Browse code

Add VDPAU hardware accelerated decoding for H264 which can be used by video players.

Original patch by NVIDIA corporation.

Originally committed as revision 16431 to svn://svn.ffmpeg.org/ffmpeg/trunk

NVIDIA Corporation authored on 2009/01/05 08:55:27
Showing 12 changed files
... ...
@@ -975,6 +975,7 @@ h261_encoder_select="aandct"
975 975
 h263_encoder_select="aandct"
976 976
 h263p_encoder_select="aandct"
977 977
 h264_decoder_select="golomb"
978
+h264_vdpau_decoder_deps="vdpau"
978 979
 imc_decoder_select="fft mdct"
979 980
 jpegls_decoder_select="golomb"
980 981
 jpegls_encoder_select="golomb"
... ...
@@ -100,6 +100,7 @@ OBJS-$(CONFIG_H263_ENCODER)            += mpegvideo_enc.o motion_est.o ratecontr
100 100
 OBJS-$(CONFIG_H263P_ENCODER)           += mpegvideo_enc.o motion_est.o ratecontrol.o h263.o mpeg12data.o mpegvideo.o error_resilience.o
101 101
 OBJS-$(CONFIG_H264_DECODER)            += h264.o h264idct.o h264pred.o h264_parser.o cabac.o mpegvideo.o error_resilience.o
102 102
 OBJS-$(CONFIG_H264_ENCODER)            += h264enc.o h264dspenc.o
103
+OBJS-$(CONFIG_H264_VDPAU_DECODER)      += vdpauvideo.o
103 104
 OBJS-$(CONFIG_HUFFYUV_DECODER)         += huffyuv.o
104 105
 OBJS-$(CONFIG_HUFFYUV_ENCODER)         += huffyuv.o
105 106
 OBJS-$(CONFIG_IDCIN_DECODER)           += idcinvideo.o
... ...
@@ -88,6 +88,7 @@ void avcodec_register_all(void)
88 88
     REGISTER_DECODER (H263I, h263i);
89 89
     REGISTER_ENCODER (H263P, h263p);
90 90
     REGISTER_DECODER (H264, h264);
91
+    REGISTER_DECODER (H264_VDPAU, h264_vdpau);
91 92
     REGISTER_ENCDEC  (HUFFYUV, huffyuv);
92 93
     REGISTER_DECODER (IDCIN, idcin);
93 94
     REGISTER_DECODER (INDEO2, indeo2);
... ...
@@ -191,6 +191,9 @@ enum CodecID {
191 191
     CODEC_ID_TGV,
192 192
     CODEC_ID_TGQ,
193 193
 
194
+    /* "codecs" for HW decoding with VDPAU */
195
+    CODEC_ID_H264_VDPAU= 0x9000,
196
+
194 197
     /* various PCM "codecs" */
195 198
     CODEC_ID_PCM_S16LE= 0x10000,
196 199
     CODEC_ID_PCM_S16BE,
... ...
@@ -527,6 +530,10 @@ typedef struct RcOverride{
527 527
  * This can be used to prevent truncation of the last audio samples.
528 528
  */
529 529
 #define CODEC_CAP_SMALL_LAST_FRAME 0x0040
530
+/**
531
+ * Codec can export data for HW decoding (VDPAU).
532
+ */
533
+#define CODEC_CAP_HWACCEL_VDPAU    0x0080
530 534
 
531 535
 //The following defines may change, don't expect compatibility if you use them.
532 536
 #define MB_TYPE_INTRA4x4   0x0001
... ...
@@ -33,6 +33,7 @@
33 33
 #include "h264_parser.h"
34 34
 #include "golomb.h"
35 35
 #include "rectangle.h"
36
+#include "vdpau_internal.h"
36 37
 
37 38
 #include "cabac.h"
38 39
 #ifdef ARCH_X86
... ...
@@ -2188,6 +2189,8 @@ static av_cold int decode_init(AVCodecContext *avctx){
2188 2188
 
2189 2189
     if(avctx->codec_id == CODEC_ID_SVQ3)
2190 2190
         avctx->pix_fmt= PIX_FMT_YUVJ420P;
2191
+    else if(avctx->codec_id == CODEC_ID_H264_VDPAU)
2192
+        avctx->pix_fmt= PIX_FMT_VDPAU_H264;
2191 2193
     else
2192 2194
         avctx->pix_fmt= PIX_FMT_YUV420P;
2193 2195
 
