libavcodec/vdpau_compat.h
9ae766d1
 /*
  * Video Decode and Presentation API for UNIX (VDPAU) is used for
  * HW decode acceleration for MPEG-1/2, H.264 and VC-1.
  *
  * Copyright (C) 2008 NVIDIA
  *
  * This file is part of FFmpeg.
  *
  * FFmpeg is free software; you can redistribute it and/or
  * modify it under the terms of the GNU Lesser General Public
  * License as published by the Free Software Foundation; either
  * version 2.1 of the License, or (at your option) any later version.
  *
  * FFmpeg is distributed in the hope that it will be useful,
  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  * Lesser General Public License for more details.
  *
  * You should have received a copy of the GNU Lesser General Public
  * License along with FFmpeg; if not, write to the Free Software
  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  */
 
 #ifndef AVCODEC_VDPAU_COMPAT_H
 #define AVCODEC_VDPAU_COMPAT_H
 
 #include <stdint.h>
 
 #include "h264.h"
 #include "mpeg4video.h"
 
 void ff_vdpau_add_data_chunk(uint8_t *data, const uint8_t *buf,
                              int buf_size);
 
 void ff_vdpau_mpeg_picture_complete(MpegEncContext *s, const uint8_t *buf,
                                     int buf_size, int slice_count);
 
 void ff_vdpau_h264_picture_start(H264Context *h);
 void ff_vdpau_h264_set_reference_frames(H264Context *h);
 void ff_vdpau_h264_picture_complete(H264Context *h);
 
 void ff_vdpau_vc1_decode_picture(MpegEncContext *s, const uint8_t *buf,
                                  int buf_size);
 
 void ff_vdpau_mpeg4_decode_picture(Mpeg4DecContext *s, const uint8_t *buf,
                                    int buf_size);
 
 #endif /* AVCODEC_VDPAU_COMPAT_H */