libavcodec/ac3enc_float.c
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 /*
  * The simplest AC-3 encoder
  * Copyright (c) 2000 Fabrice Bellard
  * Copyright (c) 2006-2010 Justin Ruggles <justin.ruggles@gmail.com>
  * Copyright (c) 2006-2010 Prakash Punnoor <prakash@punnoor.de>
  *
  * This file is part of FFmpeg.
  *
  * FFmpeg is free software; you can redistribute it and/or
  * modify it under the terms of the GNU Lesser General Public
  * License as published by the Free Software Foundation; either
  * version 2.1 of the License, or (at your option) any later version.
  *
  * FFmpeg is distributed in the hope that it will be useful,
  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  * Lesser General Public License for more details.
  *
  * You should have received a copy of the GNU Lesser General Public
  * License along with FFmpeg; if not, write to the Free Software
  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  */
 
 /**
  * @file
  * floating-point AC-3 encoder.
  */
 
 #define CONFIG_AC3ENC_FLOAT 1
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 #include "internal.h"
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 #include "audiodsp.h"
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 #include "ac3enc.h"
 #include "eac3enc.h"
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 #include "kbdwin.h"
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 #define AC3ENC_TYPE AC3ENC_TYPE_AC3
 #include "ac3enc_opts_template.c"
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 static const AVClass ac3enc_class = {
     .class_name = "AC-3 Encoder",
     .item_name  = av_default_item_name,
     .option     = ac3_options,
     .version    = LIBAVUTIL_VERSION_INT,
 };
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 #include "ac3enc_template.c"
 
 
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 /**
  * Finalize MDCT and free allocated memory.
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  *
  * @param s  AC-3 encoder private context
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  */
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 av_cold void ff_ac3_float_mdct_end(AC3EncodeContext *s)
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 {
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     ff_mdct_end(&s->mdct);
     av_freep(&s->mdct_window);
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 }
 
 
 /**
  * Initialize MDCT tables.
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  *
  * @param s  AC-3 encoder private context
  * @return   0 on success, negative error code on failure
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  */
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 av_cold int ff_ac3_float_mdct_init(AC3EncodeContext *s)
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 {
     float *window;
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     int i, n, n2;
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     n  = 1 << 9;
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     n2 = n >> 1;
 
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     window = av_malloc_array(n, sizeof(*window));
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     if (!window) {
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         av_log(s->avctx, AV_LOG_ERROR, "Cannot allocate memory.\n");
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         return AVERROR(ENOMEM);
     }
     ff_kbd_window_init(window, 5.0, n2);
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     for (i = 0; i < n2; i++)
         window[n-1-i] = window[i];
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     s->mdct_window = window;
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     return ff_mdct_init(&s->mdct, 9, 0, -2.0 / n);
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 }
 
 
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 /*
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  * Normalize the input samples.
  * Not needed for the floating-point encoder.
  */
 static int normalize_samples(AC3EncodeContext *s)
 {
     return 0;
 }
 
 
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 /*
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  * Scale MDCT coefficients from float to 24-bit fixed-point.
  */
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 static void scale_coefficients(AC3EncodeContext *s)
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 {
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     int chan_size = AC3_MAX_COEFS * s->num_blocks;
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     int cpl       = s->cpl_on;
     s->ac3dsp.float_to_fixed24(s->fixed_coef_buffer + (chan_size * !cpl),
                                s->mdct_coef_buffer  + (chan_size * !cpl),
                                chan_size * (s->channels + cpl));
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 }
 
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 static void sum_square_butterfly(AC3EncodeContext *s, float sum[4],
                                  const float *coef0, const float *coef1,
                                  int len)
 {
     s->ac3dsp.sum_square_butterfly_float(sum, coef0, coef1, len);
 }
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 /*
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  * Clip MDCT coefficients to allowable range.
  */
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 static void clip_coefficients(AudioDSPContext *adsp, float *coef,
                               unsigned int len)
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 {
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     adsp->vector_clipf(coef, coef, COEF_MIN, COEF_MAX, len);
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 }
 
 
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 /*
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  * Calculate a single coupling coordinate.
  */
 static CoefType calc_cpl_coord(CoefSumType energy_ch, CoefSumType energy_cpl)
 {
     float coord = 0.125;
     if (energy_cpl > 0)
         coord *= sqrtf(energy_ch / energy_cpl);
     return FFMIN(coord, COEF_MAX);
 }
 
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 av_cold int ff_ac3_float_encode_init(AVCodecContext *avctx)
 {
     AC3EncodeContext *s = avctx->priv_data;
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     s->fdsp = avpriv_float_dsp_alloc(avctx->flags & CODEC_FLAG_BITEXACT);
     if (!s->fdsp)
         return AVERROR(ENOMEM);
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     return ff_ac3_encode_init(avctx);
 }
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 AVCodec ff_ac3_encoder = {
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     .name            = "ac3",
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     .long_name       = NULL_IF_CONFIG_SMALL("ATSC A/52A (AC-3)"),
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     .type            = AVMEDIA_TYPE_AUDIO,
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     .id              = AV_CODEC_ID_AC3,
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     .priv_data_size  = sizeof(AC3EncodeContext),
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     .init            = ff_ac3_float_encode_init,
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     .encode2         = ff_ac3_float_encode_frame,
     .close           = ff_ac3_encode_close,
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     .sample_fmts     = (const enum AVSampleFormat[]){ AV_SAMPLE_FMT_FLTP,
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                                                       AV_SAMPLE_FMT_NONE },
     .priv_class      = &ac3enc_class,
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     .channel_layouts = ff_ac3_channel_layouts,
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     .defaults        = ac3_defaults,
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 };