libavdevice/sdl2.c
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 /*
  * Copyright (c) 2016 Josh de Kock
  *
  * This file is part of FFmpeg.
  *
  * FFmpeg is free software; you can redistribute it and/or
  * modify it under the terms of the GNU Lesser General Public
  * License as published by the Free Software Foundation; either
  * version 2.1 of the License, or (at your option) any later version.
  *
  * FFmpeg is distributed in the hope that it will be useful,
  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  * Lesser General Public License for more details.
  *
  * You should have received a copy of the GNU Lesser General Public
  * License along with FFmpeg; if not, write to the Free Software
  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  */
 
 /**
  * @file
  * libSDL2 output device
  */
 
 #include <SDL.h>
 #include <SDL_thread.h>
 
 #include "libavutil/avstring.h"
 #include "libavutil/imgutils.h"
 #include "libavutil/opt.h"
 #include "libavutil/parseutils.h"
 #include "libavutil/pixdesc.h"
 #include "libavutil/time.h"
 #include "avdevice.h"
 
 typedef struct {
     AVClass *class;
     SDL_Window *window;
     SDL_Renderer *renderer;
     char *window_title;
     int window_width, window_height;  /**< size of the window */
     int window_fullscreen;
     int window_borderless;
 
     SDL_Texture *texture;
     int texture_fmt;
     SDL_Rect texture_rect;
 
     int inited;
 } SDLContext;
 
 static const struct sdl_texture_format_entry {
     enum AVPixelFormat format; int texture_fmt;
 } sdl_texture_format_map[] = {
     /*
      * Not implemented in FFmpeg, but leaving here for completeness.
      * { AV_PIX_FMT_NONE, SDL_PIXELFORMAT_ARGB4444 },
      * { AV_PIX_FMT_NONE, SDL_PIXELFORMAT_RGBA4444 },
      * { AV_PIX_FMT_NONE, SDL_PIXELFORMAT_ABGR4444 },
      * { AV_PIX_FMT_NONE, SDL_PIXELFORMAT_BGRA4444 },
      * { AV_PIX_FMT_NONE, SDL_PIXELFORMAT_ARGB1555 },
      * { AV_PIX_FMT_NONE, SDL_PIXELFORMAT_RGBA5551 },
      * { AV_PIX_FMT_NONE, SDL_PIXELFORMAT_ABGR1555 },
      * { AV_PIX_FMT_NONE, SDL_PIXELFORMAT_BGRA5551 },
      * { AV_PIX_FMT_NONE, SDL_PIXELFORMAT_ARGB2101010 },
     */
     { AV_PIX_FMT_RGB8,    SDL_PIXELFORMAT_RGB332 },
     { AV_PIX_FMT_RGB444,  SDL_PIXELFORMAT_RGB444 },
     { AV_PIX_FMT_RGB555,  SDL_PIXELFORMAT_RGB555 },
     { AV_PIX_FMT_BGR555,  SDL_PIXELFORMAT_BGR555 },
     { AV_PIX_FMT_RGB565,  SDL_PIXELFORMAT_RGB565 },
     { AV_PIX_FMT_BGR565,  SDL_PIXELFORMAT_BGR565 },
     { AV_PIX_FMT_RGB24,   SDL_PIXELFORMAT_RGB24 },
     { AV_PIX_FMT_BGR24,   SDL_PIXELFORMAT_BGR24 },
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     { AV_PIX_FMT_0RGB32,  SDL_PIXELFORMAT_RGB888 },
     { AV_PIX_FMT_0BGR32,  SDL_PIXELFORMAT_BGR888 },
 #if HAVE_BIGENDIAN
     { AV_PIX_FMT_RGB0,    SDL_PIXELFORMAT_RGBX8888 },
     { AV_PIX_FMT_BGR0,    SDL_PIXELFORMAT_BGRX8888 },
 #else
     { AV_PIX_FMT_0BGR,    SDL_PIXELFORMAT_RGBX8888 },
     { AV_PIX_FMT_0RGB,    SDL_PIXELFORMAT_BGRX8888 },
 #endif
     { AV_PIX_FMT_RGB32,   SDL_PIXELFORMAT_ARGB8888 },
     { AV_PIX_FMT_RGB32_1, SDL_PIXELFORMAT_RGBA8888 },
     { AV_PIX_FMT_BGR32,   SDL_PIXELFORMAT_ABGR8888 },
     { AV_PIX_FMT_BGR32_1, SDL_PIXELFORMAT_BGRA8888 },
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     { AV_PIX_FMT_YUV420P, SDL_PIXELFORMAT_IYUV },
     { AV_PIX_FMT_YUYV422, SDL_PIXELFORMAT_YUY2 },
     { AV_PIX_FMT_UYVY422, SDL_PIXELFORMAT_UYVY },
     { AV_PIX_FMT_NONE,    0                },
 };
 
