe for concurrent use.
type SetMatrix[K, V comparable] struct {
matrix map[K]set[V]
mu sync.Mutex
}
// Get returns the members of the set for a specific key as a slice.
func (s *SetMatrix[K, V]) Get(key K) ([]V, bool) {
s.mu.Lock()
defer s.mu.Unlock()
set, ok := s.matrix[key]
if !ok {
return nil, ok
}
return set.ToSlice(), ok
}
// Contains is used to verify if an element is in a set for a specific key.
func (s *SetMatrix[K, V]) Contains(key K, value V) (containsElement, setExists bool) {
s.mu.Lock()
defer s.mu.Unlock()
set, ok := s.matrix[key]
if !ok {
return false, ok
}
return set.Contains(value), ok
}
// Insert inserts the value in the set of a key and returns whether the value is
// inserted (was not already in the set) and the number of elements in the set.
func (s *SetMatrix[K, V]) Insert(key K, value V) (inserted bool, cardinality int) {
s.mu.Lock()
defer s.mu.Unlock()
values, ok := s.matrix[key]
if !ok {
if s.matrix == nil {
s.matrix = make(map[K]set[V])
}
s.matrix[key] = newSet(value)
return true, 1
}
return values.Add(value), values.Cardinality()
}
// Remove removes the value in the set for a specific key.
func (s *SetMatrix[K, V]) Remove(key K, value V) (removed bool, cardinality int) {
s.mu.Lock()
defer s.mu.Unlock()
set, ok := s.matrix[key]
if !ok {
return false, 0
}
if set.Contains(value) {
set.Remove(value)
removed = true
// If the set is empty remove it from the matrix
if set.Cardinality() == 0 {
delete(s.matrix, key)
}
}
return removed, set.Cardinality()
}
// Cardinality returns the number of elements in the set for a key.
func (s *SetMatrix[K, V]) Cardinality(key K) (cardinality int, ok bool) {
s.mu.Lock()
defer s.mu.Unlock()
set, ok := s.matrix[key]
if !ok {
return 0, ok
}
return set.Cardinality(), ok
}
// String returns the string version of the set.
// The empty string is returned if there is no set for key.
func (s *SetMatrix[K, V]) String(key K) (v string, ok bool) {
s.mu.Lock()
defer s.mu.Unlock()
set, ok := s.matrix[key]
if !ok {
return "", ok
}
return set.String(), ok
}
// Keys returns all the keys in the map.
func (s *SetMatrix[K, V]) Keys() []K {
s.mu.Lock()
defer s.mu.Unlock()
keys := make([]K, 0, len(s.matrix))
for k := range s.matrix {
keys = append(keys, k)
}
return keys
}