libavcodec/h264dsp.c
4693b031
 /*
  * H.26L/H.264/AVC/JVT/14496-10/... encoder/decoder
  * Copyright (c) 2003-2010 Michael Niedermayer <michaelni@gmx.at>
  *
  * This file is part of FFmpeg.
  *
  * FFmpeg is free software; you can redistribute it and/or
  * modify it under the terms of the GNU Lesser General Public
  * License as published by the Free Software Foundation; either
  * version 2.1 of the License, or (at your option) any later version.
  *
  * FFmpeg is distributed in the hope that it will be useful,
  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  * Lesser General Public License for more details.
  *
  * You should have received a copy of the GNU Lesser General Public
  * License along with FFmpeg; if not, write to the Free Software
  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  */
 
 /**
ba87f080
  * @file
4693b031
  * H.264 / AVC / MPEG4 part10 DSP functions.
  * @author Michael Niedermayer <michaelni@gmx.at>
  */
 
 #include <stdint.h>
 #include "avcodec.h"
 #include "h264dsp.h"
 
8dbe5856
 #define BIT_DEPTH 8
563c72da
 #include "h264dsp_template.c"
8dbe5856
 #undef BIT_DEPTH
4693b031
 
8dbe5856
 #define BIT_DEPTH 9
19a0729b
 #include "h264dsp_template.c"
8dbe5856
 #undef BIT_DEPTH
 
 #define BIT_DEPTH 10
19a0729b
 #include "h264dsp_template.c"
8dbe5856
 #undef BIT_DEPTH
4693b031
 
8dbe5856
 void ff_h264dsp_init(H264DSPContext *c, const int bit_depth)
 {
 #undef FUNC
 #define FUNC(a, depth) a ## _ ## depth ## _c
4693b031
 
8dbe5856
 #define H264_DSP(depth) \
19a0729b
     c->h264_idct_add= FUNC(ff_h264_idct_add, depth);\
     c->h264_idct8_add= FUNC(ff_h264_idct8_add, depth);\
     c->h264_idct_dc_add= FUNC(ff_h264_idct_dc_add, depth);\
     c->h264_idct8_dc_add= FUNC(ff_h264_idct8_dc_add, depth);\
     c->h264_idct_add16     = FUNC(ff_h264_idct_add16, depth);\
     c->h264_idct8_add4     = FUNC(ff_h264_idct8_add4, depth);\
     c->h264_idct_add8      = FUNC(ff_h264_idct_add8, depth);\
     c->h264_idct_add16intra= FUNC(ff_h264_idct_add16intra, depth);\
     c->h264_luma_dc_dequant_idct= FUNC(ff_h264_luma_dc_dequant_idct, depth);\
     c->h264_chroma_dc_dequant_idct= FUNC(ff_h264_chroma_dc_dequant_idct, depth);\
8dbe5856
 \
19a0729b
     c->weight_h264_pixels_tab[0]= FUNC(weight_h264_pixels16x16, depth);\
     c->weight_h264_pixels_tab[1]= FUNC(weight_h264_pixels16x8, depth);\
     c->weight_h264_pixels_tab[2]= FUNC(weight_h264_pixels8x16, depth);\
     c->weight_h264_pixels_tab[3]= FUNC(weight_h264_pixels8x8, depth);\
     c->weight_h264_pixels_tab[4]= FUNC(weight_h264_pixels8x4, depth);\
     c->weight_h264_pixels_tab[5]= FUNC(weight_h264_pixels4x8, depth);\
     c->weight_h264_pixels_tab[6]= FUNC(weight_h264_pixels4x4, depth);\
     c->weight_h264_pixels_tab[7]= FUNC(weight_h264_pixels4x2, depth);\
     c->weight_h264_pixels_tab[8]= FUNC(weight_h264_pixels2x4, depth);\
     c->weight_h264_pixels_tab[9]= FUNC(weight_h264_pixels2x2, depth);\
     c->biweight_h264_pixels_tab[0]= FUNC(biweight_h264_pixels16x16, depth);\
     c->biweight_h264_pixels_tab[1]= FUNC(biweight_h264_pixels16x8, depth);\
     c->biweight_h264_pixels_tab[2]= FUNC(biweight_h264_pixels8x16, depth);\
     c->biweight_h264_pixels_tab[3]= FUNC(biweight_h264_pixels8x8, depth);\
     c->biweight_h264_pixels_tab[4]= FUNC(biweight_h264_pixels8x4, depth);\
     c->biweight_h264_pixels_tab[5]= FUNC(biweight_h264_pixels4x8, depth);\
     c->biweight_h264_pixels_tab[6]= FUNC(biweight_h264_pixels4x4, depth);\
     c->biweight_h264_pixels_tab[7]= FUNC(biweight_h264_pixels4x2, depth);\
     c->biweight_h264_pixels_tab[8]= FUNC(biweight_h264_pixels2x4, depth);\
     c->biweight_h264_pixels_tab[9]= FUNC(biweight_h264_pixels2x2, depth);\
8dbe5856
 \
19a0729b
     c->h264_v_loop_filter_luma= FUNC(h264_v_loop_filter_luma, depth);\
     c->h264_h_loop_filter_luma= FUNC(h264_h_loop_filter_luma, depth);\
     c->h264_h_loop_filter_luma_mbaff= FUNC(h264_h_loop_filter_luma_mbaff, depth);\
     c->h264_v_loop_filter_luma_intra= FUNC(h264_v_loop_filter_luma_intra, depth);\
     c->h264_h_loop_filter_luma_intra= FUNC(h264_h_loop_filter_luma_intra, depth);\
     c->h264_h_loop_filter_luma_mbaff_intra= FUNC(h264_h_loop_filter_luma_mbaff_intra, depth);\
     c->h264_v_loop_filter_chroma= FUNC(h264_v_loop_filter_chroma, depth);\
     c->h264_h_loop_filter_chroma= FUNC(h264_h_loop_filter_chroma, depth);\
     c->h264_h_loop_filter_chroma_mbaff= FUNC(h264_h_loop_filter_chroma_mbaff, depth);\
     c->h264_v_loop_filter_chroma_intra= FUNC(h264_v_loop_filter_chroma_intra, depth);\
     c->h264_h_loop_filter_chroma_intra= FUNC(h264_h_loop_filter_chroma_intra, depth);\
     c->h264_h_loop_filter_chroma_mbaff_intra= FUNC(h264_h_loop_filter_chroma_mbaff_intra, depth);\
4693b031
     c->h264_loop_filter_strength= NULL;
 
8dbe5856
     switch (bit_depth) {
19a0729b
     case 9:
         H264_DSP(9);
         break;
     case 10:
         H264_DSP(10);
         break;
     default:
         H264_DSP(8);
         break;
8dbe5856
     }
 
     if (ARCH_ARM) ff_h264dsp_init_arm(c, bit_depth);
     if (HAVE_ALTIVEC) ff_h264dsp_init_ppc(c, bit_depth);
     if (HAVE_MMX) ff_h264dsp_init_x86(c, bit_depth);
4693b031
 }