libavcodec/pthread.c
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 /*
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  * Copyright (c) 2004 Roman Shaposhnik
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  * Copyright (c) 2008 Alexander Strange (astrange@ithinksw.com)
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  *
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  * Many thanks to Steven M. Schultz for providing clever ideas and
  * to Michael Niedermayer <michaelni@gmx.at> for writing initial
  * implementation.
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  *
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  * This file is part of FFmpeg.
  *
  * FFmpeg is free software; you can redistribute it and/or
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  * modify it under the terms of the GNU Lesser General Public
  * License as published by the Free Software Foundation; either
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  * version 2.1 of the License, or (at your option) any later version.
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  *
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  * FFmpeg is distributed in the hope that it will be useful,
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  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  * Lesser General Public License for more details.
  *
  * You should have received a copy of the GNU Lesser General Public
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  * License along with FFmpeg; if not, write to the Free Software
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  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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  */
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 /**
  * @file
  * Multithreading support functions
  * @see doc/multithreading.txt
  */
 
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 #include "avcodec.h"
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 #include "internal.h"
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 #include "pthread_internal.h"
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 #include "thread.h"
 
 /**
  * Set the threading algorithms used.
  *
  * Threading requires more than one thread.
  * Frame threading requires entire frames to be passed to the codec,
  * and introduces extra decoding delay, so is incompatible with low_delay.
  *
  * @param avctx The context.
  */
 static void validate_thread_parameters(AVCodecContext *avctx)
 {
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     int frame_threading_supported = (avctx->codec->capabilities & AV_CODEC_CAP_FRAME_THREADS)
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                                 && !(avctx->flags  & AV_CODEC_FLAG_TRUNCATED)
                                 && !(avctx->flags  & AV_CODEC_FLAG_LOW_DELAY)
                                 && !(avctx->flags2 & AV_CODEC_FLAG2_CHUNKS);
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     if (avctx->thread_count == 1) {
         avctx->active_thread_type = 0;
     } else if (frame_threading_supported && (avctx->thread_type & FF_THREAD_FRAME)) {
         avctx->active_thread_type = FF_THREAD_FRAME;
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     } else if (avctx->codec->capabilities & AV_CODEC_CAP_SLICE_THREADS &&
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                avctx->thread_type & FF_THREAD_SLICE) {
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         avctx->active_thread_type = FF_THREAD_SLICE;
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     } else if (!(avctx->codec->capabilities & AV_CODEC_CAP_AUTO_THREADS)) {
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         avctx->thread_count       = 1;
         avctx->active_thread_type = 0;
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     }
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     if (avctx->thread_count > MAX_AUTO_THREADS)
         av_log(avctx, AV_LOG_WARNING,
                "Application has requested %d threads. Using a thread count greater than %d is not recommended.\n",
                avctx->thread_count, MAX_AUTO_THREADS);
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 }
 
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 int ff_thread_init(AVCodecContext *avctx)
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 {
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     validate_thread_parameters(avctx);
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     if (avctx->active_thread_type&FF_THREAD_SLICE)
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         return ff_slice_thread_init(avctx);
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     else if (avctx->active_thread_type&FF_THREAD_FRAME)
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         return ff_frame_thread_init(avctx);
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     return 0;
 }
 
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 void ff_thread_free(AVCodecContext *avctx)
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 {
     if (avctx->active_thread_type&FF_THREAD_FRAME)
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         ff_frame_thread_free(avctx, avctx->thread_count);
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     else
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         ff_slice_thread_free(avctx);
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 }