libavcodec/binkaudio.c
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 /*
  * Bink Audio decoder
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  * Copyright (c) 2007-2011 Peter Ross (pross@xvid.org)
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  * Copyright (c) 2009 Daniel Verkamp (daniel@drv.nu)
  *
  * This file is part of FFmpeg.
  *
  * FFmpeg is free software; you can redistribute it and/or
  * modify it under the terms of the GNU Lesser General Public
  * License as published by the Free Software Foundation; either
  * version 2.1 of the License, or (at your option) any later version.
  *
  * FFmpeg is distributed in the hope that it will be useful,
  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  * Lesser General Public License for more details.
  *
  * You should have received a copy of the GNU Lesser General Public
  * License along with FFmpeg; if not, write to the Free Software
  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  */
 
 /**
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  * @file
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  * Bink Audio decoder
  *
  * Technical details here:
  *  http://wiki.multimedia.cx/index.php?title=Bink_Audio
  */
 
 #include "avcodec.h"
 #define ALT_BITSTREAM_READER_LE
 #include "get_bits.h"
 #include "dsputil.h"
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 #include "dct.h"
 #include "rdft.h"
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 #include "fmtconvert.h"
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 #include "libavutil/intfloat_readwrite.h"
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 extern const uint16_t ff_wma_critical_freqs[25];
 
 #define MAX_CHANNELS 2
 #define BINK_BLOCK_MAX_SIZE (MAX_CHANNELS << 11)
 
 typedef struct {
     GetBitContext gb;
     DSPContext dsp;
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     FmtConvertContext fmt_conv;
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     int version_b;          ///< Bink version 'b'
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     int first;
     int channels;
     int frame_len;          ///< transform size (samples)
     int overlap_len;        ///< overlap size (samples)
     int block_size;
     int num_bands;
     unsigned int *bands;
     float root;
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     DECLARE_ALIGNED(32, FFTSample, coeffs)[BINK_BLOCK_MAX_SIZE];
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     DECLARE_ALIGNED(16, short, previous)[BINK_BLOCK_MAX_SIZE / 16];  ///< coeffs from previous audio block
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     float *coeffs_ptr[MAX_CHANNELS]; ///< pointers to the coeffs arrays for float_to_int16_interleave
     union {
         RDFTContext rdft;
         DCTContext dct;
     } trans;
 } BinkAudioContext;
 
 
 static av_cold int decode_init(AVCodecContext *avctx)
 {
     BinkAudioContext *s = avctx->priv_data;
     int sample_rate = avctx->sample_rate;
     int sample_rate_half;
     int i;
     int frame_len_bits;
 
     dsputil_init(&s->dsp, avctx);
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     ff_fmt_convert_init(&s->fmt_conv, avctx);
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     /* determine frame length */
     if (avctx->sample_rate < 22050) {
         frame_len_bits = 9;
     } else if (avctx->sample_rate < 44100) {
         frame_len_bits = 10;
     } else {
         frame_len_bits = 11;
     }
 
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     if (avctx->channels > MAX_CHANNELS) {
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         av_log(avctx, AV_LOG_ERROR, "too many channels: %d\n", avctx->channels);
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         return -1;
     }
 
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     if (avctx->extradata && avctx->extradata_size > 0)
         s->version_b = avctx->extradata[0];
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     if (avctx->codec->id == CODEC_ID_BINKAUDIO_RDFT) {
         // audio is already interleaved for the RDFT format variant
         sample_rate  *= avctx->channels;
         s->channels = 1;
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         if (!s->version_b)
             frame_len_bits += av_log2(avctx->channels);
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     } else {
         s->channels = avctx->channels;
     }
 
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     s->frame_len     = 1 << frame_len_bits;
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     s->overlap_len   = s->frame_len / 16;
     s->block_size    = (s->frame_len - s->overlap_len) * s->channels;
     sample_rate_half = (sample_rate + 1) / 2;
     s->root          = 2.0 / sqrt(s->frame_len);
 
     /* calculate number of bands */
     for (s->num_bands = 1; s->num_bands < 25; s->num_bands++)
         if (sample_rate_half <= ff_wma_critical_freqs[s->num_bands - 1])
             break;
 
     s->bands = av_malloc((s->num_bands + 1) * sizeof(*s->bands));
     if (!s->bands)
         return AVERROR(ENOMEM);
 
     /* populate bands data */
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     s->bands[0] = 2;
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     for (i = 1; i < s->num_bands; i++)
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         s->bands[i] = (ff_wma_critical_freqs[i - 1] * s->frame_len / sample_rate_half) & ~1;
     s->bands[s->num_bands] = s->frame_len;
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     s->first = 1;
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     avctx->sample_fmt = AV_SAMPLE_FMT_S16;
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     for (i = 0; i < s->channels; i++)
         s->coeffs_ptr[i] = s->coeffs + i * s->frame_len;
 
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     if (CONFIG_BINKAUDIO_RDFT_DECODER && avctx->codec->id == CODEC_ID_BINKAUDIO_RDFT)
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         ff_rdft_init(&s->trans.rdft, frame_len_bits, DFT_C2R);
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     else if (CONFIG_BINKAUDIO_DCT_DECODER)
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         ff_dct_init(&s->trans.dct, frame_len_bits, DCT_III);
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     else
         return -1;
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     return 0;
 }
 
 static float get_float(GetBitContext *gb)
 {
     int power = get_bits(gb, 5);
     float f = ldexpf(get_bits_long(gb, 23), power - 23);
     if (get_bits1(gb))
         f = -f;
     return f;
 }
 
 static const uint8_t rle_length_tab[16] = {
     2, 3, 4, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, 16, 32, 64
 };
 
