libavutil/tree.c
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 /*
  * copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
  *
  * This file is part of FFmpeg.
  *
  * FFmpeg is free software; you can redistribute it and/or
  * modify it under the terms of the GNU Lesser General Public
  * License as published by the Free Software Foundation; either
  * version 2.1 of the License, or (at your option) any later version.
  *
  * FFmpeg is distributed in the hope that it will be useful,
  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  * Lesser General Public License for more details.
  *
  * You should have received a copy of the GNU Lesser General Public
  * License along with FFmpeg; if not, write to the Free Software
  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  */
 
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 #include "error.h"
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 #include "log.h"
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 #include "mem.h"
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 #include "tree.h"
 
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 typedef struct AVTreeNode {
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     struct AVTreeNode *child[2];
     void *elem;
     int state;
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 } AVTreeNode;
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 const int av_tree_node_size = sizeof(AVTreeNode);
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 struct AVTreeNode *av_tree_node_alloc(void)
 {
     return av_mallocz(sizeof(struct AVTreeNode));
 }
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 void *av_tree_find(const AVTreeNode *t, void *key,
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                    int (*cmp)(const void *key, const void *b), void *next[2])
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 {
     if (t) {
         unsigned int v = cmp(key, t->elem);
         if (v) {
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             if (next)
                 next[v >> 31] = t->elem;
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             return av_tree_find(t->child[(v >> 31) ^ 1], key, cmp, next);
         } else {
             if (next) {
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                 av_tree_find(t->child[0], key, cmp, next);
                 av_tree_find(t->child[1], key, cmp, next);
             }
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             return t->elem;
         }
     }
     return NULL;
 }
 
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 void *av_tree_insert(AVTreeNode **tp, void *key,
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                      int (*cmp)(const void *key, const void *b), AVTreeNode **next)
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 {
     AVTreeNode *t = *tp;
     if (t) {
         unsigned int v = cmp(t->elem, key);
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         void *ret;
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         if (!v) {
             if (*next)
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                 return t->elem;
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             else if (t->child[0] || t->child[1]) {
                 int i = !t->child[0];
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                 void *next_elem[2];
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                 av_tree_find(t->child[i], key, cmp, next_elem);
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                 key = t->elem = next_elem[i];
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                 v   = -i;
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             } else {
                 *next = t;
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                 *tp   = NULL;
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                 return NULL;
             }
         }
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         ret = av_tree_insert(&t->child[v >> 31], key, cmp, next);
         if (!ret) {
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             int i              = (v >> 31) ^ !!*next;
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             AVTreeNode **child = &t->child[i];
             t->state += 2 * i - 1;
 
             if (!(t->state & 1)) {
                 if (t->state) {
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                     /* The following code is equivalent to
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                      * if ((*child)->state * 2 == -t->state)
                      *     rotate(child, i ^ 1);
                      * rotate(tp, i);
                      *
                      * with rotate():
                      * static void rotate(AVTreeNode **tp, int i)
                      * {
                      *     AVTreeNode *t= *tp;
                      *
                      *     *tp = t->child[i];
                      *     t->child[i] = t->child[i]->child[i ^ 1];
                      *     (*tp)->child[i ^ 1] = t;
                      *     i = 4 * t->state + 2 * (*tp)->state + 12;
                      *     t->state     = ((0x614586 >> i) & 3) - 1;
                      *     (*tp)->state = ((0x400EEA >> i) & 3) - 1 +
                      *                    ((*tp)->state >> 1);
                      * }
                      * but such a rotate function is both bigger and slower
                      */
                     if ((*child)->state * 2 == -t->state) {
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                         *tp                    = (*child)->child[i ^ 1];
                         (*child)->child[i ^ 1] = (*tp)->child[i];
                         (*tp)->child[i]        = *child;
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                         *child                 = (*tp)->child[i ^ 1];
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                         (*tp)->child[i ^ 1]    = t;
 
                         (*tp)->child[0]->state = -((*tp)->state > 0);
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                         (*tp)->child[1]->state = (*tp)->state < 0;
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                         (*tp)->state           = 0;
                     } else {
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                         *tp                 = *child;
                         *child              = (*child)->child[i ^ 1];
                         (*tp)->child[i ^ 1] = t;
                         if ((*tp)->state)
                             t->state = 0;
                         else
                             t->state >>= 1;
                         (*tp)->state = -t->state;
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                     }
                 }
             }
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             if (!(*tp)->state ^ !!*next)
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                 return key;
         }
         return ret;
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     } else {
         *tp   = *next;
         *next = NULL;
         if (*tp) {
             (*tp)->elem = key;
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             return NULL;
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         } else
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             return key;
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     }
 }
 
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 void av_tree_destroy(AVTreeNode *t)
 {
     if (t) {
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         av_tree_destroy(t->child[0]);
         av_tree_destroy(t->child[1]);
         av_free(t);
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     }
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 }
 
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 void av_tree_enumerate(AVTreeNode *t, void *opaque,
                        int (*cmp)(void *opaque, void *elem),
                        int (*enu)(void *opaque, void *elem))
 {
     if (t) {
         int v = cmp ? cmp(opaque, t->elem) : 0;
         if (v >= 0)
             av_tree_enumerate(t->child[0], opaque, cmp, enu);
         if (v == 0)
             enu(opaque, t->elem);
         if (v <= 0)
             av_tree_enumerate(t->child[1], opaque, cmp, enu);
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     }
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 }