libavcodec/ass_split.h
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 /*
  * SSA/ASS spliting functions
  * Copyright (c) 2010  Aurelien Jacobs <aurel@gnuage.org>
  *
  * This file is part of FFmpeg.
  *
  * FFmpeg is free software; you can redistribute it and/or
  * modify it under the terms of the GNU Lesser General Public
  * License as published by the Free Software Foundation; either
  * version 2.1 of the License, or (at your option) any later version.
  *
  * FFmpeg is distributed in the hope that it will be useful,
  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  * Lesser General Public License for more details.
  *
  * You should have received a copy of the GNU Lesser General Public
  * License along with FFmpeg; if not, write to the Free Software
  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  */
 
 #ifndef AVCODEC_ASS_SPLIT_H
 #define AVCODEC_ASS_SPLIT_H
 
 /**
  * fields extracted from the [Script Info] section
  */
 typedef struct {
     char *script_type;    /**< SSA script format version (eg. v4.00) */
     char *collisions;     /**< how subtitles are moved to prevent collisions */
     int   play_res_x;     /**< video width that ASS coords are referring to */
     int   play_res_y;     /**< video height that ASS coords are referring to */
     float timer;          /**< time multiplier to apply to SSA clock (in %) */
 } ASSScriptInfo;
 
 /**
  * fields extracted from the [V4(+) Styles] section
  */
 typedef struct {
     char *name;           /**< name of the tyle (case sensitive) */
     char *font_name;      /**< font face (case sensitive) */
     int   font_size;      /**< font height */
     int   primary_color;  /**< color that a subtitle will normally appear in */
     int   back_color;     /**< color of the subtitle outline or shadow */
     int   bold;           /**< whether text is bold (1) or not (0) */
     int   italic;         /**< whether text is italic (1) or not (0) */
     int   underline;      /**< whether text is underlined (1) or not (0) */
     int   alignment;      /**< position of the text (left, center, top...),
                                defined after the layout of the numpad
                                (1-3 sub, 4-6 mid, 7-9 top) */
 } ASSStyle;
 
 /**
  * fields extracted from the [Events] section
  */
 typedef struct {
     int   layer;    /**< higher numbered layers are drawn over lower numbered */
     int   start;    /**< start time of the dialog in centiseconds */
     int   end;      /**< end time of the dialog in centiseconds */
     char *style;    /**< name of the ASSStyle to use with this dialog */
     char *text;     /**< actual text which will be displayed as a subtitle,
                          can include style override control codes (see
                          ff_ass_split_override_codes()) */
 } ASSDialog;
 
 /**
  * structure containing the whole split ASS data
  */
 typedef struct {
     ASSScriptInfo script_info;   /**< general information about the SSA script*/
     ASSStyle     *styles;        /**< array of split out styles */
     int           styles_count;  /**< number of ASSStyle in the styles array */
     ASSDialog    *dialogs;       /**< array of split out dialogs */
     int           dialogs_count; /**< number of ASSDialog in the dialogs array*/
 } ASS;
 
 /**
  * This struct can be casted to ASS to access to the split data.
  */
 typedef struct ASSSplitContext ASSSplitContext;
 
 /**
  * Split a full ASS file or a ASS header from a string buffer and store
  * the split structure in a newly allocated context.
  *
  * @param buf String containing the ASS formated data.
  * @return Newly allocated struct containing split data.
  */
 ASSSplitContext *ff_ass_split(const char *buf);
 
 /**
  * Split one or several ASS "Dialogue" lines from a string buffer and store
  * them in a already initialized context.
  *
  * @param ctx Context previously initialized by ff_ass_split().
  * @param buf String containing the ASS "Dialogue" lines.
  * @param cache Set to 1 to keep all the previously split ASSDialog in
  *              the context, or set to 0 to free all the previously split
  *              ASSDialog.
  * @param number If not NULL, the pointed integer will be set to the number
  *               of split ASSDialog.
  * @return Pointer to the first split ASSDialog.
  */
 ASSDialog *ff_ass_split_dialog(ASSSplitContext *ctx, const char *buf,
                                int cache, int *number);
 
 /**
  * Free all the memory allocated for an ASSSplitContext.
  *
  * @param ctx Context previously initialized by ff_ass_split().
  */
 void ff_ass_split_free(ASSSplitContext *ctx);
 
 
 /**
  * Set of callback functions corresponding to each override codes that can
  * be encountered in a "Dialogue" Text field.
  */
 typedef struct {
     /**
      * @defgroup ass_styles    ASS styles
      * @{
      */
     void (*text)(void *priv, const char *text, int len);
     void (*new_line)(void *priv, int forced);
     void (*style)(void *priv, char style, int close);
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     void (*color)(void *priv, unsigned int /* color */, unsigned int color_id);
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     void (*alpha)(void *priv, int alpha, int alpha_id);
     void (*font_name)(void *priv, const char *name);
     void (*font_size)(void *priv, int size);
     void (*alignment)(void *priv, int alignment);
     void (*cancel_overrides)(void *priv, const char *style);
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     /** @} */
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     /**
      * @defgroup ass_functions    ASS functions
      * @{
      */
     void (*move)(void *priv, int x1, int y1, int x2, int y2, int t1, int t2);
     void (*origin)(void *priv, int x, int y);
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     /** @} */
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     /**
      * @defgroup ass_end    end of Dialogue Event
      * @{
      */
     void (*end)(void *priv);
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     /** @} */
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 } ASSCodesCallbacks;
 
 /**
  * Split override codes out of a ASS "Dialogue" Text field.
  *
  * @param callbacks Set of callback functions called for each override code
  *                  encountered.
  * @param priv Opaque pointer passed to the callback functions.
  * @param buf The ASS "Dialogue" Text field to split.
  * @return >= 0 on success otherwise an error code <0
  */
 int ff_ass_split_override_codes(const ASSCodesCallbacks *callbacks, void *priv,
                                 const char *buf);
 
 /**
  * Find an ASSStyle structure by its name.
  *
  * @param ctx Context previously initialized by ff_ass_split().
  * @param style name of the style to search for.
  * @return the ASSStyle corresponding to style, or NULL if style can't be found
  */
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 ASSStyle *ff_ass_style_get(ASSSplitContext *ctx, const char *style);
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 #endif /* AVCODEC_ASS_SPLIT_H */