libavcodec/pthread.c
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 /*
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  * Copyright (c) 2004 Roman Shaposhnik
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  * Copyright (c) 2008 Alexander Strange (astrange@ithinksw.com)
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  *
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  * Many thanks to Steven M. Schultz for providing clever ideas and
  * to Michael Niedermayer <michaelni@gmx.at> for writing initial
  * implementation.
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  *
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  * This file is part of FFmpeg.
  *
  * FFmpeg is free software; you can redistribute it and/or
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  * modify it under the terms of the GNU Lesser General Public
  * License as published by the Free Software Foundation; either
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  * version 2.1 of the License, or (at your option) any later version.
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  *
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  * FFmpeg is distributed in the hope that it will be useful,
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  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  * Lesser General Public License for more details.
  *
  * You should have received a copy of the GNU Lesser General Public
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  * License along with FFmpeg; if not, write to the Free Software
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  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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  */
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 /**
  * @file
  * Multithreading support functions
  * @see doc/multithreading.txt
  */
 
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 #include "config.h"
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 #include "avcodec.h"
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 #include "internal.h"
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 #include "thread.h"
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 #include "libavutil/avassert.h"
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 #include "libavutil/common.h"
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 #include "libavutil/cpu.h"
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 #include "libavutil/internal.h"
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 #if HAVE_PTHREADS
 #include <pthread.h>
 #elif HAVE_W32THREADS
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 #include "compat/w32pthreads.h"
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 #elif HAVE_OS2THREADS
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 #include "compat/os2threads.h"
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 #endif
 
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 typedef int (action_func)(AVCodecContext *c, void *arg);
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 typedef int (action_func2)(AVCodecContext *c, void *arg, int jobnr, int threadnr);
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 typedef struct ThreadContext {
     pthread_t *workers;
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     action_func *func;
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     action_func2 *func2;
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     void *args;
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     int *rets;
     int rets_count;
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     int job_count;
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     int job_size;
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     pthread_cond_t last_job_cond;
     pthread_cond_t current_job_cond;
     pthread_mutex_t current_job_lock;
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     unsigned current_execute;
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     int current_job;
     int done;
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     int *entries;
     int entries_count;
     int thread_count;
     pthread_cond_t *progress_cond;
     pthread_mutex_t *progress_mutex;
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 } ThreadContext;
 
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 /**
  * Context used by codec threads and stored in their AVCodecContext thread_opaque.
  */
 typedef struct PerThreadContext {
     struct FrameThreadContext *parent;
 
     pthread_t      thread;
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     int            thread_init;
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     pthread_cond_t input_cond;      ///< Used to wait for a new packet from the main thread.
     pthread_cond_t progress_cond;   ///< Used by child threads to wait for progress to change.
     pthread_cond_t output_cond;     ///< Used by the main thread to wait for frames to finish.
 
     pthread_mutex_t mutex;          ///< Mutex used to protect the contents of the PerThreadContext.
     pthread_mutex_t progress_mutex; ///< Mutex used to protect frame progress values and progress_cond.
 
     AVCodecContext *avctx;          ///< Context used to decode packets passed to this thread.
 
     AVPacket       avpkt;           ///< Input packet (for decoding) or output (for encoding).
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     uint8_t       *buf;             ///< backup storage for packet data when the input packet is not refcounted
     int            allocated_buf_size; ///< Size allocated for buf
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     AVFrame *frame;                 ///< Output frame (for decoding) or input (for encoding).
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     int     got_frame;              ///< The output of got_picture_ptr from the last avcodec_decode_video() call.
     int     result;                 ///< The result of the last codec decode/encode() call.
 
     enum {
         STATE_INPUT_READY,          ///< Set when the thread is awaiting a packet.
         STATE_SETTING_UP,           ///< Set before the codec has called ff_thread_finish_setup().
         STATE_GET_BUFFER,           /**<
                                      * Set when the codec calls get_buffer().
                                      * State is returned to STATE_SETTING_UP afterwards.
                                      */
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         STATE_GET_FORMAT,           /**<
                                      * Set when the codec calls get_format().
                                      * State is returned to STATE_SETTING_UP afterwards.
                                      */
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         STATE_SETUP_FINISHED        ///< Set after the codec has called ff_thread_finish_setup().
     } state;
 
     /**
      * Array of frames passed to ff_thread_release_buffer().
      * Frames are released after all threads referencing them are finished.
      */
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     AVFrame *released_buffers;
     int  num_released_buffers;
     int      released_buffers_allocated;
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     AVFrame *requested_frame;       ///< AVFrame the codec passed to get_buffer()
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     int      requested_flags;       ///< flags passed to get_buffer() for requested_frame
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     const enum AVPixelFormat *available_formats; ///< Format array for get_format()
     enum AVPixelFormat result_format;            ///< get_format() result
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 } PerThreadContext;
 
 /**
  * Context stored in the client AVCodecContext thread_opaque.
  */
 typedef struct FrameThreadContext {
     PerThreadContext *threads;     ///< The contexts for each thread.
     PerThreadContext *prev_thread; ///< The last thread submit_packet() was called on.
 
     pthread_mutex_t buffer_mutex;  ///< Mutex used to protect get/release_buffer().
 
     int next_decoding;             ///< The next context to submit a packet to.
     int next_finished;             ///< The next context to return output from.
 
     int delaying;                  /**<
                                     * Set for the first N packets, where N is the number of threads.
                                     * While it is set, ff_thread_en/decode_frame won't return any results.
                                     */
 
     int die;                       ///< Set when threads should exit.
 } FrameThreadContext;
 
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 /* H264 slice threading seems to be buggy with more than 16 threads,
  * limit the number of threads to 16 for automatic detection */
 #define MAX_AUTO_THREADS 16
 
