cd559bb4 |
b->nb_words++;
*w = c & XFACE_WORDMASK;
}
}
const ProbRange ff_xface_probranges_per_level[4][3] = {
// black grey white
{ { 1, 255}, {251, 0}, { 4, 251} }, /* Top of tree almost always grey */
{ { 1, 255}, {200, 0}, { 55, 200} },
{ { 33, 223}, {159, 0}, { 64, 159} },
{ {131, 0}, { 0, 0}, {125, 131} }, /* Grey disallowed at bottom */
};
const ProbRange ff_xface_probranges_2x2[16] = {
{ 0, 0}, {38, 0}, {38, 38}, {13, 152},
{38, 76}, {13, 165}, {13, 178}, { 6, 230},
{38, 114}, {13, 191}, {13, 204}, { 6, 236},
{13, 217}, { 6, 242}, { 5, 248}, { 3, 253},
};
/*
* The "guess the next pixel" tables follow. Normally there are 12
* neighbour pixels used to give 1<<12 cases as we get closer to the
* upper left corner lesser numbers of neighbours are available.
*
* Each byte in the tables represents 8 boolean values starting from
* the most significant bit.
*/
static const uint8_t g_00[] = {
0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0xe3, 0xdf, 0x05, 0x17,
0x05, 0x0f, 0x00, 0x1b, 0x0f, 0xdf, 0x00, 0x04, 0x00, 0x00,
0x0d, 0x0f, 0x03, 0x7f, 0x00, 0x00, 0x00, 0x01, 0x00, 0x1d,
0x45, 0x2f, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x0a, 0xff, 0xff,
0x00, 0x04, 0x00, 0x05, 0x01, 0x3f, 0xcf, 0xff, 0x10, 0x01,
0x80, 0xc9, 0x0f, 0x0f, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00,
0x1b, 0x1f, 0xff, 0xff, 0x4f, 0x54, 0x07, 0x1f, 0x57, 0x47,
0xd7, 0x3d, 0xff, 0xff, 0x5f, 0x1f, 0x7f, 0xff, 0x7f, 0x7f,
0x05, 0x0f, 0x01, 0x0f, 0x0f, 0x5f, 0x9b, 0xdf, 0x7f, 0xff,
0x5f, 0x1d, 0x5f, 0xff, 0x0f, 0x1f, 0x0f, 0x5f, 0x03, 0x1f,
0x4f, 0x5f, 0xf7, 0x7f, 0x7f, 0xff, 0x0d, 0x0f, 0xfb, 0xff,
0xf7, 0xbf, 0x0f, 0x4f, 0xd7, 0x3f, 0x4f, 0x7f, 0xff, 0xff,
0x67, 0xbf, 0x56, 0x25, 0x1f, 0x7f, 0x9f, 0xff, 0x00, 0x00,
0x00, 0x05, 0x5f, 0x7f, 0x01, 0xdf, 0x14, 0x00, 0x05, 0x0f,
0x07, 0xa2, 0x09, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x5f,
0x18, 0xd7, 0x94, 0x71, 0x00, 0x05, 0x1f, 0xb7, 0x0c, 0x07,
0x0f, 0x0f, 0x00, 0x0f, 0x0f, 0x1f, 0x84, 0x8f, 0x05, 0x15,
0x05, 0x0f, 0x4f, 0xff, 0x87, 0xdf, 0x05, 0x01, 0x10, 0x00,
0x0f, 0x0f, 0x00, 0x08, 0x05, 0x04, 0x04, 0x01, 0x4f, 0xff,
0x9f, 0x8f, 0x4a, 0x40, 0x5f, 0x5f, 0xff, 0xfe, 0xdf, 0xff,
0x7f, 0xf7, 0xff, 0x7f, 0xff, 0xff, 0x7b, 0xff, 0x0f, 0xfd,
0xd7, 0x5f, 0x4f, 0x7f, 0x7f, 0xdf, 0xff, 0xff, 0xff, 0xff,
