libavfilter/bufferqueue.h
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 /*
  * Generic buffer queue
  * Copyright (c) 2012 Nicolas George
  *
  * This file is part of FFmpeg.
  *
  * FFmpeg is free software; you can redistribute it and/or
  * modify it under the terms of the GNU Lesser General Public
  * License as published by the Free Software Foundation; either
  * version 2.1 of the License, or (at your option) any later version.
  *
  * FFmpeg is distributed in the hope that it will be useful,
  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  * Lesser General Public License for more details.
  *
  * You should have received a copy of the GNU Lesser General Public
  * License along with FFmpeg; if not, write to the Free Software
  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  */
 
 #ifndef AVFILTER_BUFFERQUEUE_H
 #define AVFILTER_BUFFERQUEUE_H
 
 /**
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  * FFBufQueue: simple AVFrame queue API
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  *
  * Note: this API is not thread-safe. Concurrent access to the same queue
  * must be protected by a mutex or any synchronization mechanism.
  */
 
 /**
  * Maximum size of the queue.
  *
  * This value can be overridden by definying it before including this
  * header.
  * Powers of 2 are recommended.
  */
 #ifndef FF_BUFQUEUE_SIZE
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 #define FF_BUFQUEUE_SIZE 64
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 #endif
 
 #include "avfilter.h"
 #include "libavutil/avassert.h"
 
 /**
  * Structure holding the queue
  */
 struct FFBufQueue {
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     AVFrame *queue[FF_BUFQUEUE_SIZE];
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     unsigned short head;
     unsigned short available; /**< number of available buffers */
 };
 
 #define BUCKET(i) queue->queue[(queue->head + (i)) % FF_BUFQUEUE_SIZE]
 
 /**
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  * Test if a buffer queue is full.
  */
 static inline int ff_bufqueue_is_full(struct FFBufQueue *queue)
 {
     return queue->available == FF_BUFQUEUE_SIZE;
 }
 
 /**
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  * Add a buffer to the queue.
  *
  * If the queue is already full, then the current last buffer is dropped
  * (and unrefed) with a warning before adding the new buffer.
  */
 static inline void ff_bufqueue_add(void *log, struct FFBufQueue *queue,
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                                    AVFrame *buf)
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 {
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     if (ff_bufqueue_is_full(queue)) {
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         av_log(log, AV_LOG_WARNING, "Buffer queue overflow, dropping.\n");
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         av_frame_free(&BUCKET(--queue->available));
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     }
     BUCKET(queue->available++) = buf;
 }
 
 /**
  * Get a buffer from the queue without altering it.
  *
  * Buffer with index 0 is the first buffer in the queue.
  * Return NULL if the queue has not enough buffers.
  */
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 static inline AVFrame *ff_bufqueue_peek(struct FFBufQueue *queue,
                                         unsigned index)
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 {
     return index < queue->available ? BUCKET(index) : NULL;
 }
 
 /**
  * Get the first buffer from the queue and remove it.
  *
  * Do not use on an empty queue.
  */
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 static inline AVFrame *ff_bufqueue_get(struct FFBufQueue *queue)
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 {
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     AVFrame *ret = queue->queue[queue->head];
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     av_assert0(queue->available);
     queue->available--;
     queue->queue[queue->head] = NULL;
     queue->head = (queue->head + 1) % FF_BUFQUEUE_SIZE;
     return ret;
 }
 
 /**
  * Unref and remove all buffers from the queue.
  */
 static inline void ff_bufqueue_discard_all(struct FFBufQueue *queue)
 {
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     while (queue->available) {
         AVFrame *buf = ff_bufqueue_get(queue);
         av_frame_free(&buf);
     }
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 }
 
 #undef BUCKET
 
 #endif /* AVFILTER_BUFFERQUEUE_H */