... ...
@@ -7289,6 +7292,8 @@ static void execute_decode_slices(H264Context *h, int context_count){
7289 7289
     H264Context *hx;
7290 7290
     int i;
7291 7291
 
7292
+    if(avctx->codec_id == CODEC_ID_H264_VDPAU)
7293
+        return;
7292 7294
     if(context_count == 1) {
7293 7295
         decode_slice(avctx, &h);
7294 7296
     } else {
... ...
@@ -7416,8 +7421,14 @@ static int decode_nal_units(H264Context *h, const uint8_t *buf, int buf_size){
7416 7416
                && (avctx->skip_frame < AVDISCARD_NONREF || hx->nal_ref_idc)
7417 7417
                && (avctx->skip_frame < AVDISCARD_BIDIR  || hx->slice_type_nos!=FF_B_TYPE)
7418 7418
                && (avctx->skip_frame < AVDISCARD_NONKEY || hx->slice_type_nos==FF_I_TYPE)
7419
-               && avctx->skip_frame < AVDISCARD_ALL)
7419
+               && avctx->skip_frame < AVDISCARD_ALL){
7420
+                if(ENABLE_H264_VDPAU_DECODER && avctx->codec_id == CODEC_ID_H264_VDPAU){
7421
+                    static const uint8_t start_code[] = {0x00, 0x00, 0x01};
7422
+                    ff_VDPAU_h264_add_data_chunk(h, start_code, sizeof(start_code));
7423
+                    ff_VDPAU_h264_add_data_chunk(h, &buf[buf_index - consumed], consumed );
7424
+                }else
7420 7425
                 context_count++;
7426
+            }
7421 7427
             break;
7422 7428
         case NAL_DPA:
7423 7429
             init_get_bits(&hx->s.gb, ptr, bit_length);
... ...
@@ -7620,6 +7631,9 @@ static int decode_frame(AVCodecContext *avctx,
7620 7620
         h->prev_frame_num_offset= h->frame_num_offset;
7621 7621
         h->prev_frame_num= h->frame_num;
7622 7622
 
7623
+        if (ENABLE_H264_VDPAU_DECODER && avctx->codec_id == CODEC_ID_H264_VDPAU)
7624
+            ff_VDPAU_h264_picture_complete(h);
7625
+
7623 7626
         /*
7624 7627
          * FIXME: Error handling code does not seem to support interlaced
7625 7628
          * when slices span multiple rows
... ...
@@ -7632,7 +7646,7 @@ static int decode_frame(AVCodecContext *avctx,
7632 7632
          * past end by one (callers fault) and resync_mb_y != 0
7633 7633
          * causes problems for the first MB line, too.
7634 7634
          */
7635
-        if (!FIELD_PICTURE)
7635
+        if (!avctx->codec_id == CODEC_ID_H264_VDPAU && !FIELD_PICTURE)
7636 7636
             ff_er_frame_end(s);
7637 7637
 
7638 7638
         MPV_frame_end(s);
... ...
@@ -8005,4 +8019,20 @@ AVCodec h264_decoder = {
8005 8005
     .long_name = NULL_IF_CONFIG_SMALL("H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10"),
8006 8006
 };
8007 8007
 
8008
+#ifdef CONFIG_H264_VDPAU_DECODER
8009
+AVCodec h264_vdpau_decoder = {
8010
+    "h264_vdpau",
8011
+    CODEC_TYPE_VIDEO,
8012
+    CODEC_ID_H264_VDPAU,
8013
+    sizeof(H264Context),
8014
+    decode_init,
8015
+    NULL,
8016
+    decode_end,
8017
+    decode_frame,
8018
+    CODEC_CAP_DR1 | CODEC_CAP_DELAY | CODEC_CAP_HWACCEL_VDPAU,
8019
+    .flush= flush_dpb,
8020
+    .long_name = NULL_IF_CONFIG_SMALL("H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 (VDPAU acceleration)"),
8021
+};
8022
+#endif
8023
+
8008 8024
 #include "svq3.c"
... ...
@@ -161,7 +161,8 @@ static void close(AVCodecParserContext *s)
161 161
 