 static void compute_texture_rect(AVFormatContext *s)
 {
     AVRational sar, dar; /* sample and display aspect ratios */
     SDLContext *sdl = s->priv_data;
     AVStream *st = s->streams[0];
     AVCodecParameters *codecpar = st->codecpar;
     SDL_Rect *texture_rect = &sdl->texture_rect;
 
     /* compute texture width and height from the codec context information */
     sar = st->sample_aspect_ratio.num ? st->sample_aspect_ratio : (AVRational){ 1, 1 };
     dar = av_mul_q(sar, (AVRational){ codecpar->width, codecpar->height });
 
     /* we suppose the screen has a 1/1 sample aspect ratio */
     if (sdl->window_width && sdl->window_height) {
         /* fit in the window */
         if (av_cmp_q(dar, (AVRational){ sdl->window_width, sdl->window_height }) > 0) {
             /* fit in width */
             texture_rect->w = sdl->window_width;
             texture_rect->h = av_rescale(texture_rect->w, dar.den, dar.num);
         } else {
             /* fit in height */
             texture_rect->h = sdl->window_height;
             texture_rect->w = av_rescale(texture_rect->h, dar.num, dar.den);
         }
     } else {
         if (sar.num > sar.den) {
             texture_rect->w = codecpar->width;
             texture_rect->h = av_rescale(texture_rect->w, dar.den, dar.num);
         } else {
             texture_rect->h = codecpar->height;
             texture_rect->w = av_rescale(texture_rect->h, dar.num, dar.den);
         }
         sdl->window_width  = texture_rect->w;
         sdl->window_height = texture_rect->h;
     }
 
     texture_rect->x = (sdl->window_width  - texture_rect->w) / 2;
     texture_rect->y = (sdl->window_height - texture_rect->h) / 2;
 }
 
 static int sdl2_write_trailer(AVFormatContext *s)
 {
     SDLContext *sdl = s->priv_data;
 
     if (sdl->texture)
         SDL_DestroyTexture(sdl->texture);
     sdl->texture = NULL;
 
     if (sdl->renderer)
         SDL_DestroyRenderer(sdl->renderer);
     sdl->renderer = NULL;
 
     if (sdl->window)
         SDL_DestroyWindow(sdl->window);
     sdl->window = NULL;
 
     if (!sdl->inited)
         SDL_Quit();
 
     return 0;
 }
 
 #define SDL_BASE_FLAGS (SDL_SWSURFACE|SDL_WINDOW_RESIZABLE)
 
 static int sdl2_write_header(AVFormatContext *s)
 {
     SDLContext *sdl = s->priv_data;
     AVStream *st = s->streams[0];
     AVCodecParameters *codecpar = st->codecpar;
     int i, ret = 0;
     int flags  = 0;
 
     if (!sdl->window_title)
         sdl->window_title = av_strdup(s->filename);
 
     if (SDL_WasInit(SDL_INIT_VIDEO)) {
         av_log(s, AV_LOG_WARNING,
                "SDL video subsystem was already inited, you could have multiple SDL outputs. This may cause unknown behaviour.\n");
         sdl->inited = 1;
     }
 
     if (   s->nb_streams > 1
         || codecpar->codec_type != AVMEDIA_TYPE_VIDEO
         || codecpar->codec_id   != AV_CODEC_ID_RAWVIDEO) {
         av_log(s, AV_LOG_ERROR, "Only supports one rawvideo stream\n");
         goto fail;
     }
 
     for (i = 0; sdl_texture_format_map[i].format != AV_PIX_FMT_NONE; i++) {
         if (sdl_texture_format_map[i].format == codecpar->format) {
             sdl->texture_fmt = sdl_texture_format_map[i].texture_fmt;
             break;
         }
     }
 
     if (!sdl->texture_fmt) {
         av_log(s, AV_LOG_ERROR,
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                "Unsupported pixel format '%s'.\n",
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                av_get_pix_fmt_name(codecpar->format));
         goto fail;
     }
 