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 static void* attribute_align_arg worker(void *v)
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 {
     AVCodecContext *avctx = v;
     ThreadContext *c = avctx->thread_opaque;
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     unsigned last_execute = 0;
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     int our_job = c->job_count;
     int thread_count = avctx->thread_count;
     int self_id;
 
     pthread_mutex_lock(&c->current_job_lock);
     self_id = c->current_job++;
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     for (;;){
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         while (our_job >= c->job_count) {
             if (c->current_job == thread_count + c->job_count)
                 pthread_cond_signal(&c->last_job_cond);
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             while (last_execute == c->current_execute && !c->done)
                 pthread_cond_wait(&c->current_job_cond, &c->current_job_lock);
             last_execute = c->current_execute;
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             our_job = self_id;
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             if (c->done) {
                 pthread_mutex_unlock(&c->current_job_lock);
                 return NULL;
             }
         }
         pthread_mutex_unlock(&c->current_job_lock);
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         c->rets[our_job%c->rets_count] = c->func ? c->func(avctx, (char*)c->args + our_job*c->job_size):
                                                    c->func2(avctx, c->args, our_job, self_id);
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         pthread_mutex_lock(&c->current_job_lock);
         our_job = c->current_job++;
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     }
 }
 
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 static av_always_inline void avcodec_thread_park_workers(ThreadContext *c, int thread_count)
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 {
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     while (c->current_job != thread_count + c->job_count)
         pthread_cond_wait(&c->last_job_cond, &c->current_job_lock);
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     pthread_mutex_unlock(&c->current_job_lock);
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 }
 
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 static void thread_free(AVCodecContext *avctx)
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 {
     ThreadContext *c = avctx->thread_opaque;
     int i;
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     pthread_mutex_lock(&c->current_job_lock);
     c->done = 1;
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     pthread_cond_broadcast(&c->current_job_cond);
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     pthread_mutex_unlock(&c->current_job_lock);
 
     for (i=0; i<avctx->thread_count; i++)
          pthread_join(c->workers[i], NULL);
 
     pthread_mutex_destroy(&c->current_job_lock);
     pthread_cond_destroy(&c->current_job_cond);
     pthread_cond_destroy(&c->last_job_cond);
     av_free(c->workers);
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     av_freep(&avctx->thread_opaque);
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 }
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 static int avcodec_thread_execute(AVCodecContext *avctx, action_func* func, void *arg, int *ret, int job_count, int job_size)
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 {
     ThreadContext *c= avctx->thread_opaque;
     int dummy_ret;
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     if (!(avctx->active_thread_type&FF_THREAD_SLICE) || avctx->thread_count <= 1)
         return avcodec_default_execute(avctx, func, arg, ret, job_count, job_size);
 
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     if (job_count <= 0)
         return 0;
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     pthread_mutex_lock(&c->current_job_lock);
 
     c->current_job = avctx->thread_count;
     c->job_count = job_count;
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     c->job_size = job_size;
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     c->args = arg;
     c->func = func;
     if (ret) {
         c->rets = ret;
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         c->rets_count = job_count;
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     } else {
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         c->rets = &dummy_ret;
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         c->rets_count = 1;
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     }
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     c->current_execute++;
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     pthread_cond_broadcast(&c->current_job_cond);
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     avcodec_thread_park_workers(c, avctx->thread_count);
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     return 0;
 }
 
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 static int avcodec_thread_execute2(AVCodecContext *avctx, action_func2* func2, void *arg, int *ret, int job_count)
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 {
     ThreadContext *c= avctx->thread_opaque;
     c->func2 = func2;
     return avcodec_thread_execute(avctx, NULL, arg, ret, job_count, 0);
 }
 
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 static int thread_init_internal(AVCodecContext *avctx)
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 {
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     int i;
     ThreadContext *c;
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     int thread_count = avctx->thread_count;
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     if (!thread_count) {
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         int nb_cpus = av_cpu_count();
         if  (avctx->height)
             nb_cpus = FFMIN(nb_cpus, (avctx->height+15)/16);
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         // use number of cores + 1 as thread count if there is more than one
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         if (nb_cpus > 1)
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             thread_count = avctx->thread_count = FFMIN(nb_cpus + 1, MAX_AUTO_THREADS);
         else
             thread_count = avctx->thread_count = 1;
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     }
 
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     if (thread_count <= 1) {
         avctx->active_thread_type = 0;
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         return 0;
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     }
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     c = av_mallocz(sizeof(ThreadContext));
     if (!c)
         return -1;
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     c->workers = av_mallocz(sizeof(pthread_t)*thread_count);
     if (!c->workers) {
         av_free(c);
         return -1;
     }
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     avctx->thread_opaque = c;
     c->current_job = 0;
     c->job_count = 0;
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     c->job_size = 0;
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     c->done = 0;
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     pthread_cond_init(&c->current_job_cond, NULL);
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     pthread_cond_init(&c->last_job_cond, NULL);
     pthread_mutex_init(&c->current_job_lock, NULL);
     pthread_mutex_lock(&c->current_job_lock);
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     for (i=0; i<thread_count; i++) {
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         if(pthread_create(&c->workers[i], NULL, worker, avctx)) {
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            avctx->thread_count = i;
            pthread_mutex_unlock(&c->current_job_lock);
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            ff_thread_free(avctx);
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            return -1;
         }
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     }
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     avcodec_thread_park_workers(c, thread_count);
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     avctx->execute = avcodec_thread_execute;
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     avctx->execute2 = avcodec_thread_execute2;
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     return 0;
 }
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 #define THREAD_SAFE_CALLBACKS(avctx) \
 ((avctx)->thread_safe_callbacks || (!(avctx)->get_buffer && (avctx)->get_buffer2 == avcodec_default_get_buffer2))
 
