libavcodec/qsv.h
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 /*
  * Intel MediaSDK QSV public API
  *
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  * This file is part of FFmpeg.
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  *
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  * FFmpeg is free software; you can redistribute it and/or
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  * modify it under the terms of the GNU Lesser General Public
  * License as published by the Free Software Foundation; either
  * version 2.1 of the License, or (at your option) any later version.
  *
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  * FFmpeg is distributed in the hope that it will be useful,
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  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  * Lesser General Public License for more details.
  *
  * You should have received a copy of the GNU Lesser General Public
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  * License along with FFmpeg; if not, write to the Free Software
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  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  */
 
 #ifndef AVCODEC_QSV_H
 #define AVCODEC_QSV_H
 
 #include <mfx/mfxvideo.h>
 
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 #include "libavutil/buffer.h"
 
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 /**
  * This struct is used for communicating QSV parameters between libavcodec and
  * the caller. It is managed by the caller and must be assigned to
  * AVCodecContext.hwaccel_context.
  * - decoding: hwaccel_context must be set on return from the get_format()
  *             callback
  * - encoding: hwaccel_context must be set before avcodec_open2()
  */
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 typedef struct AVQSVContext {
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     /**
      * If non-NULL, the session to use for encoding or decoding.
      * Otherwise, libavcodec will try to create an internal session.
      */
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     mfxSession session;
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     /**
      * The IO pattern to use.
      */
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     int iopattern;
 
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     /**
      * Extra buffers to pass to encoder or decoder initialization.
      */
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     mfxExtBuffer **ext_buffers;
     int         nb_ext_buffers;
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     /**
      * Encoding only. If this field is set to non-zero by the caller, libavcodec
      * will create an mfxExtOpaqueSurfaceAlloc extended buffer and pass it to
      * the encoder initialization. This only makes sense if iopattern is also
      * set to MFX_IOPATTERN_IN_OPAQUE_MEMORY.
      *
      * The number of allocated opaque surfaces will be the sum of the number
      * required by the encoder and the user-provided value nb_opaque_surfaces.
      * The array of the opaque surfaces will be exported to the caller through
      * the opaque_surfaces field.
      */
     int opaque_alloc;
 
     /**
      * Encoding only, and only if opaque_alloc is set to non-zero. Before
      * calling avcodec_open2(), the caller should set this field to the number
      * of extra opaque surfaces to allocate beyond what is required by the
      * encoder.
      *
      * On return from avcodec_open2(), this field will be set by libavcodec to
      * the total number of allocated opaque surfaces.
      */
     int nb_opaque_surfaces;
 
     /**
      * Encoding only, and only if opaque_alloc is set to non-zero. On return
      * from avcodec_open2(), this field will be used by libavcodec to export the
      * array of the allocated opaque surfaces to the caller, so they can be
      * passed to other parts of the pipeline.
      *
      * The buffer reference exported here is owned and managed by libavcodec,
      * the callers should make their own reference with av_buffer_ref() and free
      * it with av_buffer_unref() when it is no longer needed.
      *
      * The buffer data is an nb_opaque_surfaces-sized array of mfxFrameSurface1.
      */
     AVBufferRef *opaque_surfaces;
 
     /**
      * Encoding only, and only if opaque_alloc is set to non-zero. On return
      * from avcodec_open2(), this field will be set to the surface type used in
      * the opaque allocation request.
      */
     int opaque_alloc_type;
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 } AVQSVContext;
 
 /**
  * Allocate a new context.
  *
  * It must be freed by the caller with av_free().
  */
 AVQSVContext *av_qsv_alloc_context(void);
 
 #endif /* AVCODEC_QSV_H */