     /* resize texture to width and height from the codec context information */
     flags = SDL_BASE_FLAGS | (sdl->window_fullscreen ? SDL_WINDOW_FULLSCREEN : 0) |
                              (sdl->window_borderless ? SDL_WINDOW_BORDERLESS : 0);
 
     /* initialization */
     if (!sdl->inited){
         if (SDL_Init(SDL_INIT_VIDEO) != 0) {
             av_log(s, AV_LOG_ERROR, "Unable to initialize SDL: %s\n", SDL_GetError());
             goto fail;
         }
     }
 
     sdl->window_width = sdl->texture_rect.w = codecpar->width;
     sdl->window_height = sdl->texture_rect.h = codecpar->height;
     sdl->texture_rect.x = sdl->texture_rect.y = 0;
 
     if (SDL_CreateWindowAndRenderer(sdl->window_width, sdl->window_height,
                                     flags, &sdl->window, &sdl->renderer) != 0){
         av_log(sdl, AV_LOG_ERROR, "Couldn't create window and renderer: %s\n", SDL_GetError());
         goto fail;
     }
 
     SDL_SetWindowTitle(sdl->window, sdl->window_title);
 
     sdl->texture = SDL_CreateTexture(sdl->renderer, sdl->texture_fmt, SDL_TEXTUREACCESS_STREAMING,
                                      sdl->window_width, sdl->window_height);
 
     if (!sdl->texture) {
         av_log(sdl, AV_LOG_ERROR, "Unable to set create mode: %s\n", SDL_GetError());
         goto fail;
     }
 
     av_log(s, AV_LOG_VERBOSE, "w:%d h:%d fmt:%s -> w:%d h:%d\n",
            codecpar->width, codecpar->height, av_get_pix_fmt_name(codecpar->format),
            sdl->window_width, sdl->window_height);
 
     sdl->inited = 1;
 
     return 0;
 fail:
     sdl2_write_trailer(s);
     return ret;
 }
 
 static int sdl2_write_packet(AVFormatContext *s, AVPacket *pkt)
 {
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     int ret, quit = 0;
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     SDLContext *sdl = s->priv_data;
     AVCodecParameters *codecpar = s->streams[0]->codecpar;
     uint8_t *data[4];
     int linesize[4];
 
     SDL_Event event;
     if (SDL_PollEvent(&event)){
         switch (event.type) {
         case SDL_KEYDOWN:
             switch (event.key.keysym.sym) {
             case SDLK_ESCAPE:
             case SDLK_q:
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                 quit = 1;
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                 break;
             default:
                 break;
             }
             break;
         case SDL_QUIT:
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             quit = 1;
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             break;
         case SDL_WINDOWEVENT:
             switch(event.window.event){
             case SDL_WINDOWEVENT_RESIZED:
             case SDL_WINDOWEVENT_SIZE_CHANGED:
                 sdl->window_width  = event.window.data1;
                 sdl->window_height = event.window.data2;
                 compute_texture_rect(s);
                 break;
             default:
                 break;
             }
             break;
         default:
             break;
         }
     }
 
