@chapter Filtergraph description @c man begin FILTERGRAPH DESCRIPTION A filtergraph is a directed graph of connected filters. It can contain cycles, and there can be multiple links between a pair of filters. Each link has one input pad on one side connecting it to one filter from which it takes its input, and one output pad on the other side connecting it to the one filter accepting its output. Each filter in a filtergraph is an instance of a filter class registered in the application, which defines the features and the number of input and output pads of the filter. A filter with no input pads is called a "source", a filter with no output pads is called a "sink". @section Filtergraph syntax A filtergraph can be represented using a textual representation, which is recognized by the @code{-vf} option of the ff* tools, and by the @code{avfilter_graph_parse()} function defined in @file{libavfilter/avfiltergraph.h}. A filterchain consists of a sequence of connected filters, each one connected to the previous one in the sequence. A filterchain is represented by a list of ","-separated filter descriptions. A filtergraph consists of a sequence of filterchains. A sequence of filterchains is represented by a list of ";"-separated filterchain descriptions. A filter is represented by a string of the form: [@var{in_link_1}]...[@var{in_link_N}]@var{filter_name}=@var{arguments}[@var{out_link_1}]...[@var{out_link_M}] @var{filter_name} is the name of the filter class of which the described filter is an instance of, and has to be the name of one of the filter classes registered in the program. The name of the filter class is optionally followed by a string "=@var{arguments}". @var{arguments} is a string which contains the parameters used to initialize the filter instance, and are described in the filter descriptions below. The list of arguments can be quoted using the character "'" as initial and ending mark, and the character '\' for escaping the characters within the quoted text; otherwise the argument string is considered terminated when the next special character (belonging to the set "[]=;,") is encountered. The name and arguments of the filter are optionally preceded and followed by a list of link labels. A link label allows to name a link and associate it to a filter output or input pad. The preceding labels @var{in_link_1} ... @var{in_link_N}, are associated to the filter input pads, the following labels @var{out_link_1} ... @var{out_link_M}, are associated to the output pads. When two link labels with the same name are found in the filtergraph, a link between the corresponding input and output pad is created. If an output pad is not labelled, it is linked by default to the first unlabelled input pad of the next filter in the filterchain. For example in the filterchain: @example nullsrc, split[L1], [L2]overlay, nullsink @end example the split filter instance has two output pads, and the overlay filter instance two input pads. The first output pad of split is labelled "L1", the first input pad of overlay is labelled "L2", and the second output pad of split is linked to the second input pad of overlay, which are both unlabelled. In a complete filterchain all the unlabelled filter input and output pads must be connected. A filtergraph is considered valid if all the filter input and output pads of all the filterchains are connected. Follows a BNF description for the filtergraph syntax: @example @var{NAME} ::= sequence of alphanumeric characters and '_' @var{LINKLABEL} ::= "[" @var{NAME} "]" @var{LINKLABELS} ::= @var{LINKLABEL} [@var{LINKLABELS}] @var{FILTER_ARGUMENTS} ::= sequence of chars (eventually quoted) @var{FILTER} ::= [@var{LINKLABELS}] @var{NAME} ["=" @var{FILTER_ARGUMENTS}] [@var{LINKLABELS}] @var{FILTERCHAIN} ::= @var{FILTER} [,@var{FILTERCHAIN}] @var{FILTERGRAPH} ::= @var{FILTERCHAIN} [;@var{FILTERGRAPH}] @end example @c man end FILTERGRAPH DESCRIPTION @chapter Audio Filters @c man begin AUDIO FILTERS When you configure your FFmpeg build, you can disable any of the existing filters using @code{--disable-filters}. The configure output will show the audio filters included in your build. Below is a description of the currently available audio filters. @section aconvert Convert the input audio format to the specified formats. The filter accepts a string of the form: "@var{sample_format}:@var{channel_layout}:@var{packing_format}". @var{sample_format} specifies the sample format, and can be a string or the corresponding numeric value defined in @file{libavutil/samplefmt.h}. @var{channel_layout} specifies the channel layout, and can be a string or the corresponding number value defined in @file{libavutil/audioconvert.h}. @var{packing_format} specifies the type of packing in output, can be one of "planar" or "packed", or the corresponding numeric values "0" or "1". The special parameter "auto", signifies that the filter will automatically select the output format depending on the output filter. Some examples follow. @itemize @item Convert input to unsigned 8-bit, stereo, packed: @example aconvert=u8:stereo:packed @end example @item Convert input to unsigned 8-bit, automatically select out channel layout and packing format: @example aconvert=u8:auto:auto @end example @end itemize @section aformat Convert the input audio to one of the specified formats. The framework will negotiate the most appropriate format to minimize conversions. The filter accepts three lists of formats, separated by ":", in the form: "@var{sample_formats}:@var{channel_layouts}:@var{packing_formats}". Elements in each list are separated by "," which has to be escaped in the filtergraph specification. The special parameter "all", in place of a list of elements, signifies all supported formats. Some examples follow: @example aformat=u8\\,s16:mono:packed aformat=s16:mono\\,stereo:all @end example @section amerge Merge two audio streams into a single multi-channel stream. This filter does not need any argument. If the channel layouts of the inputs are disjoint, and therefore compatible, the channel layout of the output will be set accordingly and the channels will be reordered as necessary. If the channel layouts of the inputs are not disjoint, the output will have all the channels of the first input then all the channels of the second input, in that order, and the channel layout of the output will be the default value corresponding to the total number of channels. For example, if the first input is in 2.1 (FL+FR+LF) and the second input is FC+BL+BR, then the output will be in 5.1, with the channels in the following order: a1, a2, b1, a3, b2, b3 (a1 is the first channel of the first input, b1 is the first channel of the second input). On the other hand, if both input are in stereo, the output channels will be in the default order: a1, a2, b1, b2, and the channel layout will be arbitrarily set to 4.0, which may or may not be the expected value. Both inputs must have the same sample rate, format and packing. If inputs do not have the same duration, the output will stop with the shortest. Example: merge two mono files into a stereo stream: @example amovie=left.wav [l] ; amovie=right.mp3 [r] ; [l] [r] amerge @end example @section anull Pass the audio source unchanged to the output. @section aresample Resample the input audio to the specified sample rate. The filter accepts exactly one parameter, the output sample rate. If not specified then the filter will automatically convert between its input and output sample rates. For example, to resample the input audio to 44100Hz: @example aresample=44100 @end example @section ashowinfo Show a line containing various information for each input audio frame. The input audio is not modified. The shown line contains a sequence of key/value pairs of the form @var{key}:@var{value}. A description of each shown parameter follows: @table @option @item n sequential number of the input frame, starting from 0 @item pts presentation TimeStamp of the input frame, expressed as a number of time base units. The time base unit depends on the filter input pad, and is usually 1/@var{sample_rate}. @item pts_time presentation TimeStamp of the input frame, expressed as a number of seconds @item pos position of the frame in the input stream, -1 if this information in unavailable and/or meaningless (for example in case of synthetic audio) @item fmt sample format name @item chlayout channel layout description @item nb_samples number of samples (per each channel) contained in the filtered frame @item rate sample rate for the audio frame @item planar if the packing format is planar, 0 if packed @item checksum Adler-32 checksum (printed in hexadecimal) of all the planes of the input frame @item plane_checksum Adler-32 checksum (printed in hexadecimal) for each input frame plane, expressed in the form "[@var{c0} @var{c1} @var{c2} @var{c3} @var{c4} @var{c5} @var{c6} @var{c7}]" @end table @section asplit Pass on the input audio to two outputs. Both outputs are identical to the input audio. For example: @example [in] asplit[out0], showaudio[out1] @end example will create two separate outputs from the same input, one cropped and one padded. @section astreamsync Forward two audio streams and control the order the buffers are forwarded. The argument to the filter is an expression deciding which stream should be forwarded next: if the result is negative, the first stream is forwarded; if the result is positive or zero, the second stream is forwarded. It can use the following variables: @table @var @item b1 b2 number of buffers forwarded so far on each stream @item s1 s2 number of samples forwarded so far on each stream @item t1 t2 current timestamp of each stream @end table The default value is @code{t1-t2}, which means to always forward the stream that has a smaller timestamp. Example: stress-test @code{amerge} by randomly sending buffers on the wrong input, while avoiding too much of a desynchronization: @example amovie=file.ogg [a] ; amovie=file.mp3 [b] ; [a] [b] astreamsync=(2*random(1))-1+tanh(5*(t1-t2)) [a2] [b2] ; [a2] [b2] amerge @end example @section earwax Make audio easier to listen to on headphones. This filter adds `cues' to 44.1kHz stereo (i.e. audio CD format) audio so that when listened to on headphones the stereo image is moved from inside your head (standard for headphones) to outside and in front of the listener (standard for speakers). Ported from SoX. @section pan Mix channels with specific gain levels. The filter accepts the output channel layout followed by a set of channels definitions. This filter is also designed to remap efficiently the channels of an audio stream. The filter accepts parameters of the form: "@var{l}:@var{outdef}:@var{outdef}:..." @table @option @item l output channel layout or number of channels @item outdef output channel specification, of the form: "@var{out_name}=[@var{gain}*]@var{in_name}[+[@var{gain}*]@var{in_name}...]" @item out_name output channel to define, either a channel name (FL, FR, etc.) or a channel number (c0, c1, etc.) @item gain multiplicative coefficient for the channel, 1 leaving the volume unchanged @item in_name input channel to use, see out_name for details; it is not possible to mix named and numbered input channels @end table If the `=' in a channel specification is replaced by `<', then the gains for that specification will be renormalized so that the total is 1, thus avoiding clipping noise. @subsection Mixing examples For example, if you want to down-mix from stereo to mono, but with a bigger factor for the left channel: @example pan=1:c0=0.9*c0+0.1*c1 @end example A customized down-mix to stereo that works automatically for 3-, 4-, 5- and 7-channels surround: @example pan=stereo: FL < FL + 0.5*FC + 0.6*BL + 0.6*SL : FR < FR + 0.5*FC + 0.6*BR + 0.6*SR @end example Note that @command{ffmpeg} integrates a default down-mix (and up-mix) system that should be preferred (see "-ac" option) unless you have very specific needs. @subsection Remapping examples The channel remapping will be effective if, and only if: @itemize @item gain coefficients are zeroes or ones, @item only one input per channel output, @item the number of output channels is supported by libswresample (16 at the moment) @c if SWR_CH_MAX changes, fix the line above. @end itemize If all these conditions are satisfied, the filter will notify the user ("Pure channel mapping detected"), and use an optimized and lossless method to do the remapping. For example, if you have a 5.1 source and want a stereo audio stream by dropping the extra channels: @example pan="stereo: c0=FL : c1=FR" @end example Given the same source, you can also switch front left and front right channels and keep the input channel layout: @example pan="5.1: c0=c1 : c1=c0 : c2=c2 : c3=c3 : c4=c4 : c5=c5" @end example If the input is a stereo audio stream, you can mute the front left channel (and still keep the stereo channel layout) with: @example pan="stereo:c1=c1" @end example Still with a stereo audio stream input, you can copy the right channel in both front left and right: @example pan="stereo: c0=FR : c1=FR" @end example @section silencedetect Detect silence in an audio stream. This filter logs a message when it detects that the input audio volume is less or equal to a noise tolerance value for a duration greater or equal to the minimum detected noise duration. The printed times and duration are expressed in seconds. @table @option @item duration, d Set silence duration until notification (default is 2 seconds). @item noise, n Set noise tolerance. Can be specified in dB (in case "dB" is appended to the specified value) or amplitude ratio. Default is -60dB, or 0.001. @end table Detect 5 seconds of silence with -50dB noise tolerance: @example silencedetect=n=-50dB:d=5 @end example Complete example with @command{ffmpeg} to detect silence with 0.0001 noise tolerance in @file{silence.mp3}: @example ffmpeg -f lavfi -i amovie=silence.mp3,silencedetect=noise=0.0001 -f null - @end example @section volume Adjust the input audio volume. The filter accepts exactly one parameter @var{vol}, which expresses how the audio volume will be increased or decreased. Output values are clipped to the maximum value. If @var{vol} is expressed as a decimal number, the output audio volume is given by the relation: @example @var{output_volume} = @var{vol} * @var{input_volume} @end example If @var{vol} is expressed as a decimal number followed by the string "dB", the value represents the requested change in decibels of the input audio power, and the output audio volume is given by the relation: @example @var{output_volume} = 10^(@var{vol}/20) * @var{input_volume} @end example Otherwise @var{vol} is considered an expression and its evaluated value is used for computing the output audio volume according to the first relation. Default value for @var{vol} is 1.0. @subsection Examples @itemize @item Half the input audio volume: @example volume=0.5 @end example The above example is equivalent to: @example volume=1/2 @end example @item Decrease input audio power by 12 decibels: @example volume=-12dB @end example @end itemize @c man end AUDIO FILTERS @chapter Audio Sources @c man begin AUDIO SOURCES Below is a description of the currently available audio sources. @section abuffer Buffer audio frames, and make them available to the filter chain. This source is mainly intended for a programmatic use, in particular through the interface defined in @file{libavfilter/asrc_abuffer.h}. It accepts the following mandatory parameters: @var{sample_rate}:@var{sample_fmt}:@var{channel_layout}:@var{packing} @table @option @item sample_rate The sample rate of the incoming audio buffers. @item sample_fmt The sample format of the incoming audio buffers. Either a sample format name or its corresponging integer representation from the enum AVSampleFormat in @file{libavutil/samplefmt.h} @item