libavfilter/deshake_opencl_kernel.h
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 /*
  * Copyright (C) 2013 Wei Gao <weigao@multicorewareinc.com>
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  * Copyright (C) 2013 Lenny Wang
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  *
  *
  * This file is part of FFmpeg.
  *
  * FFmpeg is free software; you can redistribute it and/or
  * modify it under the terms of the GNU Lesser General Public
  * License as published by the Free Software Foundation; either
  * version 2.1 of the License, or (at your option) any later version.
  *
  * FFmpeg is distributed in the hope that it will be useful,
  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  * Lesser General Public License for more details.
  *
  * You should have received a copy of the GNU Lesser General Public
  * License along with FFmpeg; if not, write to the Free Software
  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  */
 
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 #ifndef AVFILTER_DESHAKE_OPENCL_KERNEL_H
 #define AVFILTER_DESHAKE_OPENCL_KERNEL_H
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 #include "libavutil/opencl.h"
 
 const char *ff_kernel_deshake_opencl = AV_OPENCL_KERNEL(
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 inline unsigned char pixel(global const unsigned char *src, int x, int y,
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                            int w, int h,int stride, unsigned char def)
 {
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     return (x < 0 || y < 0 || x >= w || y >= h) ? def : src[x + y * stride];
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 }
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 unsigned char interpolate_nearest(float x, float y, global const unsigned char *src,
                                   int width, int height, int stride, unsigned char def)
 {
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     return pixel(src, (int)(x + 0.5f), (int)(y + 0.5f), width, height, stride, def);
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 }
 
 unsigned char interpolate_bilinear(float x, float y, global const unsigned char *src,
                                    int width, int height, int stride, unsigned char def)
 {
     int x_c, x_f, y_c, y_f;
     int v1, v2, v3, v4;
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     x_f = (int)x;
     y_f = (int)y;
     x_c = x_f + 1;
     y_c = y_f + 1;
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     if (x_f < -1 || x_f > width || y_f < -1 || y_f > height) {
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         return def;
     } else {
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         v4 = pixel(src, x_f, y_f, width, height, stride, def);
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         v2 = pixel(src, x_c, y_f, width, height, stride, def);
         v3 = pixel(src, x_f, y_c, width, height, stride, def);
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         v1 = pixel(src, x_c, y_c, width, height, stride, def);
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         return (v1*(x - x_f)*(y - y_f) + v2*((x - x_f)*(y_c - y)) +
                 v3*(x_c - x)*(y - y_f) + v4*((x_c - x)*(y_c - y)));
     }
 }
 
 unsigned char interpolate_biquadratic(float x, float y, global const unsigned char *src,
                                       int width, int height, int stride, unsigned char def)
 {
     int     x_c, x_f, y_c, y_f;
     unsigned char v1,  v2,  v3,  v4;
     float   f1,  f2,  f3,  f4;
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     x_f = (int)x;
     y_f = (int)y;
     x_c = x_f + 1;
     y_c = y_f + 1;
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     if (x_f < - 1 || x_f > width || y_f < -1 || y_f > height)
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         return def;
     else {
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         v4 = pixel(src, x_f, y_f, width, height, stride, def);
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         v2 = pixel(src, x_c, y_f, width, height, stride, def);
         v3 = pixel(src, x_f, y_c, width, height, stride, def);
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         v1 = pixel(src, x_c, y_c, width, height, stride, def);
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         f1 = 1 - sqrt((x_c - x) * (y_c - y));
         f2 = 1 - sqrt((x_c - x) * (y - y_f));
         f3 = 1 - sqrt((x - x_f) * (y_c - y));
         f4 = 1 - sqrt((x - x_f) * (y - y_f));
         return (v1 * f1 + v2 * f2 + v3 * f3 + v4 * f4) / (f1 + f2 + f3 + f4);
     }
 }
 
 inline const float clipf(float a, float amin, float amax)
 {
     if      (a < amin) return amin;
     else if (a > amax) return amax;
     else               return a;
 }
 
 inline int mirror(int v, int m)
 {
     while ((unsigned)v > (unsigned)m) {
         v = -v;
         if (v < 0)
             v += 2 * m;
     }
     return v;
 }
 