162 162
 
163 163
 AVCodecParser h264_parser = {
164
-    { CODEC_ID_H264 },
164
+    { CODEC_ID_H264,
165
+      CODEC_ID_H264_VDPAU },
165 166
     sizeof(H264Context),
166 167
     NULL,
167 168
     h264_parse,
... ...
@@ -267,6 +267,9 @@ static const PixFmtInfo pix_fmt_info[PIX_FMT_NB] = {
267 267
     [PIX_FMT_XVMC_MPEG2_IDCT] = {
268 268
         .name = "xvmcidct",
269 269
     },
270
+    [PIX_FMT_VDPAU_H264] = {
271
+        .name = "vdpau_h264",
272
+    },
270 273
     [PIX_FMT_UYYVYY411] = {
271 274
         .name = "uyyvyy411",
272 275
         .nb_channels = 1,
... ...
@@ -957,7 +957,11 @@ void MPV_frame_end(MpegEncContext *s)
957 957
         XVMC_field_end(s);
958 958
     }else
959 959
 #endif
960
-    if(s->unrestricted_mv && s->current_picture.reference && !s->intra_only && !(s->flags&CODEC_FLAG_EMU_EDGE)) {
960
+    if(!(s->avctx->codec->capabilities&CODEC_CAP_HWACCEL_VDPAU)
961
+       && s->unrestricted_mv
962
+       && s->current_picture.reference
963
+       && !s->intra_only
964
+       && !(s->flags&CODEC_FLAG_EMU_EDGE)) {
961 965
             s->dsp.draw_edges(s->current_picture.data[0], s->linesize  , s->h_edge_pos   , s->v_edge_pos   , EDGE_WIDTH  );
962 966
             s->dsp.draw_edges(s->current_picture.data[1], s->uvlinesize, s->h_edge_pos>>1, s->v_edge_pos>>1, EDGE_WIDTH/2);
963 967
             s->dsp.draw_edges(s->current_picture.data[2], s->uvlinesize, s->h_edge_pos>>1, s->v_edge_pos>>1, EDGE_WIDTH/2);
964 968
new file mode 100644
... ...
@@ -0,0 +1,31 @@
0
+/*
1
+ * Video Decode and Presentation API for UNIX (VDPAU) is used for
2
+ * HW decode acceleration for MPEG-1/2, H.264 and VC-1.
3
+ *
4
+ * Copyright (C) 2008 NVIDIA.
5
+ *
6
+ * This file is part of FFmpeg.
7
+ *
8
+ * FFmpeg is free software; you can redistribute it and/or
9
+ * modify it under the terms of the GNU Lesser General Public
10
+ * License as published by the Free Software Foundation; either
11
+ * version 2.1 of the License, or (at your option) any later version.
12
+ *
13
+ * FFmpeg is distributed in the hope that it will be useful,
14
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
15
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
16
+ * Lesser General Public License for more details.
17
+ *
18
+ * You should have received a copy of the GNU Lesser General Public
19
+ * License along with FFmpeg; if not, write to the Free Software
20
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21
+ */
22
+
23
+#ifndef AVCODEC_VDPAU_INTERNAL_H
24
+#define AVCODEC_VDPAU_INTERNAL_H
25
+
26
+void ff_VDPAU_h264_add_data_chunk(H264Context *h, const uint8_t *buf,
27
+                                  int buf_size);
28
+void ff_VDPAU_h264_picture_complete(H264Context *h);
29
+
30
+#endif /* AVCODEC_VDPAU_INTERNAL_H */
0 31
new file mode 100644
... ...
@@ -0,0 +1,86 @@
0
+/*
1
+ * Video Decode and Presentation API for UNIX (VDPAU) is used for
2
+ * HW decode acceleration for MPEG-1/2, H.264 and VC-1.
3
+ *
4
+ * Copyright (C) 2008 NVIDIA.
5
+ *
6
+ * This file is part of FFmpeg.
7
+ *
8
+ * FFmpeg is free software; you can redistribute it and/or
9
+ * modify it under the terms of the GNU Lesser General Public
10
+ * License as published by the Free Software Foundation; either
11
+ * version 2.1 of the License, or (at your option) any later version.
12
+ *
13
+ * FFmpeg is distributed in the hope that it will be useful,
14
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
15
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
16
+ * Lesser General Public License for more details.
17
+ *
18
+ * You should have received a copy of the GNU Lesser General Public
19
+ * License along with FFmpeg; if not, write to the Free Software
20