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 /**
  * Codec worker thread.
  *
  * Automatically calls ff_thread_finish_setup() if the codec does
  * not provide an update_thread_context method, or if the codec returns
  * before calling it.
  */
 static attribute_align_arg void *frame_worker_thread(void *arg)
 {
     PerThreadContext *p = arg;
     FrameThreadContext *fctx = p->parent;
     AVCodecContext *avctx = p->avctx;
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     const AVCodec *codec = avctx->codec;
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     pthread_mutex_lock(&p->mutex);
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     while (1) {
             while (p->state == STATE_INPUT_READY && !fctx->die)
                 pthread_cond_wait(&p->input_cond, &p->mutex);
 
         if (fctx->die) break;
 
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         if (!codec->update_thread_context && THREAD_SAFE_CALLBACKS(avctx))
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             ff_thread_finish_setup(avctx);
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         av_frame_unref(p->frame);
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         p->got_frame = 0;
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         p->result = codec->decode(avctx, p->frame, &p->got_frame, &p->avpkt);
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         if (p->state == STATE_SETTING_UP) ff_thread_finish_setup(avctx);
 
         pthread_mutex_lock(&p->progress_mutex);
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 #if 0 //BUFREF-FIXME
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         for (i = 0; i < MAX_BUFFERS; i++)
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             if (p->progress_used[i] && (p->got_frame || p->result<0 || avctx->codec_id != AV_CODEC_ID_H264)) {
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                 p->progress[i][0] = INT_MAX;
                 p->progress[i][1] = INT_MAX;
             }
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 #endif
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         p->state = STATE_INPUT_READY;
 
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         pthread_cond_broadcast(&p->progress_cond);
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         pthread_cond_signal(&p->output_cond);
         pthread_mutex_unlock(&p->progress_mutex);
     }
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     pthread_mutex_unlock(&p->mutex);
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     return NULL;
 }
 
 /**
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  * Update the next thread's AVCodecContext with values from the reference thread's context.
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  *
  * @param dst The destination context.
  * @param src The source context.
  * @param for_user 0 if the destination is a codec thread, 1 if the destination is the user's thread
  */
 static int update_context_from_thread(AVCodecContext *dst, AVCodecContext *src, int for_user)
 {
     int err = 0;
 
     if (dst != src) {
         dst->time_base = src->time_base;
         dst->width     = src->width;
         dst->height    = src->height;
         dst->pix_fmt   = src->pix_fmt;
 
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         dst->coded_width  = src->coded_width;
         dst->coded_height = src->coded_height;
 
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         dst->has_b_frames = src->has_b_frames;
         dst->idct_algo    = src->idct_algo;
 
         dst->bits_per_coded_sample = src->bits_per_coded_sample;
         dst->sample_aspect_ratio   = src->sample_aspect_ratio;
         dst->dtg_active_format     = src->dtg_active_format;
 
         dst->profile = src->profile;
         dst->level   = src->level;
 
         dst->bits_per_raw_sample = src->bits_per_raw_sample;
         dst->ticks_per_frame     = src->ticks_per_frame;
         dst->color_primaries     = src->color_primaries;
 
         dst->color_trc   = src->color_trc;
         dst->colorspace  = src->colorspace;
         dst->color_range = src->color_range;
         dst->chroma_sample_location = src->chroma_sample_location;
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         dst->hwaccel = src->hwaccel;
         dst->hwaccel_context = src->hwaccel_context;
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         dst->channels       = src->channels;
         dst->sample_rate    = src->sample_rate;
         dst->sample_fmt     = src->sample_fmt;
         dst->channel_layout = src->channel_layout;
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     }
 
     if (for_user) {
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         dst->delay       = src->thread_count - 1;
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         dst->coded_frame = src->coded_frame;
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     } else {
         if (dst->codec->update_thread_context)
             err = dst->codec->update_thread_context(dst, src);
     }
 
     return err;
 }
 
 /**
  * Update the next thread's AVCodecContext with values set by the user.
  *
  * @param dst The destination context.
  * @param src The source context.
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  * @return 0 on success, negative error code on failure
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  */
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 static int update_context_from_user(AVCodecContext *dst, AVCodecContext *src)
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 {
 #define copy_fields(s, e) memcpy(&dst->s, &src->s, (char*)&dst->e - (char*)&dst->s);
     dst->flags          = src->flags;
 
     dst->draw_horiz_band= src->draw_horiz_band;
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     dst->get_buffer2    = src->get_buffer2;
 #if FF_API_GET_BUFFER
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 FF_DISABLE_DEPRECATION_WARNINGS
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     dst->get_buffer     = src->get_buffer;
     dst->release_buffer = src->release_buffer;
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 FF_ENABLE_DEPRECATION_WARNINGS
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 #endif
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     dst->opaque   = src->opaque;
     dst->debug    = src->debug;
     dst->debug_mv = src->debug_mv;
 
     dst->slice_flags = src->slice_flags;
     dst->flags2      = src->flags2;
 
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     copy_fields(skip_loop_filter, subtitle_header);
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     dst->frame_number     = src->frame_number;
     dst->reordered_opaque = src->reordered_opaque;
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     dst->thread_safe_callbacks = src->thread_safe_callbacks;
afb8b207
 
     if (src->slice_count && src->slice_offset) {
         if (dst->slice_count < src->slice_count) {
             int *tmp = av_realloc(dst->slice_offset, src->slice_count *
                                   sizeof(*dst->slice_offset));
             if (!tmp) {
                 av_free(dst->slice_offset);
                 return AVERROR(ENOMEM);
             }
             dst->slice_offset = tmp;
         }
         memcpy(dst->slice_offset, src->slice_offset,
                src->slice_count * sizeof(*dst->slice_offset));
     }
     dst->slice_count = src->slice_count;
     return 0;
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 #undef copy_fields
 }
 
