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spelling/grammar and whitespace cosmetics

Originally committed as revision 16435 to svn://svn.ffmpeg.org/ffmpeg/trunk

Diego Biurrun authored on 2009/01/05 20:49:15
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 /*
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- * Video Decode and Presentation API for UNIX (VDPAU) is used for
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- * HW decode acceleration for MPEG-1/2, H.264 and VC-1.
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+ * The Video Decode and Presentation API for UNIX (VDPAU) is used for
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+ * hardware-accelerated decoding of MPEG-1/2, H.264 and VC-1.
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  *
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- * Copyright (C) 2008 NVIDIA.
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+ * Copyright (C) 2008 NVIDIA
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  *
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  * This file is part of FFmpeg.
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  *
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 /**
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  * \defgroup Decoder VDPAU Decoder and Renderer
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  *
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- * VDPAU HW acceleration has two modules
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- * - VDPAU Decoding
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- * - VDPAU Presentation
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+ * VDPAU hardware acceleration has two modules
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+ * - VDPAU decoding
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+ * - VDPAU presentation
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  *
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- * VDPAU decoding module parses all headers using FFmpeg
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- * parsing mechanism and uses VDPAU for the actual decoding.
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+ * The VDPAU decoding module parses all headers using FFmpeg
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+ * parsing mechanisms and uses VDPAU for the actual decoding.
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  *
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  * As per the current implementation, the actual decoding
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- * and rendering (API calls) are done as part of VDPAU
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+ * and rendering (API calls) are done as part of the VDPAU
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  * presentation (vo_vdpau.c) module.
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  *
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  * @{
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 #include "vdpau/vdpau.h"
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 #include "vdpau/vdpau_x11.h"
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-/**
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- * \brief The videoSurface is used for render.
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- */
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+/** \brief The videoSurface is used for rendering. */
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 #define FF_VDPAU_STATE_USED_FOR_RENDER 1
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 /**
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- * \brief The videoSurface is needed for reference/prediction,
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- * codec manipulates this.
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+ * \brief The videoSurface is needed for reference/prediction.
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+ * The codec manipulates this.
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  */
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 #define FF_VDPAU_STATE_USED_FOR_REFERENCE 2
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 /**
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- * \brief This structure is used as a CALL-BACK between the ffmpeg
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+ * \brief This structure is used as a callback between the FFmpeg
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  * decoder (vd_) and presentation (vo_) module.
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- * This is used for defining a video-frame containing surface,
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- * picture-parameter, bitstream informations etc which are passed
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- * between ffmpeg decoder and its clients.
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+ * This is used for defining a video frame containing surface,
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+ * picture parameter, bitstream information etc which are passed
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+ * between the FFmpeg decoder and its clients.
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  */
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-struct vdpau_render_state{
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-    VdpVideoSurface surface; ///< used as rendered surface, never changed.
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+struct vdpau_render_state {
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+    VdpVideoSurface surface; ///< Used as rendered surface, never changed.
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-    int state; ///< Holds FF_VDPAU_STATE_* values
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+    int state; ///< Holds FF_VDPAU_STATE_* values.
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-    /** Picture Parameter information for all supported codecs */
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+    /** picture parameter information for all supported codecs */
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     union _VdpPictureInfo {
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         VdpPictureInfoH264     h264;
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     } info;
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-    /** Describe size/location of the compressed video data */
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+    /** Describe size/location of the compressed video data. */
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     int bitstreamBuffersAlloced;
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     int bitstreamBuffersUsed;
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     VdpBitstreamBuffer *bitstreamBuffers;