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     if (quit) {
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         sdl2_write_trailer(s);
         return AVERROR(EIO);
     }
 
     av_image_fill_arrays(data, linesize, pkt->data, codecpar->format, codecpar->width, codecpar->height, 1);
     switch (sdl->texture_fmt) {
     /* case SDL_PIXELFORMAT_ARGB4444:
      * case SDL_PIXELFORMAT_RGBA4444:
      * case SDL_PIXELFORMAT_ABGR4444:
      * case SDL_PIXELFORMAT_BGRA4444:
      * case SDL_PIXELFORMAT_ARGB1555:
      * case SDL_PIXELFORMAT_RGBA5551:
      * case SDL_PIXELFORMAT_ABGR1555:
      * case SDL_PIXELFORMAT_BGRA5551:
      * case SDL_PIXELFORMAT_ARGB2101010:
      */
     case SDL_PIXELFORMAT_IYUV:
     case SDL_PIXELFORMAT_YUY2:
     case SDL_PIXELFORMAT_UYVY:
         ret = SDL_UpdateYUVTexture(sdl->texture, NULL,
                                    data[0], linesize[0],
                                    data[1], linesize[1],
                                    data[2], linesize[2]);
         break;
     case SDL_PIXELFORMAT_RGB332:
     case SDL_PIXELFORMAT_RGB444:
     case SDL_PIXELFORMAT_RGB555:
     case SDL_PIXELFORMAT_BGR555:
     case SDL_PIXELFORMAT_RGB565:
     case SDL_PIXELFORMAT_BGR565:
     case SDL_PIXELFORMAT_RGB24:
     case SDL_PIXELFORMAT_BGR24:
     case SDL_PIXELFORMAT_RGB888:
     case SDL_PIXELFORMAT_RGBX8888:
     case SDL_PIXELFORMAT_BGR888:
     case SDL_PIXELFORMAT_BGRX8888:
     case SDL_PIXELFORMAT_ARGB8888:
     case SDL_PIXELFORMAT_RGBA8888:
     case SDL_PIXELFORMAT_ABGR8888:
     case SDL_PIXELFORMAT_BGRA8888:
         ret = SDL_UpdateTexture(sdl->texture, NULL, data[0], linesize[0]);
         break;
     default:
         av_log(NULL, AV_LOG_FATAL, "Unsupported pixel format\n");
         ret = -1;
         break;
     }
     SDL_RenderClear(sdl->renderer);
     SDL_RenderCopy(sdl->renderer, sdl->texture, NULL, &sdl->texture_rect);
     SDL_RenderPresent(sdl->renderer);
     return ret;
 }
 
 #define OFFSET(x) offsetof(SDLContext,x)
 
 static const AVOption options[] = {
     { "window_title",      "set SDL window title",       OFFSET(window_title), AV_OPT_TYPE_STRING,     { .str = NULL }, 0, 0, AV_OPT_FLAG_ENCODING_PARAM },
     { "window_size",       "set SDL window forced size", OFFSET(window_width), AV_OPT_TYPE_IMAGE_SIZE, { .str = NULL }, 0, 0, AV_OPT_FLAG_ENCODING_PARAM },
     { "window_fullscreen", "set SDL window fullscreen",  OFFSET(window_fullscreen), AV_OPT_TYPE_BOOL,  { .i64 = 0 },    0, 1, AV_OPT_FLAG_ENCODING_PARAM },
     { "window_borderless", "set SDL window border off",  OFFSET(window_borderless), AV_OPT_TYPE_BOOL,  { .i64 = 0 },    0, 1, AV_OPT_FLAG_ENCODING_PARAM },
     { NULL },
 };
 
 static const AVClass sdl2_class = {
     .class_name = "sdl2 outdev",
     .item_name  = av_default_item_name,
     .option     = options,
     .version    = LIBAVUTIL_VERSION_INT,
     .category   = AV_CLASS_CATEGORY_DEVICE_VIDEO_OUTPUT,
 };
 
 AVOutputFormat ff_sdl2_muxer = {
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     .name           = "sdl,sdl2",
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     .long_name      = NULL_IF_CONFIG_SMALL("SDL2 output device"),
     .priv_data_size = sizeof(SDLContext),
     .audio_codec    = AV_CODEC_ID_NONE,
     .video_codec    = AV_CODEC_ID_RAWVIDEO,
     .write_header   = sdl2_write_header,
     .write_packet   = sdl2_write_packet,
     .write_trailer  = sdl2_write_trailer,
     .flags          = AVFMT_NOFILE | AVFMT_VARIABLE_FPS | AVFMT_NOTIMESTAMPS,
     .priv_class     = &sdl2_class,
 };