 /// Releases the buffers that this decoding thread was the last user of.
 static void release_delayed_buffers(PerThreadContext *p)
 {
     FrameThreadContext *fctx = p->parent;
 
     while (p->num_released_buffers > 0) {
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         AVFrame *f;
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         pthread_mutex_lock(&fctx->buffer_mutex);
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         // fix extended data in case the caller screwed it up
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         av_assert0(p->avctx->codec_type == AVMEDIA_TYPE_VIDEO ||
                    p->avctx->codec_type == AVMEDIA_TYPE_AUDIO);
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         f = &p->released_buffers[--p->num_released_buffers];
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         f->extended_data = f->data;
         av_frame_unref(f);
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         pthread_mutex_unlock(&fctx->buffer_mutex);
     }
 }
 
 static int submit_packet(PerThreadContext *p, AVPacket *avpkt)
 {
     FrameThreadContext *fctx = p->parent;
     PerThreadContext *prev_thread = fctx->prev_thread;
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     const AVCodec *codec = p->avctx->codec;
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     if (!avpkt->size && !(codec->capabilities & CODEC_CAP_DELAY)) return 0;
 
     pthread_mutex_lock(&p->mutex);
 
     release_delayed_buffers(p);
 
     if (prev_thread) {
         int err;
         if (prev_thread->state == STATE_SETTING_UP) {
             pthread_mutex_lock(&prev_thread->progress_mutex);
             while (prev_thread->state == STATE_SETTING_UP)
                 pthread_cond_wait(&prev_thread->progress_cond, &prev_thread->progress_mutex);
             pthread_mutex_unlock(&prev_thread->progress_mutex);
         }
 
         err = update_context_from_thread(p->avctx, prev_thread->avctx, 0);
         if (err) {
             pthread_mutex_unlock(&p->mutex);
             return err;
         }
     }
 
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     av_buffer_unref(&p->avpkt.buf);
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     p->avpkt = *avpkt;
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     if (avpkt->buf)
         p->avpkt.buf = av_buffer_ref(avpkt->buf);
     else {
         av_fast_malloc(&p->buf, &p->allocated_buf_size, avpkt->size + FF_INPUT_BUFFER_PADDING_SIZE);
         p->avpkt.data = p->buf;
         memcpy(p->buf, avpkt->data, avpkt->size);
         memset(p->buf + avpkt->size, 0, FF_INPUT_BUFFER_PADDING_SIZE);
     }
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     p->state = STATE_SETTING_UP;
     pthread_cond_signal(&p->input_cond);
     pthread_mutex_unlock(&p->mutex);
 
     /*
      * If the client doesn't have a thread-safe get_buffer(),
      * then decoding threads call back to the main thread,
      * and it calls back to the client here.
      */
 
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 FF_DISABLE_DEPRECATION_WARNINGS
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     if (!p->avctx->thread_safe_callbacks && (
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          p->avctx->get_format != avcodec_default_get_format ||
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 #if FF_API_GET_BUFFER
          p->avctx->get_buffer ||
 #endif
          p->avctx->get_buffer2 != avcodec_default_get_buffer2)) {
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 FF_ENABLE_DEPRECATION_WARNINGS
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         while (p->state != STATE_SETUP_FINISHED && p->state != STATE_INPUT_READY) {
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             int call_done = 1;
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             pthread_mutex_lock(&p->progress_mutex);
             while (p->state == STATE_SETTING_UP)
                 pthread_cond_wait(&p->progress_cond, &p->progress_mutex);
 
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             switch (p->state) {
             case STATE_GET_BUFFER:
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                 p->result = ff_get_buffer(p->avctx, p->requested_frame, p->requested_flags);
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                 break;
             case STATE_GET_FORMAT:
                 p->result_format = p->avctx->get_format(p->avctx, p->available_formats);
                 break;
             default:
                 call_done = 0;
                 break;
             }
             if (call_done) {
b38f008e
                 p->state  = STATE_SETTING_UP;
                 pthread_cond_signal(&p->progress_cond);
             }
             pthread_mutex_unlock(&p->progress_mutex);
         }
     }
 
     fctx->prev_thread = p;
39a7a5b8
     fctx->next_decoding++;
b38f008e
 
     return 0;
 }
 
 int ff_thread_decode_frame(AVCodecContext *avctx,
                            AVFrame *picture, int *got_picture_ptr,
                            AVPacket *avpkt)
 {
     FrameThreadContext *fctx = avctx->thread_opaque;
     int finished = fctx->next_finished;
     PerThreadContext *p;
     int err;
 
     /*
      * Submit a packet to the next decoding thread.
      */
 
     p = &fctx->threads[fctx->next_decoding];
afb8b207
     err = update_context_from_user(p->avctx, avctx);
     if (err) return err;
b38f008e
     err = submit_packet(p, avpkt);
     if (err) return err;
 
     /*
      * If we're still receiving the initial packets, don't return a frame.
      */
 
ab074ab9
     if (fctx->next_decoding > (avctx->thread_count-1-(avctx->codec_id == AV_CODEC_ID_FFV1)))
         fctx->delaying = 0;
b38f008e
 
ab074ab9
     if (fctx->delaying) {
b38f008e
         *got_picture_ptr=0;
a9d114dc
         if (avpkt->size)
             return avpkt->size;
b38f008e
     }
 