channel_layout The channel layout of the incoming audio buffers. Either a channel layout name from channel_layout_map in @file{libavutil/audioconvert.c} or its corresponding integer representation from the AV_CH_LAYOUT_* macros in @file{libavutil/audioconvert.h} @item packing Either "packed" or "planar", or their integer representation: 0 or 1 respectively. @end table For example: @example abuffer=44100:s16:stereo:planar @end example will instruct the source to accept planar 16bit signed stereo at 44100Hz. Since the sample format with name "s16" corresponds to the number 1 and the "stereo" channel layout corresponds to the value 3, this is equivalent to: @example abuffer=44100:1:3:1 @end example @section aevalsrc Generate an audio signal specified by an expression. This source accepts in input one or more expressions (one for each channel), which are evaluated and used to generate a corresponding audio signal. It accepts the syntax: @var{exprs}[::@var{options}]. @var{exprs} is a list of expressions separated by ":", one for each separate channel. The output channel layout depends on the number of provided expressions, up to 8 channels are supported. @var{options} is an optional sequence of @var{key}=@var{value} pairs, separated by ":". The description of the accepted options follows. @table @option @item duration, d Set the minimum duration of the sourced audio. See the function @code{av_parse_time()} for the accepted format. Note that the resulting duration may be greater than the specified duration, as the generated audio is always cut at the end of a complete frame. If not specified, or the expressed duration is negative, the audio is supposed to be generated forever. @item nb_samples, n Set the number of samples per channel per each output frame, default to 1024. @item sample_rate, s Specify the sample rate, default to 44100. @end table Each expression in @var{exprs} can contain the following constants: @table @option @item n number of the evaluated sample, starting from 0 @item t time of the evaluated sample expressed in seconds, starting from 0 @item s sample rate @end table @subsection Examples @itemize @item Generate silence: @example aevalsrc=0 @end example @item Generate a sin signal with frequency of 440 Hz, set sample rate to 8000 Hz: @example aevalsrc="sin(440*2*PI*t)::s=8000" @end example @item Generate white noise: @example aevalsrc="-2+random(0)" @end example @item Generate an amplitude modulated signal: @example aevalsrc="sin(10*2*PI*t)*sin(880*2*PI*t)" @end example @item Generate 2.5 Hz binaural beats on a 360 Hz carrier: @example aevalsrc="0.1*sin(2*PI*(360-2.5/2)*t) : 0.1*sin(2*PI*(360+2.5/2)*t)" @end example @end itemize @section amovie Read an audio stream from a movie container. It accepts the syntax: @var{movie_name}[:@var{options}] where @var{movie_name} is the name of the resource to read (not necessarily a file but also a device or a stream accessed through some protocol), and @var{options} is an optional sequence of @var{key}=@var{value} pairs, separated by ":". The description of the accepted options follows. @table @option @item format_name, f Specify the format assumed for the movie to read, and can be either the name of a container or an input device. If not specified the format is guessed from @var{movie_name} or by probing. @item seek_point, sp Specify the seek point in seconds, the frames will be output starting from this seek point, the parameter is evaluated with @code{av_strtod} so the numerical value may be suffixed by an IS postfix. Default value is "0". @item stream_index, si Specify the index of the audio stream to read. If the value is -1, the best suited audio stream will be automatically selected. Default value is "-1". @end table @section anullsrc Null audio source, return unprocessed audio frames. It is mainly useful as a template and to be employed in analysis / debugging tools, or as the source for filters which ignore the input data (for example the sox synth filter). It accepts an optional sequence of @var{key}=@var{value} pairs, separated by ":". The description of the accepted options follows. @table @option @item sample_rate, s Specify the sample rate, and defaults to 44100. @item channel_layout, cl Specify the channel layout, and can be either an integer or a string representing a channel layout. The default value of @var{channel_layout} is "stereo". Check the channel_layout_map definition in @file{libavcodec/audioconvert.c} for the mapping between strings and channel layout values. @item nb_samples, n Set the number of samples per requested frames. @end table Follow some examples: @example # set the sample rate to 48000 Hz and the channel layout to AV_CH_LAYOUT_MONO. anullsrc=r=48000:cl=4 # same as anullsrc=r=48000:cl=mono @end example @c man end AUDIO SOURCES @chapter Audio Sinks @c man begin AUDIO SINKS Below is a description of the currently available audio sinks. @section abuffersink Buffer audio frames, and make them available to the end of filter chain. This sink is mainly intended for programmatic use, in particular through the interface defined in @file{libavfilter/buffersink.h}. It requires a pointer to an AVABufferSinkContext structure, which defines the incoming buffers' formats, to be passed as the opaque parameter to @code{avfilter_init_filter} for initialization. @section anullsink Null audio sink, do absolutely nothing with the input audio. It is mainly useful as a template and to be employed in analysis / debugging tools. @c man end AUDIO SINKS @chapter Video Filters @c man begin VIDEO FILTERS When you configure your FFmpeg build, you can disable any of the existing filters using @code{--disable-filters}. The configure output will show the video filters included in your build. Below is a description of the currently available video filters. @section ass Draw ASS (Advanced Substation Alpha) subtitles on top of input video using the libass library. To enable compilation of this filter you need to configure FFmpeg with @code{--enable-libass}. This filter accepts in input the name of the ass file to render. For example, to render the file @file{sub.ass} on top of the input video, use the command: @example ass=sub.ass @end example @section blackframe Detect frames that are (almost) completely black. Can be useful to detect chapter transitions or commercials. Output lines consist of the frame number of the detected frame, the percentage of blackness, the position in the file if known or -1 and the timestamp in seconds. In order to display the output lines, you need to set the loglevel at least to the AV_LOG_INFO value. The filter accepts the syntax: @example blackframe[=@var{amount}:[@var{threshold}]] @end example @var{amount} is the percentage of the pixels that have to be below the threshold, and defaults to 98. @var{threshold} is the threshold below which a pixel value is considered black, and defaults to 32. @section boxblur Apply boxblur algorithm to the input video. This filter accepts the parameters: @var{luma_radius}:@var{luma_power}:@var{chroma_radius}:@var{chroma_power}:@var{alpha_radius}:@var{alpha_power} Chroma and alpha parameters are optional, if not specified they default to the corresponding values set for @var{luma_radius} and @var{luma_power}. @var{luma_radius}, @var{chroma_radius}, and @var{alpha_radius} represent the radius in pixels of the box used for blurring the corresponding input plane. They are expressions, and can contain the following constants: @table @option @item w, h the input width and height in pixels @item cw, ch the input chroma image width and height in pixels @item hsub, vsub horizontal and vertical chroma subsample values. For example for the pixel format "yuv422p" @var{hsub} is 2 and @var{vsub} is 1. @end table The radius must be a non-negative number, and must not be greater than the value of the expression @code{min(w,h)/2} for the luma and alpha planes, and of @code{min(cw,ch)/2} for the chroma planes. @var{luma_power}, @var{chroma_power}, and @var{alpha_power} represent how many times the boxblur filter is applied to the corresponding plane. Some examples follow: @itemize @item Apply a boxblur filter with luma, chroma, and alpha radius set to 2: @example boxblur=2:1 @end example @item Set luma radius to 2, alpha and chroma radius to 0 @example boxblur=2:1:0:0:0:0 @end example @item Set luma and chroma radius to a fraction of the video dimension @example boxblur=min(h\,w)/10:1:min(cw\,ch)/10:1 @end example @end itemize @section copy Copy the input source unchanged to the output. Mainly useful for testing purposes. @section crop Crop the input video to @var{out_w}:@var{out_h}:@var{x}:@var{y}. The parameters are expressions containing the following constants: @table @option @item x, y the computed values for @var{x} and @var{y}. They are evaluated for each new frame. @item in_w, in_h the input width and height @item iw, ih same as @var{in_w} and @var{in_h} @item out_w, out_h the output (cropped) width and height @item ow, oh same as @var{out_w} and @var{out_h} @item a same as @var{iw} / @var{ih} @item sar input sample aspect ratio @item dar input display aspect ratio, it is the same as (@var{iw} / @var{ih}) * @var{sar} @item hsub, vsub horizontal and vertical chroma subsample values. For example for the pixel format "yuv422p" @var{hsub} is 2 and @var{vsub} is 1. @item n the number of input frame, starting from 0 @item pos the position in the file of the input frame, NAN if unknown @item t timestamp expressed in seconds, NAN if the input timestamp is unknown @end table The @var{out_w} and @var{out_h} parameters specify the expressions for the width and height of the output (cropped) video. They are evaluated just at the configuration of the filter. The default value of @var{out_w} is "in_w", and the default value of @var{out_h} is "in_h". The expression for @var{out_w} may depend on the value of @var{out_h}, and the expression for @var{out_h} may depend on @var{out_w}, but they cannot depend on @var{x} and @var{y}, as @var{x} and @var{y} are evaluated after @var{out_w} and @var{out_h}. The @var{x} and @var{y} parameters specify the expressions for the position of the top-left corner of the output (non-cropped) area. They are evaluated for each frame. If the evaluated value is not valid, it is approximated to the nearest valid value. The default value of @var{x} is "(in_w-out_w)/2", and the default value for @var{y} is "(in_h-out_h)/2", which set the cropped area at the center of the input image. The expression for @var{x} may depend on @var{y}, and the expression for @var{y} may depend on @var{x}. Follow some examples: @example # crop the central input area with size 100x100 crop=100:100 # crop the central input area with size 2/3 of the input video "crop=2/3*in_w:2/3*in_h" # crop the input video central square crop=in_h # delimit the rectangle with the top-left corner placed at position # 100:100 and the right-bottom corner corresponding to the right-bottom # corner of the input image. crop=in_w-100:in_h-100:100:100 # crop 10 pixels from the left and right borders, and 20 pixels from # the top and bottom borders "crop=in_w-2*10:in_h-2*20" # keep only the bottom right quarter of the input image "crop=in_w/2:in_h/2:in_w/2:in_h/2" # crop height for getting Greek harmony "crop=in_w:1/PHI*in_w" # trembling effect "crop=in_w/2:in_h/2:(in_w-out_w)/2+((in_w-out_w)/2)*sin(n/10):(in_h-out_h)/2 +((in_h-out_h)/2)*sin(n/7)" # erratic camera effect depending on timestamp "crop=in_w/2:in_h/2:(in_w-out_w)/2+((in_w-out_w)/2)*sin(t*10):(in_h-out_h)/2 +((in_h-out_h)/2)*sin(t*13)" # set x depending on the value of y "crop=in_w/2:in_h/2:y:10+10*sin(n/10)" @end example @section cropdetect Auto-detect crop size. Calculate necessary cropping parameters and prints the recommended parameters through the logging system. The detected dimensions correspond to the non-black area of the input video. It accepts the syntax: @example cropdetect[=@var{limit}[:@var{round}[:@var{reset}]]] @end example @table @option @item limit Threshold, which can be optionally specified from nothing (0) to everything (255), defaults to 24. @item round Value which the width/height should be divisible by, defaults to 16. The offset is automatically adjusted to center the video. Use 2 to get only even dimensions (needed for 4:2:2 video). 16 is best when encoding to most video codecs. @item reset Counter that determines after how many frames cropdetect will reset the previously detected largest video area and start over to detect the current optimal crop area. Defaults to 0. This can be useful when channel logos distort the video area. 0 indicates never reset and return the largest area encountered during playback. @end table @section delogo Suppress a TV station logo by a simple interpolation of the surrounding pixels. Just set a rectangle covering the logo and watch it disappear (and sometimes something even uglier appear - your mileage may vary). The filter accepts parameters as a string of the form "@var{x}:@var{y}:@var{w}:@var{h}:@var{band}", or as a list of @var{key}=@var{value} pairs, separated by ":". The description of the accepted parameters follows. @table @option @item x, y Specify the top left corner coordinates of the logo. They must be specified. @item w, h Specify the width and height of the logo to clear. They must be specified. @item band, t Specify the thickness of the fuzzy edge of the rectangle (added to @var{w} and @var{h}). The default value is 4. @item show When set to 1, a green rectangle is drawn on the screen to simplify finding the right @var{x}, @var{y}, @var{w}, @var{h} parameters, and @var{band} is set to 4. The default value is 0. @end table Some examples follow. @itemize @item Set a rectangle covering the area with top left corner coordinates 0,0 and size 100x77, setting a band of size 10: @example delogo=0:0:100:77:10 @end example @item As the previous example, but use named options: @example delogo=x=0:y=0:w=100:h=77:band=10 @end example @end itemize @section deshake Attempt to fix small changes in horizontal and/or vertical shift. This filter helps remove camera shake from hand-holding a camera, bumping a tripod, moving on a vehicle, etc. The filter accepts parameters as a string of the form "@var{x}:@var{y}:@var{w}:@var{h}:@var{rx}:@var{ry}:@var{edge}:@var{blocksize}:@var{contrast}:@var{search}:@var{filename}" A description of the accepted parameters follows. @table @option @item x, y, w, h Specify a rectangular area where to limit the search for motion vectors. If desired the search for motion vectors can be limited to a rectangular area of the frame defined by its top left corner, width and height. These parameters have the same meaning as the drawbox filter which can be used to visualise the position of the bounding box. This is useful when simultaneous movement of subjects within the frame might be confused for camera motion by the motion vector search. If any or all of @var{x}, @var{y}, @var{w} and @var{h} are set to -1 then the full frame is used. This allows later options to be set without specifying the bounding box for the motion vector search. Default - search the whole frame. @item rx, ry Specify the maximum extent of movement in x and y directions in the range 0-64 pixels. Default 16. @item edge Specify how to generate pixels to fill blanks at the edge of the frame. An integer from 0 to 3 as follows: @table @option @item 0 Fill zeroes at blank locations @item 1 Original image at blank locations @item 2 Extruded edge value at blank locations @item 3 Mirrored edge at blank locations @end table The default setting is mirror edge at blank locations. @item blocksize Specify the blocksize to use for motion search. Range 4-128 pixels, default 8. @item contrast Specify the contrast threshold for blocks. Only blocks with more than the specified contrast (difference between