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21
+ */
22
+
23
+#ifndef AVCODEC_VDPAU_RENDER_H
24
+#define AVCODEC_VDPAU_RENDER_H
25
+
26
+/**
27
+ * \defgroup Decoder VDPAU Decoder and Renderer
28
+ *
29
+ * VDPAU HW acceleration has two modules
30
+ * - VDPAU Decoding
31
+ * - VDPAU Presentation
32
+ *
33
+ * VDPAU decoding module parses all headers using FFmpeg
34
+ * parsing mechanism and uses VDPAU for the actual decoding.
35
+ *
36
+ * As per the current implementation, the actual decoding
37
+ * and rendering (API calls) are done as part of VDPAU
38
+ * presentation (vo_vdpau.c) module.
39
+ *
40
+ * @{
41
+ * \defgroup  VDPAU_Decoding VDPAU Decoding
42
+ * \ingroup Decoder
43
+ * @{
44
+ */
45
+
46
+#include "vdpau/vdpau.h"
47
+#include "vdpau/vdpau_x11.h"
48
+
49
+/**
50
+ * \brief The videoSurface is used for render.
51
+ */
52
+#define FF_VDPAU_STATE_USED_FOR_RENDER 1
53
+
54
+/**
55
+ * \brief The videoSurface is needed for reference/prediction,
56
+ * codec manipulates this.
57
+ */
58
+#define FF_VDPAU_STATE_USED_FOR_REFERENCE 2
59
+
60
+/**
61
+ * \brief This structure is used as a CALL-BACK between the ffmpeg
62
+ * decoder (vd_) and presentation (vo_) module.
63
+ * This is used for defining a video-frame containing surface,
64
+ * picture-parameter, bitstream informations etc which are passed
65
+ * between ffmpeg decoder and its clients.
66
+ */
67
+struct vdpau_render_state
68
+    VdpVideoSurface surface; ///< used as rendered surface, never changed.
69
+
70
+    int state; ///< Holds FF_VDPAU_STATE_* values
71
+
72
+    /** Picture Parameter information for all supported codecs */
73
+    union _VdpPictureInfo {
74
+        VdpPictureInfoH264     h264;
75
+    } info;
76
+
77
+    /** Describe size/location of the compressed video data */
78
+    int bitstreamBuffersAlloced;
79
+    int bitstreamBuffersUsed;
80
+    VdpBitstreamBuffer *bitstreamBuffers;
81
+};
82
+
83
+/* @}*/
84
+
85
+#endif /* AVCODEC_VDPAU_RENDER_H */
0 86
new file mode 100644
... ...
@@ -0,0 +1,183 @@
0
+/*
1
+ * Video Decode and Presentation API for UNIX (VDPAU) is used for
2
+ * HW decode acceleration for MPEG-1/2, H.264 and VC-1.
3
+ *
4
+ * Copyright (c) 2008 NVIDIA.
5
+ *
6
+ * This file is part of FFmpeg.
7
+ *
8
+ * FFmpeg is free software; you can redistribute it and/or
9
+ * modify it under the terms of the GNU Lesser General Public
10
+ * License as published by the Free Software Foundation; either
11
+ * version 2.1 of the License, or (at your option) any later version.
12
+ *
13
+ * FFmpeg is distributed in the hope that it will be useful,
14
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
15
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
16
+ * Lesser General Public License for more details.
17
+ *
18
+ * You should have received a copy of the GNU Lesser General Public
19
+ * License along with FFmpeg; if not, write to the Free Software
20
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21
+ */
22
+
23
+#include <limits.h>
24
+#include "avcodec.h"
25
+#include "h264.h"
26
+
27
+#undef NDEBUG
28
+#include <assert.h>
29
+
30
+#include "vdpau_render.h"
31
+#include "vdpau_internal.h"
32
+
33
+/**
34
+ * \addtogroup VDPAU_Decoding
35
+ *
36
+ * @{
37
+ */
38
+
39
+static void VDPAU_h264_set_reference_frames(H264Context *h)
40
+{
41
+    MpegEncContext * s = &h->s;
42
+    struct vdpau_render_state * render, * render_ref;
43
+    VdpReferenceFrameH264 * rf, * rf2;
44
+    Picture * pic;
45
+    int i, list, pic_frame_idx;
46
+
47
+    render = (struct vdpau_render_state*)s->current_picture_ptr->data[0];
48
+    assert(render);
49
+
50
+    rf = &render->info.h264.referenceFrames[0];
51
