This is a port of the MPlayer hue filter (libmpcodecs/vf_hue.c) by
Michael Niedermayer.
Signed-off-by: Jérémy Tran <tran.jeremy.av@gmail.com>
Signed-off-by: Stefano Sabatini <stefasab@gmail.com>
... | ... |
@@ -2187,6 +2187,17 @@ a float number which specifies chroma temporal strength, defaults to |
2187 | 2187 |
@var{luma_tmp}*@var{chroma_spatial}/@var{luma_spatial} |
2188 | 2188 |
@end table |
2189 | 2189 |
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2190 |
+@section hue |
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2191 |
+ |
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+Modify the hue and/or the saturation of the input. |
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+ |
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+This filter accepts the optional parameters: @var{hue}:@var{saturation}. |
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2195 |
+ |
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2196 |
+@var{hue} must be a float number that specifies the hue angle as a |
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2197 |
+number of degrees, and defaults to 0.0. |
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2198 |
+@var{saturation} must be a float number that specifies the saturation |
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2199 |
+in the [-10,10] range, and defaults to 1.0. |
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2200 |
+ |
|
2190 | 2201 |
@section idet |
2191 | 2202 |
|
2192 | 2203 |
Interlaceing detect filter. This filter tries to detect if the input is |
... | ... |
@@ -99,6 +99,7 @@ OBJS-$(CONFIG_FREI0R_FILTER) += vf_frei0r.o |
99 | 99 |
OBJS-$(CONFIG_GRADFUN_FILTER) += vf_gradfun.o |
100 | 100 |
OBJS-$(CONFIG_HFLIP_FILTER) += vf_hflip.o |
101 | 101 |
OBJS-$(CONFIG_HQDN3D_FILTER) += vf_hqdn3d.o |
102 |
+OBJS-$(CONFIG_HUE_FILTER) += vf_hue.o |
|
102 | 103 |
OBJS-$(CONFIG_IDET_FILTER) += vf_idet.o |
103 | 104 |
OBJS-$(CONFIG_LUT_FILTER) += vf_lut.o |
104 | 105 |
OBJS-$(CONFIG_LUTRGB_FILTER) += vf_lut.o |
... | ... |
@@ -89,6 +89,7 @@ void avfilter_register_all(void) |
89 | 89 |
REGISTER_FILTER (GRADFUN, gradfun, vf); |
90 | 90 |
REGISTER_FILTER (HFLIP, hflip, vf); |
91 | 91 |
REGISTER_FILTER (HQDN3D, hqdn3d, vf); |
92 |
+ REGISTER_FILTER (HUE, hue, vf); |
|
92 | 93 |
REGISTER_FILTER (IDET, idet, vf); |
93 | 94 |
REGISTER_FILTER (LUT, lut, vf); |
94 | 95 |
REGISTER_FILTER (LUTRGB, lutrgb, vf); |
... | ... |
@@ -29,7 +29,7 @@ |
29 | 29 |
#include "libavutil/avutil.h" |
30 | 30 |
|
31 | 31 |
#define LIBAVFILTER_VERSION_MAJOR 3 |
32 |
-#define LIBAVFILTER_VERSION_MINOR 8 |
|
32 |
+#define LIBAVFILTER_VERSION_MINOR 9 |
|
33 | 33 |
#define LIBAVFILTER_VERSION_MICRO 100 |
34 | 34 |
|
35 | 35 |
#define LIBAVFILTER_VERSION_INT AV_VERSION_INT(LIBAVFILTER_VERSION_MAJOR, \ |
36 | 36 |
new file mode 100644 |
... | ... |
@@ -0,0 +1,202 @@ |
0 |
+/* |
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1 |
+ * Copyright (c) 2003 Michael Niedermayer |
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2 |
+ * Copyright (c) 2012 Jeremy Tran |
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3 |
+ * |
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4 |
+ * This file is part of FFmpeg. |
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+ * |
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+ * FFmpeg is free software; you can redistribute it and/or modify |
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+ * it under the terms of the GNU General Public License as published by |
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+ * the Free Software Foundation; either version 2 of the License, or |
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9 |
+ * (at your option) any later version. |
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10 |
+ * |
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+ * FFmpeg is distributed in the hope that it will be useful, |
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+ * but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
13 |
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
14 |
+ * GNU General Public License for more details. |
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15 |
+ * |