darkest and lightest pixels) will be considered. Range 1-255, default 125. @item search Specify the search strategy 0 = exhaustive search, 1 = less exhaustive search. Default - exhaustive search. @item filename If set then a detailed log of the motion search is written to the specified file. @end table @section drawbox Draw a colored box on the input image. It accepts the syntax: @example drawbox=@var{x}:@var{y}:@var{width}:@var{height}:@var{color} @end example @table @option @item x, y Specify the top left corner coordinates of the box. Default to 0. @item width, height Specify the width and height of the box, if 0 they are interpreted as the input width and height. Default to 0. @item color Specify the color of the box to write, it can be the name of a color (case insensitive match) or a 0xRRGGBB[AA] sequence. @end table Follow some examples: @example # draw a black box around the edge of the input image drawbox # draw a box with color red and an opacity of 50% drawbox=10:20:200:60:red@@0.5" @end example @section drawtext Draw text string or text from specified file on top of video using the libfreetype library. To enable compilation of this filter you need to configure FFmpeg with @code{--enable-libfreetype}. The filter also recognizes strftime() sequences in the provided text and expands them accordingly. Check the documentation of strftime(). The filter accepts parameters as a list of @var{key}=@var{value} pairs, separated by ":". The description of the accepted parameters follows. @table @option @item fontfile The font file to be used for drawing text. Path must be included. This parameter is mandatory. @item text The text string to be drawn. The text must be a sequence of UTF-8 encoded characters. This parameter is mandatory if no file is specified with the parameter @var{textfile}. @item textfile A text file containing text to be drawn. The text must be a sequence of UTF-8 encoded characters. This parameter is mandatory if no text string is specified with the parameter @var{text}. If both text and textfile are specified, an error is thrown. @item x, y The expressions which specify the offsets where text will be drawn within the video frame. They are relative to the top/left border of the output image. The default value of @var{x} and @var{y} is "0". See below for the list of accepted constants. @item fontsize The font size to be used for drawing text. The default value of @var{fontsize} is 16. @item fontcolor The color to be used for drawing fonts. Either a string (e.g. "red") or in 0xRRGGBB[AA] format (e.g. "0xff000033"), possibly followed by an alpha specifier. The default value of @var{fontcolor} is "black". @item boxcolor The color to be used for drawing box around text. Either a string (e.g. "yellow") or in 0xRRGGBB[AA] format (e.g. "0xff00ff"), possibly followed by an alpha specifier. The default value of @var{boxcolor} is "white". @item box Used to draw a box around text using background color. Value should be either 1 (enable) or 0 (disable). The default value of @var{box} is 0. @item shadowx, shadowy The x and y offsets for the text shadow position with respect to the position of the text. They can be either positive or negative values. Default value for both is "0". @item shadowcolor The color to be used for drawing a shadow behind the drawn text. It can be a color name (e.g. "yellow") or a string in the 0xRRGGBB[AA] form (e.g. "0xff00ff"), possibly followed by an alpha specifier. The default value of @var{shadowcolor} is "black". @item ft_load_flags Flags to be used for loading the fonts. The flags map the corresponding flags supported by libfreetype, and are a combination of the following values: @table @var @item default @item no_scale @item no_hinting @item render @item no_bitmap @item vertical_layout @item force_autohint @item crop_bitmap @item pedantic @item ignore_global_advance_width @item no_recurse @item ignore_transform @item monochrome @item linear_design @item no_autohint @item end table @end table Default value is "render". For more information consult the documentation for the FT_LOAD_* libfreetype flags. @item tabsize The size in number of spaces to use for rendering the tab. Default value is 4. @end table The parameters for @var{x} and @var{y} are expressions containing the following constants: @table @option @item W, H the input width and height @item tw, text_w the width of the rendered text @item th, text_h the height of the rendered text @item lh, line_h the height of each text line @item sar input sample aspect ratio @item dar input display aspect ratio, it is the same as (@var{w} / @var{h}) * @var{sar} @item hsub, vsub horizontal and vertical chroma subsample values. For example for the pixel format "yuv422p" @var{hsub} is 2 and @var{vsub} is 1. @item max_glyph_w maximum glyph width, that is the maximum width for all the glyphs contained in the rendered text @item max_glyph_h maximum glyph height, that is the maximum height for all the glyphs contained in the rendered text, it is equivalent to @var{ascent} - @var{descent}. @item max_glyph_a, ascent the maximum distance from the baseline to the highest/upper grid coordinate used to place a glyph outline point, for all the rendered glyphs. It is a positive value, due to the grid's orientation with the Y axis upwards. @item max_glyph_d, descent the maximum distance from the baseline to the lowest grid coordinate used to place a glyph outline point, for all the rendered glyphs. This is a negative value, due to the grid's orientation, with the Y axis upwards. @item n the number of input frame, starting from 0 @item t timestamp expressed in seconds, NAN if the input timestamp is unknown @item timecode initial timecode representation in "hh:mm:ss[:;.]ff" format. It can be used with or without text parameter. @var{rate} option must be specified. Note that timecode options are @emph{not} effective if FFmpeg is build with @code{--disable-avcodec}. @item r, rate frame rate (timecode only) @end table Some examples follow. @itemize @item Draw "Test Text" with font FreeSerif, using the default values for the optional parameters. @example drawtext="fontfile=/usr/share/fonts/truetype/freefont/FreeSerif.ttf: text='Test Text'" @end example @item Draw 'Test Text' with font FreeSerif of size 24 at position x=100 and y=50 (counting from the top-left corner of the screen), text is yellow with a red box around it. Both the text and the box have an opacity of 20%. @example drawtext="fontfile=/usr/share/fonts/truetype/freefont/FreeSerif.ttf: text='Test Text':\ x=100: y=50: fontsize=24: fontcolor=yellow@@0.2: box=1: boxcolor=red@@0.2" @end example Note that the double quotes are not necessary if spaces are not used within the parameter list. @item Show the text at the center of the video frame: @example drawtext=fontsize=30:fontfile=FreeSerif.ttf:text='hello world':x=(w-text_w)/2:y=(h-text_h-line_h)/2" @end example @item Show a text line sliding from right to left in the last row of the video frame. The file @file{LONG_LINE} is assumed to contain a single line with no newlines. @example drawtext=fontsize=15:fontfile=FreeSerif.ttf:text=LONG_LINE:y=h-line_h:x=-50*t @end example @item Show the content of file @file{CREDITS} off the bottom of the frame and scroll up. @example drawtext=fontsize=20:fontfile=FreeSerif.ttf:textfile=CREDITS:y=h-20*t" @end example @item Draw a single green letter "g", at the center of the input video. The glyph baseline is placed at half screen height. @example drawtext=fontsize=60:fontfile=FreeSerif.ttf:fontcolor=green:text=g:x=(w-max_glyph_w)/2:y=h/2-ascent @end example @end itemize For more information about libfreetype, check: @url{http://www.freetype.org/}. @section fade Apply fade-in/out effect to input video. It accepts the parameters: @var{type}:@var{start_frame}:@var{nb_frames}[:@var{options}] @var{type} specifies if the effect type, can be either "in" for fade-in, or "out" for a fade-out