     /*
      * Return the next available frame from the oldest thread.
      * If we're at the end of the stream, then we have to skip threads that
      * didn't output a frame, because we don't want to accidentally signal
      * EOF (avpkt->size == 0 && *got_picture_ptr == 0).
      */
 
     do {
         p = &fctx->threads[finished++];
 
         if (p->state != STATE_INPUT_READY) {
             pthread_mutex_lock(&p->progress_mutex);
             while (p->state != STATE_INPUT_READY)
                 pthread_cond_wait(&p->output_cond, &p->progress_mutex);
             pthread_mutex_unlock(&p->progress_mutex);
         }
 
117728cf
         av_frame_move_ref(picture, p->frame);
b38f008e
         *got_picture_ptr = p->got_frame;
         picture->pkt_dts = p->avpkt.dts;
 
         /*
          * A later call with avkpt->size == 0 may loop over all threads,
          * including this one, searching for a frame to return before being
          * stopped by the "finished != fctx->next_finished" condition.
          * Make sure we don't mistakenly return the same frame again.
          */
         p->got_frame = 0;
 
         if (finished >= avctx->thread_count) finished = 0;
     } while (!avpkt->size && !*got_picture_ptr && finished != fctx->next_finished);
 
     update_context_from_thread(avctx, p->avctx, 1);
 
     if (fctx->next_decoding >= avctx->thread_count) fctx->next_decoding = 0;
 
     fctx->next_finished = finished;
 
117e2a30
     /* return the size of the consumed packet if no error occurred */
     return (p->result >= 0) ? avpkt->size : p->result;
b38f008e
 }
 
759001c5
 void ff_thread_report_progress(ThreadFrame *f, int n, int field)
b38f008e
 {
     PerThreadContext *p;
80e9e63c
     volatile int *progress = f->progress ? (int*)f->progress->data : NULL;
b38f008e
 
     if (!progress || progress[field] >= n) return;
 
     p = f->owner->thread_opaque;
 
     if (f->owner->debug&FF_DEBUG_THREADS)
         av_log(f->owner, AV_LOG_DEBUG, "%p finished %d field %d\n", progress, n, field);
 
     pthread_mutex_lock(&p->progress_mutex);
     progress[field] = n;
     pthread_cond_broadcast(&p->progress_cond);
     pthread_mutex_unlock(&p->progress_mutex);
 }
 
759001c5
 void ff_thread_await_progress(ThreadFrame *f, int n, int field)
b38f008e
 {
     PerThreadContext *p;
80e9e63c
     volatile int *progress = f->progress ? (int*)f->progress->data : NULL;
b38f008e
 
     if (!progress || progress[field] >= n) return;
 
     p = f->owner->thread_opaque;
 
     if (f->owner->debug&FF_DEBUG_THREADS)
         av_log(f->owner, AV_LOG_DEBUG, "thread awaiting %d field %d from %p\n", n, field, progress);
 
     pthread_mutex_lock(&p->progress_mutex);
     while (progress[field] < n)
         pthread_cond_wait(&p->progress_cond, &p->progress_mutex);
     pthread_mutex_unlock(&p->progress_mutex);
 }
 
 void ff_thread_finish_setup(AVCodecContext *avctx) {
     PerThreadContext *p = avctx->thread_opaque;
 
     if (!(avctx->active_thread_type&FF_THREAD_FRAME)) return;
 
a9255d37
     if(p->state == STATE_SETUP_FINISHED){
         av_log(avctx, AV_LOG_WARNING, "Multiple ff_thread_finish_setup() calls\n");
     }
 
b38f008e
     pthread_mutex_lock(&p->progress_mutex);
     p->state = STATE_SETUP_FINISHED;
     pthread_cond_broadcast(&p->progress_cond);
     pthread_mutex_unlock(&p->progress_mutex);
 }
 
 /// Waits for all threads to finish.
 static void park_frame_worker_threads(FrameThreadContext *fctx, int thread_count)
 {
     int i;
 
     for (i = 0; i < thread_count; i++) {
         PerThreadContext *p = &fctx->threads[i];
 
         if (p->state != STATE_INPUT_READY) {
             pthread_mutex_lock(&p->progress_mutex);
             while (p->state != STATE_INPUT_READY)
                 pthread_cond_wait(&p->output_cond, &p->progress_mutex);
             pthread_mutex_unlock(&p->progress_mutex);
         }
575d494d
         p->got_frame = 0;
b38f008e
     }
 }
 
 static void frame_thread_free(AVCodecContext *avctx, int thread_count)
 {
     FrameThreadContext *fctx = avctx->thread_opaque;
11434c9b
     const AVCodec *codec = avctx->codec;
b38f008e
     int i;
 
     park_frame_worker_threads(fctx, thread_count);
 
7b688389
     if (fctx->prev_thread && fctx->prev_thread != fctx->threads)
a6e4796f
         if (update_context_from_thread(fctx->threads->avctx, fctx->prev_thread->avctx, 0) < 0) {
             av_log(avctx, AV_LOG_ERROR, "Final thread update failed\n");
             fctx->prev_thread->avctx->internal->is_copy = fctx->threads->avctx->internal->is_copy;
             fctx->threads->avctx->internal->is_copy = 1;
         }
b38f008e
 
     fctx->die = 1;
 
     for (i = 0; i < thread_count; i++) {
         PerThreadContext *p = &fctx->threads[i];
 
         pthread_mutex_lock(&p->mutex);
         pthread_cond_signal(&p->input_cond);
         pthread_mutex_unlock(&p->mutex);
 