0xff, 0x77, 0xdf, 0x7f, 0x4f, 0xef, 0xff, 0xff, 0x77, 0xff,
0xff, 0xff, 0x6f, 0xff, 0x0f, 0x4f, 0xff, 0xff, 0x9d, 0xff,
0x0f, 0xef, 0xff, 0xdf, 0x6f, 0xff, 0xff, 0xff, 0x4f, 0xff,
0xcd, 0x0f, 0x4f, 0xff, 0xff, 0xdf, 0x00, 0x00, 0x00, 0x0b,
0x05, 0x02, 0x02, 0x0f, 0x04, 0x00, 0x00, 0x0c, 0x01, 0x06,
0x00, 0x0f, 0x20, 0x03, 0x00, 0x00, 0x05, 0x0f, 0x40, 0x08,
0x00, 0x00, 0x00, 0x01, 0x00, 0x01, 0x0c, 0x0f, 0x01, 0x00,
0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x14, 0x01, 0x05,
0x01, 0x15, 0xaf, 0x0f, 0x00, 0x01, 0x10, 0x00, 0x08, 0x00,
0x46, 0x0c, 0x20, 0x00, 0x88, 0x00, 0x0f, 0x15, 0xff, 0xdf,
0x02, 0x00, 0x00, 0x0f, 0x7f, 0x5f, 0xdb, 0xff, 0x4f, 0x3e,
0x05, 0x0f, 0x7f, 0xf7, 0x95, 0x4f, 0x0d, 0x0f, 0x01, 0x0f,
0x4f, 0x5f, 0x9f, 0xdf, 0x25, 0x0e, 0x0d, 0x0d, 0x4f, 0x7f,
0x8f, 0x0f, 0x0f, 0xfa, 0x04, 0x4f, 0x4f, 0xff, 0xf7, 0x77,
0x47, 0xed, 0x05, 0x0f, 0xff, 0xff, 0xdf, 0xff, 0x4f, 0x6f,
0xd8, 0x5f, 0x0f, 0x7f, 0xdf, 0x5f, 0x07, 0x0f, 0x94, 0x0d,
0x1f, 0xff, 0xff, 0xff, 0x00, 0x02, 0x00, 0x03, 0x46, 0x57,
0x01, 0x0d, 0x01, 0x08, 0x01, 0x0f, 0x47, 0x6c, 0x0d, 0x0f,
0x02, 0x00, 0x00, 0x00, 0x0b, 0x4f, 0x00, 0x08, 0x05, 0x00,
0x95, 0x01, 0x0f, 0x7f, 0x0c, 0x0f, 0x01, 0x0e, 0x00, 0x00,
0x0f, 0x41, 0x00, 0x00, 0x04, 0x24, 0x0d, 0x0f, 0x0f, 0x7f,
0xcf, 0xdf, 0x00, 0x00, 0x00, 0x00, 0x04, 0x40, 0x00, 0x00,
0x06, 0x26, 0xcf, 0x05, 0xcf, 0x7f, 0xdf, 0xdf, 0x00, 0x00,
0x17, 0x5f, 0xff, 0xfd, 0xff, 0xff, 0x46, 0x09, 0x4f, 0x5f,
0x7f, 0xfd, 0xdf, 0xff, 0x0a, 0x88, 0xa7, 0x7f, 0x7f, 0xff,
0xff, 0xff, 0x0f, 0x04, 0xdf, 0x7f, 0x4f, 0xff, 0x9f, 0xff,
0x0e, 0xe6, 0xdf, 0xff, 0x7f, 0xff, 0xff, 0xff, 0x0f, 0xec,
0x8f, 0x4f, 0x7f, 0xff, 0xdf, 0xff, 0x0f, 0xcf, 0xdf, 0xff,
0x6f, 0x7f, 0xff, 0xff, 0x03, 0x0c, 0x9d, 0x0f, 0x7f, 0xff,
0xff, 0xff,
};
static const uint8_t g_01[] = {
0x37, 0x73, 0x00, 0x19, 0x57, 0x7f, 0xf5, 0xfb, 0x70, 0x33,
0xf0, 0xf9, 0x7f, 0xff, 0xff, 0xff,
};
static const uint8_t g_02[] = {
0x50,
};
static const uint8_t g_10[] = {
0x00, 0x00, 0x00, 0x00, 0x50, 0x00, 0xf3, 0x5f, 0x84, 0x04,
0x17, 0x9f, 0x04, 0x23, 0x05, 0xff, 0x00, 0x00, 0x00, 0x02,
0x03, 0x03, 0x33, 0xd7, 0x05, 0x03, 0x5f, 0x3f, 0x17, 0x33,
0xff, 0xff, 0x00, 0x80, 0x02, 0x04, 0x12, 0x00, 0x11, 0x57,
0x05, 0x25, 0x05, 0x03, 0x35, 0xbf, 0x9f, 0xff, 0x07, 0x6f,
0x20, 0x40, 0x17, 0x06, 0xfa, 0xe8, 0x01, 0x07, 0x1f, 0x9f,