effect. @var{start_frame} specifies the number of the start frame for starting to apply the fade effect. @var{nb_frames} specifies the number of frames for which the fade effect has to last. At the end of the fade-in effect the output video will have the same intensity as the input video, at the end of the fade-out transition the output video will be completely black. @var{options} is an optional sequence of @var{key}=@var{value} pairs, separated by ":". The description of the accepted options follows. @table @option @item type, t See @var{type}. @item start_frame, s See @var{start_frame}. @item nb_frames, n See @var{nb_frames}. @item alpha If set to 1, fade only alpha channel, if one exists on the input. Default value is 0. @end table A few usage examples follow, usable too as test scenarios. @example # fade in first 30 frames of video fade=in:0:30 # fade out last 45 frames of a 200-frame video fade=out:155:45 # fade in first 25 frames and fade out last 25 frames of a 1000-frame video fade=in:0:25, fade=out:975:25 # make first 5 frames black, then fade in from frame 5-24 fade=in:5:20 # fade in alpha over first 25 frames of video fade=in:0:25:alpha=1 @end example @section fieldorder Transform the field order of the input video. It accepts one parameter which specifies the required field order that the input interlaced video will be transformed to. The parameter can assume one of the following values: @table @option @item 0 or bff output bottom field first @item 1 or tff output top field first @end table Default value is "tff". Transformation is achieved by shifting the picture content up or down by one line, and filling the remaining line with appropriate picture content. This method is consistent with most broadcast field order converters. If the input video is not flagged as being interlaced, or it is already flagged as being of the required output field order then this filter does not alter the incoming video. This filter is very useful when converting to or from PAL DV material, which is bottom field first. For example: @example ffmpeg -i in.vob -vf "fieldorder=bff" out.dv @end example @section fifo Buffer input images and send them when they are requested. This filter is mainly useful when auto-inserted by the libavfilter framework. The filter does not take parameters. @section format Convert the input video to one of the specified pixel formats. Libavfilter will try to pick one that is supported for the input to the next filter. The filter accepts a list of pixel format names, separated by ":", for example "yuv420p:monow:rgb24". Some examples follow: @example # convert the input video to the format "yuv420p" format=yuv420p # convert the input video to any of the formats in the list format=yuv420p:yuv444p:yuv410p @end example @anchor{frei0r} @section frei0r Apply a frei0r effect to the input video. To enable compilation of this filter you need to install the frei0r header and configure FFmpeg with @code{--enable-frei0r}. The filter supports the syntax: @example @var{filter_name}[@{:|=@}@var{param1}:@var{param2}:...:@var{paramN}] @end example @var{filter_name} is the name to the frei0r effect to load. If the environment variable @env{FREI0R_PATH} is defined, the frei0r effect is searched in each one of the directories specified by the colon separated list in @env{FREIOR_PATH}, otherwise in the standard frei0r paths, which are in this order: @file{HOME/.frei0r-1/lib/}, @file{/usr/local/lib/frei0r-1/}, @file{/usr/lib/frei0r-1/}. @var{param1}, @var{param2}, ... , @var{paramN} specify the parameters for the frei0r effect. A frei0r effect parameter can be a boolean (whose values are specified with "y" and "n"), a double, a color (specified by the syntax @var{R}/@var{G}/@var{B}, @var{R}, @var{G}, and @var{B} being float numbers from 0.0 to 1.0) or by an @code{av_parse_color()} color description), a position (specified by the syntax @var{X}/@var{Y}, @var{X} and @var{Y} being float numbers) and a string. The number and kind of parameters depend on the loaded effect. If an effect parameter is not specified the default value is set. Some examples follow: @example # apply the distort0r effect, set the first two double parameters frei0r=distort0r:0.5:0.01 # apply the colordistance effect, takes a color as first parameter frei0r=colordistance:0.2/0.3/0.4 frei0r=colordistance:violet frei0r=colordistance:0x112233 # apply the perspective effect, specify the top left and top right # image positions frei0r=perspective:0.2/0.2:0.8/0.2 @end example For more information see: @url{http://piksel.org/frei0r} @section gradfun Fix the banding artifacts that are sometimes introduced into nearly flat regions by truncation to 8bit color depth. Interpolate the gradients that should go where the bands are, and dither them. This filter is designed for playback only. Do not use it prior to lossy compression, because compression tends to lose the dither and bring back the bands. The filter takes two optional parameters, separated by ':': @var{strength}:@var{radius} @var{strength} is the maximum amount by which the filter will change any one pixel. Also the threshold for detecting nearly flat regions. Acceptable values range from .51 to 255, default value is 1.2, out-of-range values will be clipped to the valid range. @var{radius} is the neighborhood to fit the gradient to. A larger radius makes for smoother gradients, but also prevents the filter from modifying the pixels near detailed regions. Acceptable values are 8-32, default value is 16, out-of-range values will be clipped to the valid range. @example # default parameters gradfun=1.2:16 # omitting radius gradfun=1.2 @end example @section hflip Flip the input video horizontally. For example to horizontally flip the input video with @command{ffmpeg}: @example ffmpeg -i in.avi -vf "hflip" out.avi @end example @section hqdn3d High precision/quality 3d denoise filter. This filter aims to reduce image noise producing smooth images and making still images really still. It should enhance compressibility. It accepts the following optional parameters: @var{luma_spatial}:@var{chroma_spatial}:@var{luma_tmp}:@var{chroma_tmp} @table @option @item luma_spatial a non-negative float number which specifies spatial luma strength, defaults to 4.0 @item chroma_spatial a non-negative float number which specifies spatial chroma strength, defaults to 3.0*@var{luma_spatial}/4.0 @item luma_tmp a float number which specifies luma temporal strength, defaults to 6.0*@var{luma_spatial}/4.0 @item chroma_tmp a float number which specifies chroma temporal strength, defaults to @var{luma_tmp}*@var{chroma_spatial}/@var{luma_spatial} @end table @section lut, lutrgb, lutyuv Compute a look-up table for binding each pixel component input value to an output value, and apply it to input video. @var{lutyuv} applies a lookup table to a YUV input video, @var{lutrgb} to an RGB input video. These filters accept in input a ":"-separated list of options, which specify the expressions used for computing the lookup table for the corresponding pixel component values. The @var{lut} filter requires either YUV or RGB pixel formats in input, and accepts the options: @table @option @item c0 first pixel component @item c1 second pixel component @item c2 third pixel component @item c3 fourth pixel component, corresponds to the alpha component @end table The exact component associated to each option depends on the format in input. The @var{lutrgb} filter requires RGB pixel formats in input, and accepts the options: @table @option @item r red component @item g green component @item b blue component @item a alpha component @end table The @var{lutyuv} filter requires YUV pixel formats in input, and accepts the options: @table @option @item y Y/luminance component @item u U/Cb component @item v V/Cr component @item a alpha component @end table The expressions can contain the following constants and functions: @table @option @item w, h