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Rename AVFilterBufferRefAudioProps.samples_nb to nb_samples.

More consistent with the rest of FFmpeg and sounds more natural to
English speaking people.

Originally committed as revision 26374 to svn://svn.ffmpeg.org/ffmpeg/trunk

Stefano Sabatini authored on 2011/01/16 02:31:34
Showing 4 changed files
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@@ -13,6 +13,9 @@ libavutil:   2009-03-08
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 API changes, most recent first:
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+2011-01-15 - r26374 - lavfi 1.74.0 - AVFilterBufferRefAudioProps
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+  Rename AVFilterBufferRefAudioProps.samples_nb to nb_samples.
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+
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 2011-01-14 - r26330 - lavf 52.93.0 - av_metadata_copy()
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   Add av_metadata_copy() in avformat.h.
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@@ -235,7 +235,7 @@ void ff_dprintf_ref(void *ctx, AVFilterBufferRef *ref, int end)
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     if (ref->audio) {
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         dprintf(ctx, " cl:%"PRId64"d sn:%d s:%d sr:%d p:%d",
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                 ref->audio->channel_layout,
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-                ref->audio->samples_nb,
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+                ref->audio->nb_samples,
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                 ref->audio->size,
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                 ref->audio->sample_rate,
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                 ref->audio->planar);
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@@ -27,8 +27,8 @@
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 #include "libavcore/samplefmt.h"
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 #define LIBAVFILTER_VERSION_MAJOR  1
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-#define LIBAVFILTER_VERSION_MINOR 73
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-#define LIBAVFILTER_VERSION_MICRO  2
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+#define LIBAVFILTER_VERSION_MINOR 74
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+#define LIBAVFILTER_VERSION_MICRO  0
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 #define LIBAVFILTER_VERSION_INT AV_VERSION_INT(LIBAVFILTER_VERSION_MAJOR, \
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                                                LIBAVFILTER_VERSION_MINOR, \
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@@ -99,7 +99,7 @@ typedef struct AVFilterBuffer {
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  */
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 typedef struct AVFilterBufferRefAudioProps {
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     int64_t channel_layout;     ///< channel layout of audio buffer
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-    int samples_nb;             ///< number of audio samples
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+    int nb_samples;             ///< number of audio samples
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     int size;                   ///< audio buffer size
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     uint32_t sample_rate;       ///< audio buffer sample rate
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     int planar;                 ///< audio buffer - planar or packed
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@@ -88,7 +88,7 @@ AVFilterBufferRef *avfilter_default_get_audio_buffer(AVFilterLink *link, int per
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     chans_nb = av_get_channel_layout_nb_channels(channel_layout);
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     per_channel_size = size/chans_nb;
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-    ref->audio->samples_nb = per_channel_size/sample_size;
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+    ref->audio->nb_samples = per_channel_size/sample_size;
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     /* Set the number of bytes to traverse to reach next sample of a particular channel:
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      * For planar, this is simply the sample size.