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+ * You should have received a copy of the GNU General Public License along |
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+ * with FFmpeg; if not, write to the Free Software Foundation, Inc., |
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+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. |
|
19 |
+ */ |
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20 |
+ |
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21 |
+/** |
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22 |
+ * @file |
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23 |
+ * Apply a hue/saturation filter to the input video |
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24 |
+ * Ported from MPlayer libmpcodecs/vf_hue.c. |
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25 |
+ */ |
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26 |
+ |
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27 |
+#include "libavutil/imgutils.h" |
|
28 |
+#include "libavutil/pixdesc.h" |
|
29 |
+ |
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30 |
+#include "avfilter.h" |
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31 |
+#include "formats.h" |
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32 |
+#include "internal.h" |
|
33 |
+#include "video.h" |
|
34 |
+ |
|
35 |
+typedef struct { |
|
36 |
+ float hue; |
|
37 |
+ float saturation; |
|
38 |
+ int hsub; |
|
39 |
+ int vsub; |
|
40 |
+ int32_t hue_sin; |
|
41 |
+ int32_t hue_cos; |
|
42 |
+} HueContext; |
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43 |
+ |
|
44 |
+static av_cold int init(AVFilterContext *ctx, const char *args) |
|
45 |
+{ |
|
46 |
+ HueContext *hue = ctx->priv; |
|
47 |
+ float h = 0, s = 1; |
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48 |
+ int n; |
|
49 |
+ char c1 = 0, c2 = 0; |
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50 |
+ |
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51 |
+ if (args) { |
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52 |
+ n = sscanf(args, "%f%c%f%c", &h, &c1, &s, &c2); |
|
53 |
+ if (n != 0 && n != 1 && (n != 3 || c1 != ':')) { |
|
54 |
+ av_log(ctx, AV_LOG_ERROR, |
|
55 |
+ "Invalid syntax for argument '%s': " |
|
56 |
+ "must be in the form 'hue[:saturation]'\n", args); |
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57 |
+ return AVERROR(EINVAL); |
|
58 |
+ } |
|
59 |
+ } |
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60 |
+ |
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61 |
+ if (s < -10 || s > 10) { |
|
62 |
+ av_log(ctx, AV_LOG_ERROR, |
|
63 |
+ "Invalid value for saturation %0.1f: " |
|
64 |
+ "must be included between range -10 and +10\n", s); |
|
65 |
+ return AVERROR(EINVAL); |
|
66 |
+ } |
|
67 |
+ |
|
68 |
+ /* Convert angle from degree to radian */ |
|
69 |
+ hue->hue = h * M_PI / 180; |
|
70 |
+ hue->saturation = s; |
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71 |
+ |
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72 |
+ return 0; |
|
73 |
+} |
|
74 |
+ |
|
75 |
+static int query_formats(AVFilterContext *ctx) |
|
76 |
+{ |
|
77 |
+ static const enum PixelFormat pix_fmts[] = { |
|
78 |
+ PIX_FMT_YUV444P, PIX_FMT_YUV422P, |
|
79 |
+ PIX_FMT_YUV420P, PIX_FMT_YUV411P, |
|
80 |
+ PIX_FMT_YUV410P, PIX_FMT_YUV440P, |
|
81 |
+ PIX_FMT_YUVA420P, |
|
82 |
+ PIX_FMT_NONE |
|
83 |
+ }; |
|
84 |
+ |
|
85 |
+ ff_set_common_formats(ctx, ff_make_format_list(pix_fmts)); |
|
86 |
+ |
|
87 |
+ return 0; |
|
88 |
+} |
|
89 |
+ |
|
90 |
+static int config_props(AVFilterLink *inlink) |
|
91 |
+{ |
|
92 |
+ HueContext *hue = inlink->dst->priv; |
|
93 |
+ const AVPixFmtDescriptor *desc = &av_pix_fmt_descriptors[inlink->format]; |
|
94 |
+ |
|
95 |
+ hue->hsub = desc->log2_chroma_w; |
|
96 |
+ hue->vsub = desc->log2_chroma_h; |
|
97 |
+ /* |
|
98 |
+ * Scale the value to the norm of the resulting (U,V) vector, that is |
|
99 |
+ * the saturation. |
|
100 |
+ * This will be useful in the process_chrominance function. |
|
101 |
+ */ |
|
102 |
+ hue->hue_sin = rint(sin(hue->hue) * (1 << 16) * hue->saturation); |
|
103 |
+ hue->hue_cos = rint(cos(hue->hue) * (1 << 16) * hue->saturation); |
|
104 |
+ |
|
105 |
+ return 0; |
|
106 |
+} |
|