the input width and height @item val input value for the pixel component @item clipval the input value clipped in the @var{minval}-@var{maxval} range @item maxval maximum value for the pixel component @item minval minimum value for the pixel component @item negval the negated value for the pixel component value clipped in the @var{minval}-@var{maxval} range , it corresponds to the expression "maxval-clipval+minval" @item clip(val) the computed value in @var{val} clipped in the @var{minval}-@var{maxval} range @item gammaval(gamma) the computed gamma correction value of the pixel component value clipped in the @var{minval}-@var{maxval} range, corresponds to the expression "pow((clipval-minval)/(maxval-minval)\,@var{gamma})*(maxval-minval)+minval" @end table All expressions default to "val". Some examples follow: @example # negate input video lutrgb="r=maxval+minval-val:g=maxval+minval-val:b=maxval+minval-val" lutyuv="y=maxval+minval-val:u=maxval+minval-val:v=maxval+minval-val" # the above is the same as lutrgb="r=negval:g=negval:b=negval" lutyuv="y=negval:u=negval:v=negval" # negate luminance lutyuv=y=negval # remove chroma components, turns the video into a graytone image lutyuv="u=128:v=128" # apply a luma burning effect lutyuv="y=2*val" # remove green and blue components lutrgb="g=0:b=0" # set a constant alpha channel value on input format=rgba,lutrgb=a="maxval-minval/2" # correct luminance gamma by a 0.5 factor lutyuv=y=gammaval(0.5) @end example @section mp Apply an MPlayer filter to the input video. This filter provides a wrapper around most of the filters of MPlayer/MEncoder. This wrapper is considered experimental. Some of the wrapped filters may not work properly and we may drop support for them, as they will be implemented natively into FFmpeg. Thus you should avoid depending on them when writing portable scripts. The filters accepts the parameters: @var{filter_name}[:=]@var{filter_params} @var{filter_name} is the name of a supported MPlayer filter, @var{filter_params} is a string containing the parameters accepted by the named filter. The list of the currently supported filters follows: @table @var @item 2xsai @item decimate @item denoise3d @item detc @item dint @item divtc @item down3dright @item dsize @item eq2 @item eq @item field @item fil @item fixpts @item framestep @item fspp @item geq @item harddup @item hqdn3d @item hue @item il @item ilpack @item ivtc @item kerndeint @item mcdeint @item mirror @item noise @item ow @item palette @item perspective @item phase @item pp7 @item pullup @item qp @item rectangle @item remove-logo @item rotate @item sab @item screenshot @item smartblur @item softpulldown @item softskip @item spp @item swapuv @item telecine @item tile @item tinterlace @item unsharp @item uspp @item yuvcsp @item yvu9 @end table The parameter syntax and behavior for the listed filters are the same of the corresponding MPlayer filters. For detailed instructions check the "VIDEO FILTERS" section in the MPlayer manual. Some examples follow: @example # remove a logo by interpolating the surrounding pixels mp=delogo=200:200:80:20:1 # adjust gamma, brightness, contrast mp=eq2=1.0:2:0.5 # tweak hue and saturation mp=hue=100:-10 @end example See also mplayer(1), @url{http://www.mplayerhq.hu/}. @section negate Negate input video. This filter accepts an integer in input, if non-zero it negates the alpha component (if available). The default value in input is 0. @section noformat Force libavfilter not to use any of the specified pixel formats for the input to the next filter. The filter accepts a list of pixel format names, separated by ":", for example "yuv420p:monow:rgb24". Some examples follow: @example # force libavfilter to use a format different from "yuv420p" for the # input to the vflip filter noformat=yuv420p,vflip # convert the input video to any of the formats not contained in the list noformat=yuv420p:yuv444p:yuv410p @end example @section null Pass the video source unchanged to the output. @section ocv Apply video transform using libopencv. To enable this filter install libopencv library and headers and configure FFmpeg with @code{--enable-libopencv}. The filter takes the parameters: @var{filter_name}@{:=@}@var{filter_params}. @var{filter_name} is the name of the libopencv filter to apply. @var{filter_params} specifies the parameters to pass to the libopencv filter. If not specified the default values are assumed. Refer to the official libopencv documentation for more precise information: @url{http://opencv.willowgarage.com/documentation/c/image_filtering.html} Follows the list of supported libopencv filters. @anchor{dilate} @subsection dilate Dilate an image by using a specific structuring element. This filter corresponds to the libopencv function @code{cvDilate}. It accepts the parameters: @var{struct_el}:@var{nb_iterations}. @var{struct_el} represents a structuring element, and has the syntax: @var{cols}x@var{rows}+@var{anchor_x}x@var{anchor_y}/@var{shape} @var{cols} and @var{rows} represent the number of columns and rows of the structuring element, @var{anchor_x} and @var{anchor_y} the anchor point, and @var{shape} the shape for the structuring element, and can be one of the values "rect", "cross", "ellipse", "custom". If the value for @var{shape} is "custom", it must be followed by a string of the form "=@var{filename}". The file with name @var{filename} is assumed to represent a binary image, with each printable character corresponding to a bright pixel. When a custom @var{shape} is used, @var{cols} and @var{rows} are ignored, the number or columns and rows of the read file are assumed instead. The default value for @var{struct_el} is "3x3+0x0/rect". @var{nb_iterations} specifies the number of times the transform is applied to the image, and defaults to 1. Follow some example: @example # use the default values ocv=dilate # dilate using a structuring element with a 5x5 cross, iterate two times ocv=dilate=5x5+2x2/cross:2 # read the shape from the file diamond.shape, iterate two times # the file diamond.shape may contain a pattern of characters like this: # * # *** # ***** # *** # * # the specified cols and rows are ignored (but not the anchor point coordinates) ocv=0x0+2x2/custom=diamond.shape:2 @end example @subsection erode Erode an image by using a specific structuring element. This filter corresponds to the libopencv function @code{cvErode}. The filter accepts the parameters: @var{struct_el}:@var{nb_iterations}, with the same syntax and semantics as the @ref{dilate} filter. @subsection smooth Smooth the input video. The filter takes the following parameters: @var{type}:@var{param1}:@var{param2}:@var{param3}:@var{param4}. @var{type} is the type of smooth filter to apply, and can be one of the following values: "blur", "blur_no_scale", "median", "gaussian", "bilateral". The default value is "gaussian". @var{param1}, @var{param2}, @var{param3}, and @var{param4} are parameters whose meanings depend on smooth type. @var{param1} and @var{param2} accept integer positive values or 0, @var{param3} and @var{param4} accept float values. The default value for @var{param1} is 3, the default value for the other parameters is 0. These parameters correspond to the parameters assigned to the libopencv function @code{cvSmooth}. @anchor{overlay} @section overlay Overlay one video on top of another. It takes two inputs and one output, the first input is the "main" video on which the second input is overlayed. It accepts the parameters: @var{x}:@var{y}[:@var{options}]. @var{x} is the x coordinate of the overlayed video on the main video, @var{y} is the y coordinate. @var{x} and @var{y} are expressions containing the following parameters: @table @option @item main_w, main_h main input width and height @item W, H same as @var{main_w} and @var{main_h} @item overlay_w, overlay_h overlay input width and height @item w, h same as @var{overlay_w} and @var{overlay_h} @end table @var{options} is