libavutil/tree.h
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 /*
  * copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
  *
  * This file is part of FFmpeg.
  *
  * FFmpeg is free software; you can redistribute it and/or
  * modify it under the terms of the GNU Lesser General Public
  * License as published by the Free Software Foundation; either
  * version 2.1 of the License, or (at your option) any later version.
  *
  * FFmpeg is distributed in the hope that it will be useful,
  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  * Lesser General Public License for more details.
  *
  * You should have received a copy of the GNU Lesser General Public
  * License along with FFmpeg; if not, write to the Free Software
  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  */
 
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 /**
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  * @file
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  * A tree container.
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  * Insertion, removal, finding equal, largest which is smaller than and
  * smallest which is larger than, all have O(log n) worst case complexity.
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  * @author Michael Niedermayer <michaelni@gmx.at>
  */
 
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 #ifndef AVUTIL_TREE_H
 #define AVUTIL_TREE_H
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 struct AVTreeNode;
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 extern const int av_tree_node_size;
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 /**
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  * Find an element.
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  * @param root a pointer to the root node of the tree
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  * @param next If next is not NULL, then next[0] will contain the previous
  *             element and next[1] the next element. If either does not exist,
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  *             then the corresponding entry in next is unchanged.
  * @return An element with cmp(key, elem)==0 or NULL if no such element exists in
  *         the tree.
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  */
 void *av_tree_find(const struct AVTreeNode *root, void *key, int (*cmp)(void *key, const void *b), void *next[2]);
 
 /**
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  * Insert or remove an element.
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  * If *next is NULL, then the supplied element will be removed if it exists.
  * If *next is not NULL, then the supplied element will be inserted, unless
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  * it already exists in the tree.
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  * @param rootp A pointer to a pointer to the root node of the tree; note that
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  *              the root node can change during insertions, this is required
  *              to keep the tree balanced.
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  * @param next Used to allocate and free AVTreeNodes. For insertion the user
  *             must set it to an allocated and zeroed object of at least
  *             av_tree_node_size bytes size. av_tree_insert() will set it to
  *             NULL if it has been consumed.
  *             For deleting elements *next is set to NULL by the user and
  *             av_tree_node_size() will set it to the AVTreeNode which was
  *             used for the removed element.
  *             This allows the use of flat arrays, which have
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  *             lower overhead compared to many malloced elements.
  *             You might want to define a function like:
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  *             @code
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  *             void *tree_insert(struct AVTreeNode **rootp, void *key, int (*cmp)(void *key, const void *b), AVTreeNode **next){
  *                 if(!*next) *next= av_mallocz(av_tree_node_size);
  *                 return av_tree_insert(rootp, key, cmp, next);
  *             }
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  *             void *tree_remove(struct AVTreeNode **rootp, void *key, int (*cmp)(void *key, const void *b, AVTreeNode **next)){
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  *                 av_freep(next);
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  *                 return av_tree_insert(rootp, key, cmp, next);
  *             }
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  *             @endcode
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  * @return If no insertion happened, the found element; if an insertion or
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  *         removal happened, then either key or NULL will be returned.
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  *         Which one it is depends on the tree state and the implementation. You
  *         should make no assumptions that it's one or the other in the code.
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  */
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 void *av_tree_insert(struct AVTreeNode **rootp, void *key, int (*cmp)(void *key, const void *b), struct AVTreeNode **next);
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 void av_tree_destroy(struct AVTreeNode *t);
 
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 /**
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  * Apply enu(opaque, &elem) to all the elements in the tree in a given range.
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  *
  * @param cmp a comparison function that returns < 0 for a element below the
  *            range, > 0 for a element above the range and == 0 for a
  *            element inside the range
  *
  * @note The cmp function should use the same ordering used to construct the
  *       tree.
  */
 void av_tree_enumerate(struct AVTreeNode *t, void *opaque, int (*cmp)(void *opaque, void *elem), int (*enu)(void *opaque, void *elem));
 
 
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 #endif /* AVUTIL_TREE_H */