3f5aa7df
         if (p->thread_init)
61c2cec9
             pthread_join(p->thread, NULL);
1e19927f
         p->thread_init=0;
b38f008e
 
         if (codec->close)
             codec->close(p->avctx);
 
         avctx->codec = NULL;
 
         release_delayed_buffers(p);
117728cf
         av_frame_free(&p->frame);
b38f008e
     }
 
     for (i = 0; i < thread_count; i++) {
         PerThreadContext *p = &fctx->threads[i];
 
         pthread_mutex_destroy(&p->mutex);
         pthread_mutex_destroy(&p->progress_mutex);
         pthread_cond_destroy(&p->input_cond);
         pthread_cond_destroy(&p->progress_cond);
         pthread_cond_destroy(&p->output_cond);
1a5e9130
         av_buffer_unref(&p->avpkt.buf);
         av_freep(&p->buf);
759001c5
         av_freep(&p->released_buffers);
b38f008e
 
f3a29b75
         if (i) {
b38f008e
             av_freep(&p->avctx->priv_data);
f3a29b75
             av_freep(&p->avctx->internal);
afb8b207
             av_freep(&p->avctx->slice_offset);
f3a29b75
         }
b38f008e
 
         av_freep(&p->avctx);
     }
 
     av_freep(&fctx->threads);
     pthread_mutex_destroy(&fctx->buffer_mutex);
     av_freep(&avctx->thread_opaque);
 }
 
 static int frame_thread_init(AVCodecContext *avctx)
 {
     int thread_count = avctx->thread_count;
11434c9b
     const AVCodec *codec = avctx->codec;
b38f008e
     AVCodecContext *src = avctx;
     FrameThreadContext *fctx;
     int i, err = 0;
 
ea4d5f48
     if (!thread_count) {
2a6eaeaa
         int nb_cpus = av_cpu_count();
57581e41
         if ((avctx->debug & (FF_DEBUG_VIS_QP | FF_DEBUG_VIS_MB_TYPE)) || avctx->debug_mv)
             nb_cpus = 1;
b12d2173
         // use number of cores + 1 as thread count if there is more than one
ea4d5f48
         if (nb_cpus > 1)
b12d2173
             thread_count = avctx->thread_count = FFMIN(nb_cpus + 1, MAX_AUTO_THREADS);
         else
             thread_count = avctx->thread_count = 1;
ea4d5f48
     }
 
5cdef40a
     if (thread_count <= 1) {
         avctx->active_thread_type = 0;
         return 0;
     }
 
b38f008e
     avctx->thread_opaque = fctx = av_mallocz(sizeof(FrameThreadContext));
 
     fctx->threads = av_mallocz(sizeof(PerThreadContext) * thread_count);
     pthread_mutex_init(&fctx->buffer_mutex, NULL);
     fctx->delaying = 1;
 
     for (i = 0; i < thread_count; i++) {
         AVCodecContext *copy = av_malloc(sizeof(AVCodecContext));
         PerThreadContext *p  = &fctx->threads[i];
 
         pthread_mutex_init(&p->mutex, NULL);
         pthread_mutex_init(&p->progress_mutex, NULL);
         pthread_cond_init(&p->input_cond, NULL);
         pthread_cond_init(&p->progress_cond, NULL);
         pthread_cond_init(&p->output_cond, NULL);
 
117728cf
         p->frame = av_frame_alloc();
         if (!p->frame) {
             err = AVERROR(ENOMEM);
             goto error;
         }
 
b38f008e
         p->parent = fctx;
         p->avctx  = copy;
 
a8fe9a72
         if (!copy) {
             err = AVERROR(ENOMEM);
             goto error;
         }
 
b38f008e
         *copy = *src;
         copy->thread_opaque = p;
         copy->pkt = &p->avpkt;
 
         if (!i) {
             src = copy;
 
             if (codec->init)
                 err = codec->init(copy);
 
             update_context_from_thread(avctx, copy, 1);
         } else {
             copy->priv_data = av_malloc(codec->priv_data_size);
a8fe9a72
             if (!copy->priv_data) {
                 err = AVERROR(ENOMEM);
                 goto error;
             }
b38f008e
             memcpy(copy->priv_data, src->priv_data, codec->priv_data_size);
f3a29b75
             copy->internal = av_malloc(sizeof(AVCodecInternal));
             if (!copy->internal) {
                 err = AVERROR(ENOMEM);
                 goto error;
             }
3dc99a18
             *copy->internal = *src->internal;
f3a29b75
             copy->internal->is_copy = 1;
b38f008e
 
             if (codec->init_thread_copy)
                 err = codec->init_thread_copy(copy);
         }
 
         if (err) goto error;
 
5420523a
         err = AVERROR(pthread_create(&p->thread, NULL, frame_worker_thread, p));
         p->thread_init= !err;
1e19927f
         if(!p->thread_init)
47044625
             goto error;
b38f008e
     }
 
     return 0;
 
 error:
     frame_thread_free(avctx, i+1);
 
     return err;
 }
 
 void ff_thread_flush(AVCodecContext *avctx)
 {
79a19f6e
     int i;
37b00b47
     FrameThreadContext *fctx = avctx->thread_opaque;
b38f008e
 
     if (!avctx->thread_opaque) return;
 
     park_frame_worker_threads(fctx, avctx->thread_count);
d1cf4591
     if (fctx->prev_thread) {
         if (fctx->prev_thread != &fctx->threads[0])
             update_context_from_thread(fctx->threads[0].avctx, fctx->prev_thread->avctx, 0);
         if (avctx->codec->flush)
             avctx->codec->flush(fctx->threads[0].avctx);
     }
b38f008e
 
     fctx->next_decoding = fctx->next_finished = 0;
     fctx->delaying = 1;
     fctx->prev_thread = NULL;
9621646e
     for (i = 0; i < avctx->thread_count; i++) {
147ee4cf
         PerThreadContext *p = &fctx->threads[i];
         // Make sure decode flush calls with size=0 won't return old frames
         p->got_frame = 0;
117728cf
         av_frame_unref(p->frame);
147ee4cf
 
         release_delayed_buffers(p);
     }
b38f008e
 }
 
59a4b735
 int ff_thread_can_start_frame(AVCodecContext *avctx)
 {
     PerThreadContext *p = avctx->thread_opaque;
     if ((avctx->active_thread_type&FF_THREAD_FRAME) && p->state != STATE_SETTING_UP &&
8f0db04b
         (avctx->codec->update_thread_context || !THREAD_SAFE_CALLBACKS(avctx))) {
59a4b735
         return 0;
     }
     return 1;
 }
 