107 |
+ |
|
108 |
+static void process_chrominance(uint8_t *udst, uint8_t *vdst, const int dst_linesize, |
|
109 |
+ uint8_t *usrc, uint8_t *vsrc, const int src_linesize, |
|
110 |
+ int w, int h, |
|
111 |
+ const int32_t c, const int32_t s) |
|
112 |
+{ |
|
113 |
+ int32_t u, v, new_u, new_v; |
|
114 |
+ int i; |
|
115 |
+ |
|
116 |
+ /* |
|
117 |
+ * If we consider U and V as the components of a 2D vector then its angle |
|
118 |
+ * is the hue and the norm is the saturation |
|
119 |
+ */ |
|
120 |
+ while (h--) { |
|
121 |
+ for (i = 0; i < w; i++) { |
|
122 |
+ /* Normalize the components from range [16;140] to [-112;112] */ |
|
123 |
+ u = usrc[i] - 128; |
|
124 |
+ v = vsrc[i] - 128; |
|
125 |
+ /* |
|
126 |
+ * Apply the rotation of the vector : (c * u) - (s * v) |
|
127 |
+ * (s * u) + (c * v) |
|
128 |
+ * De-normalize the components (without forgetting to scale 128 |
|
129 |
+ * by << 16) |
|
130 |
+ * Finally scale back the result by >> 16 |
|
131 |
+ */ |
|
132 |
+ new_u = ((c * u) - (s * v) + (1 << 15) + (128 << 16)) >> 16; |
|
133 |
+ new_v = ((s * u) + (c * v) + (1 << 15) + (128 << 16)) >> 16; |
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134 |
+ |
|
135 |
+ /* Prevent a potential overflow */ |
|
136 |
+ udst[i] = av_clip_uint8_c(new_u); |
|
137 |
+ vdst[i] = av_clip_uint8_c(new_v); |
|
138 |
+ } |
|
139 |
+ |
|
140 |
+ usrc += src_linesize; |
|
141 |
+ vsrc += src_linesize; |
|
142 |
+ udst += dst_linesize; |
|
143 |
+ vdst += dst_linesize; |
|
144 |
+ } |
|
145 |
+} |
|
146 |
+ |
|
147 |
+static int draw_slice(AVFilterLink *inlink, int y, int h, int slice_dir) |
|
148 |
+{ |
|
149 |
+ HueContext *hue = inlink->dst->priv; |
|
150 |
+ AVFilterBufferRef *inpic = inlink->cur_buf; |
|
151 |
+ AVFilterBufferRef *outpic = inlink->dst->outputs[0]->out_buf; |
|
152 |
+ uint8_t *inrow[3], *outrow[3]; // 0 : Y, 1 : U, 2 : V |
|
153 |
+ int plane; |
|
154 |
+ |
|
155 |
+ inrow[0] = inpic->data[0] + y * inpic->linesize[0]; |
|
156 |
+ outrow[0] = outpic->data[0] + y * outpic->linesize[0]; |
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157 |
+ |
|
158 |
+ for (plane = 1; plane < 3; plane++) { |
|
159 |
+ inrow[plane] = inpic->data[plane] + (y >> hue->vsub) * inpic->linesize[plane]; |
|
160 |
+ outrow[plane] = outpic->data[plane] + (y >> hue->vsub) * outpic->linesize[plane]; |
|
161 |
+ } |
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162 |
+ |
|
163 |
+ av_image_copy_plane(outrow[0], outpic->linesize[0], |
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164 |
+ inrow[0], inpic->linesize[0], |
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165 |
+ inlink->w, inlink->h); |
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166 |
+ |
|
167 |
+ process_chrominance(outrow[1], outrow[2], outpic->linesize[1], |
|
168 |
+ inrow[1], inrow[2], inpic->linesize[1], |
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169 |
+ inlink->w >> hue->hsub, inlink->h >> hue->vsub, |
|
170 |
+ hue->hue_cos, hue->hue_sin); |
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171 |
+ |
|
172 |
+ return ff_draw_slice(inlink->dst->outputs[0], y, h, slice_dir); |
|
173 |
+} |
|
174 |
+ |
|
175 |
+AVFilter avfilter_vf_hue = { |
|
176 |
+ .name = "hue", |
|
177 |
+ .description = NULL_IF_CONFIG_SMALL("Adjust the hue and saturation of the input video."), |
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178 |
+ |
|
179 |
+ .priv_size = sizeof(HueContext), |
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180 |
+ |
|
181 |
+ .init = init, |
|
182 |
+ .query_formats = query_formats, |
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183 |
+ |
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184 |
+ .inputs = (const AVFilterPad[]) { |
|
185 |
+ { |
|
186 |
+ .name = "default", |
|
187 |
+ .type = AVMEDIA_TYPE_VIDEO, |
|
188 |
+ .draw_slice = draw_slice, |
|
189 |
+ .config_props = config_props, |
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190 |
+ .min_perms = AV_PERM_READ, |
|
191 |
+ }, |
|
192 |
+ { .name = NULL } |
|
193 |
+ }, |
|
194 |
+ .outputs = (const AVFilterPad[]) { |
|
195 |
+ { |
|
196 |
+ .name = "default", |
|
197 |
+ .type = AVMEDIA_TYPE_VIDEO, |
|
198 |
+ }, |
|
199 |
+ { .name = NULL } |
|
200 |
+ } |
|
201 |
+}; |