libavcodec/d3d11va.c
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 /*
  * Direct3D11 HW acceleration
  *
  * copyright (c) 2015 Steve Lhomme
  *
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  * This file is part of FFmpeg.
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  *
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  * FFmpeg is free software; you can redistribute it and/or
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  * modify it under the terms of the GNU Lesser General Public
  * License as published by the Free Software Foundation; either
  * version 2.1 of the License, or (at your option) any later version.
  *
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  * FFmpeg is distributed in the hope that it will be useful,
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  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  * Lesser General Public License for more details.
  *
  * You should have received a copy of the GNU Lesser General Public
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  * License along with FFmpeg; if not, write to the Free Software
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  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  */
 
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 #include <stddef.h>
 
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 #include "config.h"
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 #if CONFIG_D3D11VA
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 #include "libavutil/error.h"
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 #include "libavutil/mem.h"
 
 #include "d3d11va.h"
 
 AVD3D11VAContext *av_d3d11va_alloc_context(void)
 {
     AVD3D11VAContext* res = av_mallocz(sizeof(AVD3D11VAContext));
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     if (!res)
         return NULL;
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     res->context_mutex = INVALID_HANDLE_VALUE;
     return res;
 }
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 #else
 struct AVD3D11VAContext *av_d3d11va_alloc_context(void);
 
 struct AVD3D11VAContext *av_d3d11va_alloc_context(void)
 {
     return NULL;
 }
 #endif /* CONFIG_D3D11VA */