1ec94b0f
 static int thread_get_buffer_internal(AVCodecContext *avctx, ThreadFrame *f, int flags)
b38f008e
 {
     PerThreadContext *p = avctx->thread_opaque;
7c71f8e0
     int err;
b38f008e
 
     f->owner = avctx;
 
80e9e63c
     ff_init_buffer_info(avctx, f->f);
b93cb838
 
759001c5
     if (!(avctx->active_thread_type & FF_THREAD_FRAME))
         return ff_get_buffer(avctx, f->f, flags);
b38f008e
 
05fa64a7
     if (p->state != STATE_SETTING_UP &&
8f0db04b
         (avctx->codec->update_thread_context || !THREAD_SAFE_CALLBACKS(avctx))) {
b38f008e
         av_log(avctx, AV_LOG_ERROR, "get_buffer() cannot be called after ff_thread_finish_setup()\n");
         return -1;
     }
 
759001c5
     if (avctx->internal->allocate_progress) {
         int *progress;
         f->progress = av_buffer_alloc(2 * sizeof(int));
         if (!f->progress) {
             return AVERROR(ENOMEM);
         }
         progress = (int*)f->progress->data;
b38f008e
 
759001c5
         progress[0] = progress[1] = -1;
b38f008e
     }
 
759001c5
     pthread_mutex_lock(&p->parent->buffer_mutex);
b38f008e
 
7950e519
 FF_DISABLE_DEPRECATION_WARNINGS
759001c5
     if (avctx->thread_safe_callbacks || (
 #if FF_API_GET_BUFFER
         !avctx->get_buffer &&
 #endif
         avctx->get_buffer2 == avcodec_default_get_buffer2)) {
7950e519
 FF_ENABLE_DEPRECATION_WARNINGS
759001c5
         err = ff_get_buffer(avctx, f->f, flags);
b38f008e
     } else {
55ed91c8
         pthread_mutex_lock(&p->progress_mutex);
759001c5
         p->requested_frame = f->f;
         p->requested_flags = flags;
b38f008e
         p->state = STATE_GET_BUFFER;
199d4478
         pthread_cond_broadcast(&p->progress_cond);
b38f008e
 
         while (p->state != STATE_SETTING_UP)
             pthread_cond_wait(&p->progress_cond, &p->progress_mutex);
 
         err = p->result;
 
         pthread_mutex_unlock(&p->progress_mutex);
05fa64a7
 
b38f008e
     }
94b3a666
     if (!THREAD_SAFE_CALLBACKS(avctx) && !avctx->codec->update_thread_context)
94660c35
         ff_thread_finish_setup(avctx);
b38f008e
 
759001c5
     if (err)
         av_buffer_unref(&f->progress);
 
b38f008e
     pthread_mutex_unlock(&p->parent->buffer_mutex);
 
     return err;
 }
 
c10d498b
 enum AVPixelFormat ff_thread_get_format(AVCodecContext *avctx, const enum AVPixelFormat *fmt)
 {
     enum AVPixelFormat res;
     PerThreadContext *p = avctx->thread_opaque;
     if (!(avctx->active_thread_type & FF_THREAD_FRAME) || avctx->thread_safe_callbacks ||
         avctx->get_format == avcodec_default_get_format)
         return avctx->get_format(avctx, fmt);
     if (p->state != STATE_SETTING_UP) {
         av_log(avctx, AV_LOG_ERROR, "get_format() cannot be called after ff_thread_finish_setup()\n");
         return -1;
     }
     pthread_mutex_lock(&p->progress_mutex);
     p->available_formats = fmt;
     p->state = STATE_GET_FORMAT;
     pthread_cond_broadcast(&p->progress_cond);
 
     while (p->state != STATE_SETTING_UP)
         pthread_cond_wait(&p->progress_cond, &p->progress_mutex);
 
     res = p->result_format;
 
     pthread_mutex_unlock(&p->progress_mutex);
 
     return res;
 }
 
1ec94b0f
 int ff_thread_get_buffer(AVCodecContext *avctx, ThreadFrame *f, int flags)
 {
     int ret = thread_get_buffer_internal(avctx, f, flags);
     if (ret < 0)
         av_log(avctx, AV_LOG_ERROR, "thread_get_buffer() failed\n");
     return ret;
 }
 
759001c5
 void ff_thread_release_buffer(AVCodecContext *avctx, ThreadFrame *f)
b38f008e
 {
     PerThreadContext *p = avctx->thread_opaque;
5eafc8b4
     FrameThreadContext *fctx;
759001c5
     AVFrame *dst, *tmp;
7950e519
 FF_DISABLE_DEPRECATION_WARNINGS
759001c5
     int can_direct_free = !(avctx->active_thread_type & FF_THREAD_FRAME) ||
                           avctx->thread_safe_callbacks                   ||
                           (
 #if FF_API_GET_BUFFER
                            !avctx->get_buffer &&
 #endif
                            avctx->get_buffer2 == avcodec_default_get_buffer2);
7950e519
 FF_ENABLE_DEPRECATION_WARNINGS
b38f008e
 
759001c5
     if (!f->f->data[0])
e6b1c3bb
         return;
 
759001c5
     if (avctx->debug & FF_DEBUG_BUFFERS)
         av_log(avctx, AV_LOG_DEBUG, "thread_release_buffer called on pic %p\n", f);
b38f008e
 
