tests/videogen.c
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 /*
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  * Generate a synthetic YUV video sequence suitable for codec testing.
  * NOTE: No floats are used to guarantee bitexact output.
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  *
  * Copyright (c) 2002 Fabrice Bellard
  *
  * This file is part of FFmpeg.
  *
  * FFmpeg is free software; you can redistribute it and/or
  * modify it under the terms of the GNU Lesser General Public
  * License as published by the Free Software Foundation; either
  * version 2.1 of the License, or (at your option) any later version.
  *
  * FFmpeg is distributed in the hope that it will be useful,
  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  * Lesser General Public License for more details.
  *
  * You should have received a copy of the GNU Lesser General Public
  * License along with FFmpeg; if not, write to the Free Software
  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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  */
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 #include <stdlib.h>
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 #include <stdint.h>
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 #include <stdio.h>
 
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 #include "utils.c"
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 static unsigned int myrnd(unsigned int *seed_ptr, int n)
 {
     unsigned int seed, val;
 
     seed = *seed_ptr;
     seed = (seed * 314159) + 1;
     if (n == 256) {
         val = seed >> 24;
     } else {
         val = seed % n;
     }
     *seed_ptr = seed;
     return val;
 }
 
 #define NOISE_X  10
 #define NOISE_Y  30
 #define NOISE_W  26
 
 #define FRAC_BITS 8
 #define FRAC_ONE (1 << FRAC_BITS)
 
 /* cosine approximate with 1-x^2 */
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 static int int_cos(int a)
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 {
     int v, neg;
     a = a & (FRAC_ONE - 1);
     if (a >= (FRAC_ONE / 2))
         a = FRAC_ONE - a;
     neg = 0;
     if (a > (FRAC_ONE / 4)) {
         neg = -1;
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         a   = (FRAC_ONE / 2) - a;
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     }
     v = FRAC_ONE - ((a * a) >> 4);
     v = (v ^ neg) - neg;
     return v;
 }
 
 #define NB_OBJS  10
 
 typedef struct VObj {
     int x, y, w, h;
     int r, g, b;
 } VObj;
 
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 static VObj objs[NB_OBJS];
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 static unsigned int seed = 1;
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 static void gen_image(int num, int w, int h)
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 {
     int r, g, b, x, y, i, dx, dy, x1, y1;
     unsigned int seed1;
 
     if (num == 0) {
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         for (i = 0; i < NB_OBJS; i++) {
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             objs[i].x = myrnd(&seed, w);
             objs[i].y = myrnd(&seed, h);
             objs[i].w = myrnd(&seed, w / 4) + 10;
             objs[i].h = myrnd(&seed, h / 4) + 10;
             objs[i].r = myrnd(&seed, 256);
             objs[i].g = myrnd(&seed, 256);
             objs[i].b = myrnd(&seed, 256);
         }
     }
 
     /* first a moving background with gradients */
     /* test motion estimation */
     dx = int_cos(num * FRAC_ONE / 50) * 35;
     dy = int_cos(num * FRAC_ONE / 50 + FRAC_ONE / 10) * 30;
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     for (y = 0; y < h; y++) {
         for (x = 0; x < w; x++) {
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             x1 = (x << FRAC_BITS) + dx;
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             y1 = (y << FRAC_BITS) + dy;
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             r  =       ((y1  * 7) >> FRAC_BITS) & 0xff;
             g  = (((x1 + y1) * 9) >> FRAC_BITS) & 0xff;
             b  =  ((x1       * 5) >> FRAC_BITS) & 0xff;
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             put_pixel(x, y, r, g, b);
         }
     }
 
     /* then some noise with very high intensity to test saturation */
     seed1 = num;
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     for (y = 0; y < NOISE_W; y++) {
         for (x = 0; x < NOISE_W; x++) {
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             r = myrnd(&seed1, 256);
             g = myrnd(&seed1, 256);
             b = myrnd(&seed1, 256);
             put_pixel(x + NOISE_X, y + NOISE_Y, r, g, b);
         }
     }
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     /* then moving objects */
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     for (i = 0; i < NB_OBJS; i++) {
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         VObj *p = &objs[i];
         seed1 = i;
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         for (y = 0; y < p->h; y++) {
             for (x = 0; x < p->w; x++) {
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                 r = p->r;
                 g = p->g;
                 b = p->b;
                 /* add a per object noise */
                 r += myrnd(&seed1, 50);
                 g += myrnd(&seed1, 50);
                 b += myrnd(&seed1, 50);
                 put_pixel(x + p->x, y + p->y, r, g, b);
             }
         }
         p->x += myrnd(&seed, 21) - 10;
         p->y += myrnd(&seed, 21) - 10;
     }
 }
 
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 void print_help(const char* name)
 {
     printf("usage: %s file|dir [w=%i] [h=%i]\n"
             "generate a test video stream\n",
             name, DEFAULT_WIDTH, DEFAULT_HEIGHT);
     exit(1);
 }
 
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 int main(int argc, char **argv)
 {
     int w, h, i;
     char buf[1024];
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     int isdir = 0;
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     if (argc < 2 || argc > 4) {
         print_help(argv[0]);
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     }
 
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     if (!freopen(argv[1], "wb", stdout))
         isdir = 1;
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     w = DEFAULT_WIDTH;
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     if(argc > 2) {
         w = atoi(argv[2]);
         if (w < 1) print_help(argv[0]);
     }
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     h = DEFAULT_HEIGHT;
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     if(argc > 3) {
         h = atoi(argv[3]);
         if (h < 1) print_help(argv[0]);
     }
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     rgb_tab = malloc(w * h * 3);
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     wrap    = w * 3;
     width   = w;
     height  = h;
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     for (i = 0; i < DEFAULT_NB_PICT; i++) {
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         gen_image(i, w, h);
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         if (isdir) {
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             snprintf(buf, sizeof(buf), "%s%02d.pgm", argv[1], i);
             pgmyuv_save(buf, w, h, rgb_tab);
         } else {
             pgmyuv_save(NULL, w, h, rgb_tab);
         }
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     }
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     free(rgb_tab);
     return 0;
 }