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ffplay: return true for pictq_prev_picture if it was successful

Signed-off-by: Marton Balint <cus@passwd.hu>

Marton Balint authored on 2013/02/10 08:29:29
Showing 1 changed files
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@@ -1255,8 +1255,9 @@ static void pictq_next_picture(VideoState *is) {
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     SDL_UnlockMutex(is->pictq_mutex);
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 }
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-static void pictq_prev_picture(VideoState *is) {
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+static int pictq_prev_picture(VideoState *is) {
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     VideoPicture *prevvp;
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+    int ret = 0;
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     /* update queue size and signal for the previous picture */
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     prevvp = &is->pictq[(is->pictq_rindex + VIDEO_PICTURE_QUEUE_SIZE - 1) % VIDEO_PICTURE_QUEUE_SIZE];
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     if (prevvp->allocated && prevvp->serial == is->videoq.serial) {
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@@ -1265,10 +1266,12 @@ static void pictq_prev_picture(VideoState *is) {
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             if (--is->pictq_rindex == -1)
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                 is->pictq_rindex = VIDEO_PICTURE_QUEUE_SIZE - 1;
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             is->pictq_size++;
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+            ret = 1;
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         }
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         SDL_CondSignal(is->pictq_cond);
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         SDL_UnlockMutex(is->pictq_mutex);
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     }
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+    return ret;
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 }
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 static void update_video_pts(VideoState *is, double pts, int64_t pos, int serial) {