libavcodec/thread.h
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 /*
  * Copyright (c) 2008 Alexander Strange <astrange@ithinksw.com>
  *
  * This file is part of FFmpeg.
  *
  * FFmpeg is free software; you can redistribute it and/or
  * modify it under the terms of the GNU Lesser General Public
  * License as published by the Free Software Foundation; either
  * version 2.1 of the License, or (at your option) any later version.
  *
  * FFmpeg is distributed in the hope that it will be useful,
  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  * Lesser General Public License for more details.
  *
  * You should have received a copy of the GNU Lesser General Public
  * License along with FFmpeg; if not, write to the Free Software
  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  */
 
 /**
  * @file
  * Multithreading support functions
  * @author Alexander Strange <astrange@ithinksw.com>
  */
 
 #ifndef AVCODEC_THREAD_H
 #define AVCODEC_THREAD_H
 
 #include "config.h"
 #include "avcodec.h"
 
 /**
  * Waits for decoding threads to finish and resets internal
  * state. Called by avcodec_flush_buffers().
  *
  * @param avctx The context.
  */
 void ff_thread_flush(AVCodecContext *avctx);
 
 /**
  * Submits a new frame to a decoding thread.
  * Returns the next available frame in picture. *got_picture_ptr
  * will be 0 if none is available.
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  * The return value on success is the size of the consumed packet for
  * compatiblity with avcodec_decode_video2(). This means the decoder
  * has to consume the full packet.
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  *
  * Parameters are the same as avcodec_decode_video2().
  */
 int ff_thread_decode_frame(AVCodecContext *avctx, AVFrame *picture,
                            int *got_picture_ptr, AVPacket *avpkt);
 
 /**
  * If the codec defines update_thread_context(), call this
  * when they are ready for the next thread to start decoding
  * the next frame. After calling it, do not change any variables
  * read by the update_thread_context() method, or call ff_thread_get_buffer().
  *
  * @param avctx The context.
  */
 void ff_thread_finish_setup(AVCodecContext *avctx);
 
 /**
  * Notifies later decoding threads when part of their reference picture
  * is ready.
  * Call this when some part of the picture is finished decoding.
  * Later calls with lower values of progress have no effect.
  *
  * @param f The picture being decoded.
  * @param progress Value, in arbitrary units, of how much of the picture has decoded.
  * @param field The field being decoded, for field-picture codecs.
  * 0 for top field or frame pictures, 1 for bottom field.
  */
 void ff_thread_report_progress(AVFrame *f, int progress, int field);
 
 /**
  * Waits for earlier decoding threads to finish reference pictures
  * Call this before accessing some part of a picture, with a given
  * value for progress, and it will return after the responsible decoding
  * thread calls ff_thread_report_progress() with the same or
  * higher value for progress.
  *
  * @param f The picture being referenced.
  * @param progress Value, in arbitrary units, to wait for.
  * @param field The field being referenced, for field-picture codecs.
  * 0 for top field or frame pictures, 1 for bottom field.
  */
 void ff_thread_await_progress(AVFrame *f, int progress, int field);
 
 /**
  * Wrapper around get_buffer() for frame-multithreaded codecs.
  * Call this function instead of avctx->get_buffer(f).
  * Cannot be called after the codec has called ff_thread_finish_setup().
  *
  * @param avctx The current context.
  * @param f The frame to write into.
  */
 int ff_thread_get_buffer(AVCodecContext *avctx, AVFrame *f);
 
 /**
  * Wrapper around release_buffer() frame-for multithreaded codecs.
  * Call this function instead of avctx->release_buffer(f).
  * The AVFrame will be copied and the actual release_buffer() call
  * will be performed later. The contents of data pointed to by the
  * AVFrame should not be changed until ff_thread_get_buffer() is called
  * on it.
  *
  * @param avctx The current context.
  * @param f The picture being released.
  */
 void ff_thread_release_buffer(AVCodecContext *avctx, AVFrame *f);
 
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 int ff_thread_init(AVCodecContext *s);
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 void ff_thread_free(AVCodecContext *s);
 
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 #endif /* AVCODEC_THREAD_H */