+#define H264_RF_COUNT FF_ARRAY_ELEMS(render->info.h264.referenceFrames)
52
+
53
+    for (list = 0; list < 2; ++list) {
54
+        Picture **lp = list ? h->long_ref : h->short_ref;
55
+        int ls = list ? h->long_ref_count : h->short_ref_count;
56
+
57
+        for (i = 0; i < ls; ++i) {
58
+            pic = lp[i];
59
+            if (!pic || !pic->reference)
60
+                continue;
61
+            pic_frame_idx = pic->long_ref ? pic->pic_id : pic->frame_num;
62
+
63
+            render_ref = (struct vdpau_render_state*)pic->data[0];
64
+            assert(render_ref);
65
+
66
+            rf2 = &render->info.h264.referenceFrames[0];
67
+            while (rf2 != rf) {
68
+                if (
69
+                    (rf2->surface == render_ref->surface)
70
+                    && (rf2->is_long_term == pic->long_ref)
71
+                    && (rf2->frame_idx == pic_frame_idx)
72
+                )
73
+                    break;
74
+                ++rf2;
75
+            }
76
+            if (rf2 != rf) {
77
+                rf2->top_is_reference    |= (pic->reference & PICT_TOP_FIELD)    ? VDP_TRUE : VDP_FALSE;
78
+                rf2->bottom_is_reference |= (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE;
79
+                continue;
80
+            }
81
+
82
+            if (rf >= &render->info.h264.referenceFrames[H264_RF_COUNT])
83
+                continue;
84
+
85
+            rf->surface             = render_ref->surface;
86
+            rf->is_long_term        = pic->long_ref;
87
+            rf->top_is_reference    = (pic->reference & PICT_TOP_FIELD)    ? VDP_TRUE : VDP_FALSE;
88
+            rf->bottom_is_reference = (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE;
89
+            rf->field_order_cnt[0]  = pic->field_poc[0];
90
+            rf->field_order_cnt[1]  = pic->field_poc[1];
91
+            rf->frame_idx           = pic_frame_idx;
92
+
93
+            ++rf;
94
+        }
95
+    }
96
+
97
+    for (; rf < &render->info.h264.referenceFrames[H264_RF_COUNT]; ++rf) {
98
+        rf->surface             = VDP_INVALID_HANDLE;
99
+        rf->is_long_term        = 0;
100
+        rf->top_is_reference    = 0;
101
+        rf->bottom_is_reference = 0;
102
+        rf->field_order_cnt[0]  = 0;
103
+        rf->field_order_cnt[1]  = 0;
104
+        rf->frame_idx           = 0;
105
+    }
106
+}
107
+
108
+void ff_VDPAU_h264_add_data_chunk(H264Context *h, const uint8_t *buf, int buf_size)
109
+{
110
+    MpegEncContext * s = &h->s;
111
+    struct vdpau_render_state * render;
112
+
113
+    render = (struct vdpau_render_state*)s->current_picture_ptr->data[0];
114
+    assert(render);
115
+
116
+    if (!render->bitstreamBuffersUsed)
117
+        VDPAU_h264_set_reference_frames(h);
118
+
119
+    render->bitstreamBuffers= av_fast_realloc(
120
+        render->bitstreamBuffers,
121
+        &render->bitstreamBuffersAlloced,
122
+        sizeof(*render->bitstreamBuffers)*(render->bitstreamBuffersUsed + 1)
123
+    );
124
+
125
+    render->bitstreamBuffers[render->bitstreamBuffersUsed].struct_version  = VDP_BITSTREAM_BUFFER_VERSION;
126
+    render->bitstreamBuffers[render->bitstreamBuffersUsed].bitstream       = buf;
127
+    render->bitstreamBuffers[render->bitstreamBuffersUsed].bitstream_bytes = buf_size;
128
+    render->bitstreamBuffersUsed++;
129
+}
130
+
131
+void ff_VDPAU_h264_picture_complete(H264Context *h)
132
+{
133
+    MpegEncContext * s = &h->s;
134
+    struct vdpau_render_state * render;
135
+
136
+    render = (struct vdpau_render_state*)s->current_picture_ptr->data[0];
137
+    assert(render);
138
+
139
+    render->info.h264.slice_count = h->slice_num;
140
+    if (render->info.h264.slice_count < 1)
141
+        return;