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 kernel void avfilter_transform_luma(global unsigned char *src,
                                     global unsigned char *dst,
                                     float4 matrix,
                                     int interpolate,
                                     int fill,
                                     int src_stride_lu,
                                     int dst_stride_lu,
                                     int height,
                                     int width)
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 {
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     int x = get_global_id(0);
     int y = get_global_id(1);
     int idx_dst = y * dst_stride_lu + x;
     unsigned char def = 0;
     float x_s = x * matrix.x + y * matrix.y + matrix.z;
     float y_s = x * (-matrix.y) + y * matrix.x + matrix.w;
 
     if (x < width && y < height) {
         switch (fill) {
             case 0: //FILL_BLANK
                 def = 0;
                 break;
             case 1: //FILL_ORIGINAL
                 def = src[y*src_stride_lu + x];
                 break;
             case 2: //FILL_CLAMP
                 y_s = clipf(y_s, 0, height - 1);
                 x_s = clipf(x_s, 0, width - 1);
                 def = src[(int)y_s * src_stride_lu + (int)x_s];
                 break;
             case 3: //FILL_MIRROR
                 y_s = mirror(y_s, height - 1);
                 x_s = mirror(x_s, width - 1);
                 def = src[(int)y_s * src_stride_lu + (int)x_s];
                 break;
         }
         switch (interpolate) {
             case 0: //INTERPOLATE_NEAREST
                 dst[idx_dst] = interpolate_nearest(x_s, y_s, src, width, height, src_stride_lu, def);
                 break;
             case 1: //INTERPOLATE_BILINEAR
                 dst[idx_dst] = interpolate_bilinear(x_s, y_s, src, width, height, src_stride_lu, def);
                 break;
             case 2: //INTERPOLATE_BIQUADRATIC
                 dst[idx_dst] = interpolate_biquadratic(x_s, y_s, src, width, height, src_stride_lu, def);
                 break;
             default:
                 return;
         }
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     }
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 }
 
 kernel void avfilter_transform_chroma(global unsigned char *src,
                                       global unsigned char *dst,
                                       float4 matrix,
                                       int interpolate,
                                       int fill,
                                       int src_stride_lu,
                                       int dst_stride_lu,
                                       int src_stride_ch,
                                       int dst_stride_ch,
                                       int height,
                                       int width,
                                       int ch,
                                       int cw)
 {
 
     int x = get_global_id(0);
     int y = get_global_id(1);
     int pad_ch = get_global_size(1)>>1;
     global unsigned char *dst_u = dst + height * dst_stride_lu;
     global unsigned char *src_u = src + height * src_stride_lu;
     global unsigned char *dst_v = dst_u + ch * dst_stride_ch;
     global unsigned char *src_v = src_u + ch * src_stride_ch;
     src = y < pad_ch ? src_u : src_v;
     dst = y < pad_ch ? dst_u : dst_v;
     y = select(y - pad_ch, y, y < pad_ch);
     float x_s = x * matrix.x + y * matrix.y + matrix.z;
     float y_s = x * (-matrix.y) + y * matrix.x + matrix.w;
     int idx_dst = y * dst_stride_ch + x;
     unsigned char def;
 
     if (x < cw && y < ch) {
         switch (fill) {
             case 0: //FILL_BLANK
                 def = 0;
                 break;
             case 1: //FILL_ORIGINAL
                 def = src[y*src_stride_ch + x];
                 break;
             case 2: //FILL_CLAMP
                 y_s = clipf(y_s, 0, ch - 1);
                 x_s = clipf(x_s, 0, cw - 1);
                 def = src[(int)y_s * src_stride_ch + (int)x_s];
                 break;
             case 3: //FILL_MIRROR
                 y_s = mirror(y_s, ch - 1);
                 x_s = mirror(x_s, cw - 1);
                 def = src[(int)y_s * src_stride_ch + (int)x_s];
                 break;
         }
         switch (interpolate) {
             case 0: //INTERPOLATE_NEAREST
                 dst[idx_dst] = interpolate_nearest(x_s, y_s, src, cw, ch, src_stride_ch, def);
                 break;
             case 1: //INTERPOLATE_BILINEAR
                 dst[idx_dst] = interpolate_bilinear(x_s, y_s, src, cw, ch, src_stride_ch, def);
                 break;
             case 2: //INTERPOLATE_BIQUADRATIC
                 dst[idx_dst] = interpolate_biquadratic(x_s, y_s, src, cw, ch, src_stride_ch, def);
                 break;
             default:
                 return;
         }
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     }
 }
 );
 
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 #endif /* AVFILTER_DESHAKE_OPENCL_KERNEL_H */