0x1f, 0xff, 0xff, 0xff,
};
static const uint8_t g_20[] = {
0x04, 0x00, 0x01, 0x01, 0x43, 0x2e, 0xff, 0x3f,
};
static const uint8_t g_30[] = {
0x11, 0x11, 0x11, 0x11, 0x51, 0x11, 0x13, 0x11, 0x11, 0x11,
0x13, 0x11, 0x11, 0x11, 0x33, 0x11, 0x13, 0x11, 0x13, 0x13,
0x13, 0x13, 0x31, 0x31, 0x11, 0x01, 0x11, 0x11, 0x71, 0x11,
0x11, 0x75,
};
static const uint8_t g_40[] = {
0x00, 0x0f, 0x00, 0x09, 0x00, 0x0d, 0x00, 0x0d, 0x00, 0x0f,
0x00, 0x4e, 0xe4, 0x0d, 0x10, 0x0f, 0x00, 0x0f, 0x44, 0x4f,
0x00, 0x1e, 0x0f, 0x0f, 0xae, 0xaf, 0x45, 0x7f, 0xef, 0xff,
0x0f, 0xff, 0x00, 0x09, 0x01, 0x11, 0x00, 0x01, 0x1c, 0xdd,
0x00, 0x15, 0x00, 0xff, 0x00, 0x10, 0x00, 0xfd, 0x00, 0x0f,
0x4f, 0x5f, 0x3d, 0xff, 0xff, 0xff, 0x4f, 0xff, 0x1c, 0xff,
0xdf, 0xff, 0x8f, 0xff, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x15,
0x01, 0x07, 0x00, 0x01, 0x02, 0x1f, 0x01, 0x11, 0x05, 0x7f,
0x00, 0x1f, 0x41, 0x57, 0x1f, 0xff, 0x05, 0x77, 0x0d, 0x5f,
0x4d, 0xff, 0x4f, 0xff, 0x0f, 0xff, 0x00, 0x00, 0x02, 0x05,
0x00, 0x11, 0x05, 0x7d, 0x10, 0x15, 0x2f, 0xff, 0x40, 0x50,
0x0d, 0xfd, 0x04, 0x0f, 0x07, 0x1f, 0x07, 0x7f, 0x0f, 0xbf,
0x0d, 0x7f, 0x0f, 0xff, 0x4d, 0x7d, 0x0f, 0xff,
};
static const uint8_t g_11[] = {
0x01, 0x13, 0x03, 0x7f,
};
static const uint8_t g_21[] = {
0x17,
};
static const uint8_t g_31[] = {
0x55, 0x57, 0x57, 0x7f,
};
static const uint8_t g_41[] = {
0x01, 0x01, 0x01, 0x1f, 0x03, 0x1f, 0x3f, 0xff,
};
static const uint8_t g_12[] = {
0x40,
};
static const uint8_t g_22[] = {
0x00,
};
static const uint8_t g_32[] = {
0x10,
};
static const uint8_t g_42[] = {
0x10,
};
void ff_xface_generate_face(uint8_t *dst, uint8_t * const src)
{
int h, i, j, k, l, m;
for (j = 0; j < XFACE_HEIGHT; j++) {
for (i = 0; i < XFACE_WIDTH; i++) {
h = i + j * XFACE_WIDTH;
k = 0;
/*
Compute k, encoding the bits *before* the current one, contained in the
image buffer. That is, given the grid:
l i
| |
v v
+--+--+--+--+--+
m -> | 1| 2| 3| 4| 5|
+--+--+--+--+--+
| 6| 7| 8| 9|10|
+--+--+--+--+--+
j -> |11|12| *| | |
+--+--+--+--+--+
the value k for the pixel marked as "*" will contain the bit encoding of
the values in the matrix marked from "1" to "12". In case the pixel is
near the border of the grid, the number of values contained within the
grid will be lesser than 12.
*/
for (l = i - 2; l <= i + 2; l++) {
for (m = j - 2; m <= j; m++) { |