libavfilter/framepool.h
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 /*
  * This file is part of FFmpeg.
  *
  * Copyright (c) 2015 Matthieu Bouron <matthieu.bouron stupeflix.com>
  *
  * FFmpeg is free software; you can redistribute it and/or
  * modify it under the terms of the GNU Lesser General Public
  * License as published by the Free Software Foundation; either
  * version 2.1 of the License, or (at your option) any later version.
  *
  * FFmpeg is distributed in the hope that it will be useful,
  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  * Lesser General Public License for more details.
  *
  * You should have received a copy of the GNU Lesser General Public
  * License along with FFmpeg; if not, write to the Free Software
  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  */
 
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 #ifndef AVFILTER_FRAMEPOOL_H
 #define AVFILTER_FRAMEPOOL_H
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 #include "libavutil/buffer.h"
 #include "libavutil/frame.h"
 
 /**
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  * Frame pool. This structure is opaque and not meant to be accessed
  * directly. It is allocated with ff_frame_pool_init() and freed with
  * ff_frame_pool_uninit().
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  */
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 typedef struct FFFramePool FFFramePool;
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 /**
  * Allocate and initialize a video frame pool.
  *
  * @param alloc a function that will be used to allocate new frame buffers when
  * the pool is empty. May be NULL, then the default allocator will be used
  * (av_buffer_alloc()).
  * @param width width of each frame in this pool
  * @param height height of each frame in this pool
  * @param format format of each frame in this pool
  * @param align buffers alignement of each frame in this pool
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  * @return newly created video frame pool on success, NULL on error.
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  */
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 FFFramePool *ff_frame_pool_video_init(AVBufferRef* (*alloc)(int size),
                                       int width,
                                       int height,
                                       enum AVPixelFormat format,
                                       int align);
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 /**
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  * Allocate and initialize an audio frame pool.
  *
  * @param alloc a function that will be used to allocate new frame buffers when
  * the pool is empty. May be NULL, then the default allocator will be used
  * (av_buffer_alloc()).
  * @param channels channels of each frame in this pool
  * @param nb_samples number of samples of each frame in this pool
  * @param format format of each frame in this pool
  * @param align buffers alignement of each frame in this pool
  * @return newly created audio frame pool on success, NULL on error.
  */
 FFFramePool *ff_frame_pool_audio_init(AVBufferRef* (*alloc)(int size),
                                       int channels,
                                       int samples,
                                       enum AVSampleFormat format,
                                       int align);
 
 /**
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  * Deallocate the frame pool. It is safe to call this function while
  * some of the allocated frame are still in use.
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  *
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  * @param pool pointer to the frame pool to be freed. It will be set to NULL.
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  */
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 void ff_frame_pool_uninit(FFFramePool **pool);
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 /**
  * Get the video frame pool configuration.
  *
  * @param width width of each frame in this pool
  * @param height height of each frame in this pool
  * @param format format of each frame in this pool
  * @param align buffers alignement of each frame in this pool
  * @return 0 on success, a negative AVERROR otherwise.
  */
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 int ff_frame_pool_get_video_config(FFFramePool *pool,
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                                    int *width,
                                    int *height,
                                    enum AVPixelFormat *format,
                                    int *align);
 
 /**
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  * Get the audio frame pool configuration.
  *
  * @param channels channels of each frame in this pool
  * @param nb_samples number of samples of each frame in this pool
  * @param format format of each frame in this pool
  * @param align buffers alignement of each frame in this pool
  * @return 0 on success, a negative AVERROR otherwise.
  */
 int ff_frame_pool_get_audio_config(FFFramePool *pool,
                                    int *channels,
                                    int *nb_samples,
                                    enum AVSampleFormat *format,
                                    int *align);
 
 
 /**
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  * Allocate a new AVFrame, reussing old buffers from the pool when available.
  * This function may be called simultaneously from multiple threads.
  *
  * @return a new AVFrame on success, NULL on error.
  */
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 AVFrame *ff_frame_pool_get(FFFramePool *pool);
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 #endif /* AVFILTER_FRAMEPOOL_H */