 /**
  * Decode Bink Audio block
  * @param[out] out Output buffer (must contain s->block_size elements)
  */
 static void decode_block(BinkAudioContext *s, short *out, int use_dct)
 {
     int ch, i, j, k;
     float q, quant[25];
     int width, coeff;
     GetBitContext *gb = &s->gb;
 
     if (use_dct)
         skip_bits(gb, 2);
 
     for (ch = 0; ch < s->channels; ch++) {
         FFTSample *coeffs = s->coeffs_ptr[ch];
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         if (s->version_b) {
             coeffs[0] = av_int2flt(get_bits(gb, 32)) * s->root;
             coeffs[1] = av_int2flt(get_bits(gb, 32)) * s->root;
         } else {
             coeffs[0] = get_float(gb) * s->root;
             coeffs[1] = get_float(gb) * s->root;
         }
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         for (i = 0; i < s->num_bands; i++) {
             /* constant is result of 0.066399999/log10(M_E) */
             int value = get_bits(gb, 8);
             quant[i] = expf(FFMIN(value, 95) * 0.15289164787221953823f) * s->root;
         }
 
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         k = 0;
         q = quant[0];
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         // parse coefficients
         i = 2;
         while (i < s->frame_len) {
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             if (s->version_b) {
                 j = i + 16;
             } else if (get_bits1(gb)) {
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                 j = i + rle_length_tab[get_bits(gb, 4)] * 8;
             } else {
                 j = i + 8;
             }
 
             j = FFMIN(j, s->frame_len);
 
             width = get_bits(gb, 4);
             if (width == 0) {
                 memset(coeffs + i, 0, (j - i) * sizeof(*coeffs));
                 i = j;
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                 while (s->bands[k] < i)
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                     q = quant[k++];
             } else {
                 while (i < j) {
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                     if (s->bands[k] == i)
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                         q = quant[k++];
                     coeff = get_bits(gb, width);
                     if (coeff) {
                         if (get_bits1(gb))
                             coeffs[i] = -q * coeff;
                         else
                             coeffs[i] =  q * coeff;
                     } else {
                         coeffs[i] = 0.0f;
                     }
                     i++;
                 }
             }
         }
 
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         if (CONFIG_BINKAUDIO_DCT_DECODER && use_dct) {
             coeffs[0] /= 0.5;
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             s->trans.dct.dct_calc(&s->trans.dct,  coeffs);
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             s->dsp.vector_fmul_scalar(coeffs, coeffs, s->frame_len / 2, s->frame_len);
         }
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         else if (CONFIG_BINKAUDIO_RDFT_DECODER)
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             s->trans.rdft.rdft_calc(&s->trans.rdft, coeffs);
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     }
 
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     s->fmt_conv.float_to_int16_interleave(out, (const float **)s->coeffs_ptr,
                                           s->frame_len, s->channels);
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     if (!s->first) {
         int count = s->overlap_len * s->channels;
         int shift = av_log2(count);
         for (i = 0; i < count; i++) {
             out[i] = (s->previous[i] * (count - i) + out[i] * i) >> shift;
         }
     }
 
     memcpy(s->previous, out + s->block_size,
            s->overlap_len * s->channels * sizeof(*out));
 
     s->first = 0;
 }
 
 static av_cold int decode_end(AVCodecContext *avctx)
 {
     BinkAudioContext * s = avctx->priv_data;
     av_freep(&s->bands);
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     if (CONFIG_BINKAUDIO_RDFT_DECODER && avctx->codec->id == CODEC_ID_BINKAUDIO_RDFT)
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         ff_rdft_end(&s->trans.rdft);
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     else if (CONFIG_BINKAUDIO_DCT_DECODER)
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         ff_dct_end(&s->trans.dct);
     return 0;
 }
 
 static void get_bits_align32(GetBitContext *s)
 {
     int n = (-get_bits_count(s)) & 31;
     if (n) skip_bits(s, n);
 }
 
 static int decode_frame(AVCodecContext *avctx,
                         void *data, int *data_size,
                         AVPacket *avpkt)
 {
     BinkAudioContext *s = avctx->priv_data;
     const uint8_t *buf  = avpkt->data;
     int buf_size        = avpkt->size;
     short *samples      = data;
     short *samples_end  = (short*)((uint8_t*)data + *data_size);
     int reported_size;
     GetBitContext *gb = &s->gb;
 
     init_get_bits(gb, buf, buf_size * 8);
 
     reported_size = get_bits_long(gb, 32);
     while (get_bits_count(gb) / 8 < buf_size &&
            samples + s->block_size <= samples_end) {
         decode_block(s, samples, avctx->codec->id == CODEC_ID_BINKAUDIO_DCT);
         samples += s->block_size;
         get_bits_align32(gb);
     }
 
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     *data_size = FFMIN(reported_size, (uint8_t*)samples - (uint8_t*)data);
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     return buf_size;
 }
 
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 AVCodec ff_binkaudio_rdft_decoder = {
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     "binkaudio_rdft",
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     AVMEDIA_TYPE_AUDIO,
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     CODEC_ID_BINKAUDIO_RDFT,
     sizeof(BinkAudioContext),
     decode_init,
     NULL,
     decode_end,
     decode_frame,
     .long_name = NULL_IF_CONFIG_SMALL("Bink Audio (RDFT)")
 };
 
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 AVCodec ff_binkaudio_dct_decoder = {
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     "binkaudio_dct",
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     AVMEDIA_TYPE_AUDIO,
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     CODEC_ID_BINKAUDIO_DCT,
     sizeof(BinkAudioContext),
     decode_init,
     NULL,
     decode_end,
     decode_frame,
     .long_name = NULL_IF_CONFIG_SMALL("Bink Audio (DCT)")
 };