142
+
143
+    for (int i = 0; i < 2; ++i) {
144
+        int foc = s->current_picture_ptr->field_poc[i];
145
+        if (foc == INT_MAX)
146
+            foc = 0;
147
+        render->info.h264.field_order_cnt[i] = foc;
148
+    }
149
+
150
+    render->info.h264.is_reference                           = s->current_picture_ptr->reference ? VDP_TRUE : VDP_FALSE;
151
+    render->info.h264.frame_num                              = h->frame_num;
152
+    render->info.h264.field_pic_flag                         = s->picture_structure != PICT_FRAME;
153
+    render->info.h264.bottom_field_flag                      = s->picture_structure == PICT_BOTTOM_FIELD;
154
+    render->info.h264.num_ref_frames                         = h->sps.ref_frame_count;
155
+    render->info.h264.mb_adaptive_frame_field_flag           = h->sps.mb_aff;
156
+    render->info.h264.constrained_intra_pred_flag            = h->pps.constrained_intra_pred;
157
+    render->info.h264.weighted_pred_flag                     = h->pps.weighted_pred;
158
+    render->info.h264.weighted_bipred_idc                    = h->pps.weighted_bipred_idc;
159
+    render->info.h264.frame_mbs_only_flag                    = h->sps.frame_mbs_only_flag;
160
+    render->info.h264.transform_8x8_mode_flag                = h->pps.transform_8x8_mode;
161
+    render->info.h264.chroma_qp_index_offset                 = h->pps.chroma_qp_index_offset[0];
162
+    render->info.h264.second_chroma_qp_index_offset          = h->pps.chroma_qp_index_offset[1];
163
+    render->info.h264.pic_init_qp_minus26                    = h->pps.init_qp - 26;
164
+    render->info.h264.num_ref_idx_l0_active_minus1           = h->pps.ref_count[0] - 1;
165
+    render->info.h264.num_ref_idx_l1_active_minus1           = h->pps.ref_count[1] - 1;
166
+    render->info.h264.log2_max_frame_num_minus4              = h->sps.log2_max_frame_num - 4;
167
+    render->info.h264.pic_order_cnt_type                     = h->sps.poc_type;
168
+    render->info.h264.log2_max_pic_order_cnt_lsb_minus4      = h->sps.log2_max_poc_lsb - 4;
169
+    render->info.h264.delta_pic_order_always_zero_flag       = h->sps.delta_pic_order_always_zero_flag;
170
+    render->info.h264.direct_8x8_inference_flag              = h->sps.direct_8x8_inference_flag;
171
+    render->info.h264.entropy_coding_mode_flag               = h->pps.cabac;
172
+    render->info.h264.pic_order_present_flag                 = h->pps.pic_order_present;
173
+    render->info.h264.deblocking_filter_control_present_flag = h->pps.deblocking_filter_parameters_present;
174
+    render->info.h264.redundant_pic_cnt_present_flag         = h->pps.redundant_pic_cnt_present;
175
+    memcpy(render->info.h264.scaling_lists_4x4, h->pps.scaling_matrix4, sizeof(render->info.h264.scaling_lists_4x4));
176
+    memcpy(render->info.h264.scaling_lists_8x8, h->pps.scaling_matrix8, sizeof(render->info.h264.scaling_lists_8x8));
177
+
178
+    ff_draw_horiz_band(s, 0, s->avctx->height);
179
+    render->bitstreamBuffersUsed = 0;
180
+}
181
+
182
+/* @}*/
... ...
@@ -121,6 +121,7 @@ enum PixelFormat {
121 121
     PIX_FMT_YUV440P,   ///< Planar YUV 4:4:0 (1 Cr & Cb sample per 1x2 Y samples)
122 122
     PIX_FMT_YUVJ440P,  ///< Planar YUV 4:4:0 full scale (jpeg)
123 123
     PIX_FMT_YUVA420P,  ///< Planar YUV 4:2:0, 20bpp, (1 Cr & Cb sample per 2x2 Y & A samples)
124
+    PIX_FMT_VDPAU_H264,///< H264 HW decoding with VDPAU, data[0] contains a vdpau_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers
124 125
     PIX_FMT_NB,        ///< number of pixel formats, DO NOT USE THIS if you want to link with shared libav* because the number of formats might differ between versions
125 126
 };
126 127