759001c5
     av_buffer_unref(&f->progress);
     f->owner    = NULL;
 
     if (can_direct_free) {
         av_frame_unref(f->f);
b38f008e
         return;
     }
 
5eafc8b4
     fctx = p->parent;
     pthread_mutex_lock(&fctx->buffer_mutex);
759001c5
 
     if (p->num_released_buffers + 1 >= INT_MAX / sizeof(*p->released_buffers))
         goto fail;
     tmp = av_fast_realloc(p->released_buffers, &p->released_buffers_allocated,
                           (p->num_released_buffers + 1) *
                           sizeof(*p->released_buffers));
     if (!tmp)
         goto fail;
     p->released_buffers = tmp;
 
     dst = &p->released_buffers[p->num_released_buffers];
     av_frame_move_ref(dst, f->f);
 
     p->num_released_buffers++;
 
 fail:
5eafc8b4
     pthread_mutex_unlock(&fctx->buffer_mutex);
b38f008e
 }
 
 /**
  * Set the threading algorithms used.
  *
  * Threading requires more than one thread.
  * Frame threading requires entire frames to be passed to the codec,
  * and introduces extra decoding delay, so is incompatible with low_delay.
  *
  * @param avctx The context.
  */
 static void validate_thread_parameters(AVCodecContext *avctx)
 {
     int frame_threading_supported = (avctx->codec->capabilities & CODEC_CAP_FRAME_THREADS)
                                 && !(avctx->flags & CODEC_FLAG_TRUNCATED)
                                 && !(avctx->flags & CODEC_FLAG_LOW_DELAY)
                                 && !(avctx->flags2 & CODEC_FLAG2_CHUNKS);
     if (avctx->thread_count == 1) {
         avctx->active_thread_type = 0;
     } else if (frame_threading_supported && (avctx->thread_type & FF_THREAD_FRAME)) {
         avctx->active_thread_type = FF_THREAD_FRAME;
94f7451a
     } else if (avctx->codec->capabilities & CODEC_CAP_SLICE_THREADS &&
                avctx->thread_type & FF_THREAD_SLICE) {
b38f008e
         avctx->active_thread_type = FF_THREAD_SLICE;
b4d44a45
     } else if (!(avctx->codec->capabilities & CODEC_CAP_AUTO_THREADS)) {
         avctx->thread_count       = 1;
         avctx->active_thread_type = 0;
b38f008e
     }
b68c4ac2
 
     if (avctx->thread_count > MAX_AUTO_THREADS)
         av_log(avctx, AV_LOG_WARNING,
                "Application has requested %d threads. Using a thread count greater than %d is not recommended.\n",
                avctx->thread_count, MAX_AUTO_THREADS);
b38f008e
 }
 
46027c72
 int ff_thread_init(AVCodecContext *avctx)
b38f008e
 {
27237d52
 #if HAVE_W32THREADS
     w32thread_init();
 #endif
 
db8e336e
     validate_thread_parameters(avctx);
b38f008e
 
db8e336e
     if (avctx->active_thread_type&FF_THREAD_SLICE)
50612484
         return thread_init_internal(avctx);
db8e336e
     else if (avctx->active_thread_type&FF_THREAD_FRAME)
         return frame_thread_init(avctx);
b38f008e
 
     return 0;
 }
 
043d2ff2
 void ff_thread_free(AVCodecContext *avctx)
b38f008e
 {
     if (avctx->active_thread_type&FF_THREAD_FRAME)
         frame_thread_free(avctx, avctx->thread_count);
     else
         thread_free(avctx);
 }
e146c326
 
 void ff_thread_report_progress2(AVCodecContext *avctx, int field, int thread, int n)
 {
     ThreadContext *p = avctx->thread_opaque;
     int *entries = p->entries;
 
     pthread_mutex_lock(&p->progress_mutex[thread]);
     entries[field] +=n;
     pthread_cond_signal(&p->progress_cond[thread]);
     pthread_mutex_unlock(&p->progress_mutex[thread]);
 }
 
 void ff_thread_await_progress2(AVCodecContext *avctx, int field, int thread, int shift)
 {
     ThreadContext *p  = avctx->thread_opaque;
     int *entries      = p->entries;
 
     if (!entries || !field) return;
 
     thread = thread ? thread - 1 : p->thread_count - 1;
 
     pthread_mutex_lock(&p->progress_mutex[thread]);
     while ((entries[field - 1] - entries[field]) < shift){
         pthread_cond_wait(&p->progress_cond[thread], &p->progress_mutex[thread]);
     }
     pthread_mutex_unlock(&p->progress_mutex[thread]);
 }
 
 int ff_alloc_entries(AVCodecContext *avctx, int count)
 {
     int i;
 
     if (avctx->active_thread_type & FF_THREAD_SLICE)  {
         ThreadContext *p = avctx->thread_opaque;
         p->thread_count  = avctx->thread_count;
         p->entries       = av_mallocz(count * sizeof(int));
 
         if (!p->entries) {
             return AVERROR(ENOMEM);
         }
 
         p->entries_count  = count;
         p->progress_mutex = av_malloc(p->thread_count * sizeof(pthread_mutex_t));
         p->progress_cond  = av_malloc(p->thread_count * sizeof(pthread_cond_t));
 
         for (i = 0; i < p->thread_count; i++) {
             pthread_mutex_init(&p->progress_mutex[i], NULL);
             pthread_cond_init(&p->progress_cond[i], NULL);
         }
     }
 
     return 0;
 }
 
 void ff_reset_entries(AVCodecContext *avctx)
 {
     ThreadContext *p = avctx->thread_opaque;
     memset(p->entries, 0, p->entries_count * sizeof(int));
 }