an optional list of @var{key}=@var{value} pairs, separated by ":". The description of the accepted options follows. @table @option @item rgb If set to 1, force the filter to accept inputs in the RGB color space. Default value is 0. @end table Be aware that frames are taken from each input video in timestamp order, hence, if their initial timestamps differ, it is a a good idea to pass the two inputs through a @var{setpts=PTS-STARTPTS} filter to have them begin in the same zero timestamp, as it does the example for the @var{movie} filter. Follow some examples: @example # draw the overlay at 10 pixels from the bottom right # corner of the main video. overlay=main_w-overlay_w-10:main_h-overlay_h-10 # insert a transparent PNG logo in the bottom left corner of the input movie=logo.png [logo]; [in][logo] overlay=10:main_h-overlay_h-10 [out] # insert 2 different transparent PNG logos (second logo on bottom # right corner): movie=logo1.png [logo1]; movie=logo2.png [logo2]; [in][logo1] overlay=10:H-h-10 [in+logo1]; [in+logo1][logo2] overlay=W-w-10:H-h-10 [out] # add a transparent color layer on top of the main video, # WxH specifies the size of the main input to the overlay filter color=red@.3:WxH [over]; [in][over] overlay [out] @end example You can chain together more overlays but the efficiency of such approach is yet to be tested. @section pad Add paddings to the input image, and places the original input at the given coordinates @var{x}, @var{y}. It accepts the following parameters: @var{width}:@var{height}:@var{x}:@var{y}:@var{color}. The parameters @var{width}, @var{height}, @var{x}, and @var{y} are expressions containing the following constants: @table @option @item in_w, in_h the input video width and height @item iw, ih same as @var{in_w} and @var{in_h} @item out_w, out_h the output width and height, that is the size of the padded area as specified by the @var{width} and @var{height} expressions @item ow, oh same as @var{out_w} and @var{out_h} @item x, y x and y offsets as specified by the @var{x} and @var{y} expressions, or NAN if not yet specified @item a same as @var{iw} / @var{ih} @item sar input sample aspect ratio @item dar input display aspect ratio, it is the same as (@var{iw} / @var{ih}) * @var{sar} @item hsub, vsub horizontal and vertical chroma subsample values. For example for the pixel format "yuv422p" @var{hsub} is 2 and @var{vsub} is 1. @end table Follows the description of the accepted parameters. @table @option @item width, height Specify the size of the output image with the paddings added. If the value for @var{width} or @var{height} is 0, the corresponding input size is used for the output. The @var{width} expression can reference the value set by the @var{height} expression, and vice versa. The default value of @var{width} and @var{height} is 0. @item x, y Specify the offsets where to place the input image in the padded area with respect to the top/left border of the output image. The @var{x} expression can reference the value set by the @var{y} expression, and vice versa. The default value of @var{x} and @var{y} is 0. @item color Specify the color of the padded area, it can be the name of a color (case insensitive match) or a 0xRRGGBB[AA] sequence. The default value of @var{color} is "black". @end table Some examples follow: @example # Add paddings with color "violet" to the input video. Output video # size is 640x480, the top-left corner of the input video is placed at # column 0, row 40. pad=640:480:0:40:violet # pad the input to get an output with dimensions increased bt 3/2, # and put the input video at the center of the padded area pad="3/2*iw:3/2*ih:(ow-iw)/2:(oh-ih)/2" # pad the input to get a squared output with size equal to the maximum # value between the input width and height, and put the input video at # the center of the padded area pad="max(iw\,ih):ow:(ow-iw)/2:(oh-ih)/2" # pad the input to get a final w/h ratio of 16:9 pad="ih*16/9:ih:(ow-iw)/2:(oh-ih)/2" # for anamorphic video, in order to set the output display aspect ratio, # it is necessary to use sar in the expression, according to the relation: # (ih * X / ih) * sar = output_dar # X = output_dar / sar pad="ih*16/9/sar:ih:(ow-iw)/2:(oh-ih)/2" # double output size and put the input video in the bottom-right # corner of the output padded area pad="2*iw:2*ih:ow-iw:oh-ih" @end example @section pixdesctest Pixel format descriptor test filter, mainly useful for internal testing. The output video should be equal to the input video. For example: @example format=monow, pixdesctest @end example can be used to test the monowhite pixel format descriptor definition. @section scale Scale the input video to @var{width}:@var{height}[:@var{interl}=@{1|-1@}] and/or convert the image format. The parameters @var{width} and @var{height} are expressions containing the following constants: @table @option @item in_w, in_h the input width and height @item iw, ih same as @var{in_w} and @var{in_h} @item out_w, out_h the output (cropped) width and height @item ow, oh same as @var{out_w} and @var{out_h} @item a same as @var{iw} / @var{ih} @item sar input sample aspect ratio @item dar input display aspect ratio, it is the same as (@var{iw} / @var{ih}) * @var{sar} @item hsub, vsub horizontal and vertical chroma subsample values. For example for the pixel format "yuv422p" @var{hsub} is 2 and @var{vsub} is 1. @end table If the input image format is different from the format requested by the next filter, the scale filter will convert the input to the requested format. If the value for @var{width} or @var{height} is 0, the respective input size is used for the output. If the value for @var{width} or @var{height} is -1, the scale filter will use, for the respective output size, a value that maintains the aspect ratio of the input image. The default value of @var{width} and @var{height} is 0. Valid values for the optional parameter @var{interl} are: @table @option @item 1 force interlaced aware scaling @item -1 select interlaced aware scaling depending on whether the source frames are flagged as interlaced or not @end table Some examples follow: @example # scale the input video to a size of 200x100. scale=200:100 # scale the input to 2x scale=2*iw:2*ih # the above is the same as scale=2*in_w:2*in_h # scale the input to half size scale=iw/2:ih/2 # increase the width, and set the height to the same size scale=3/2*iw:ow # seek for Greek harmony scale=iw:1/PHI*iw scale=ih*PHI:ih # increase the height, and set the width to 3/2 of the height scale=3/2*oh:3/5*ih # increase the size, but make the size a multiple of the chroma scale="trunc(3/2*iw/hsub)*hsub:trunc(3/2*ih/vsub)*vsub" # increase the width to a maximum of 500 pixels, keep the same input aspect ratio scale='min(500\, iw*3/2):-1' @end example @section select Select frames to pass in output. It accepts in input an expression, which is evaluated for each input frame. If the expression is evaluated to a non-zero value, the frame is selected and passed to the output, otherwise it is discarded. The expression can contain the following constants: @table @option @item n the sequential number of the filtered frame, starting from 0 @item selected_n the sequential number of the selected frame, starting from 0 @item prev_selected_n the sequential number of the last selected frame, NAN if undefined @item TB timebase of the input timestamps @item pts the PTS (Presentation TimeStamp) of the filtered video frame, expressed in @var{TB} units, NAN if undefined @item t the PTS (Presentation TimeStamp) of the filtered video frame, expressed in seconds, NAN if undefined @item prev_pts the PTS of the previously filtered video frame, NAN if undefined @item prev_selected_pts the PTS of the last previously filtered video frame, NAN if undefined @item prev_selected_t the PTS of the last previously selected video frame, NAN if undefined @item start_pts the PTS of the first video frame in the video, NAN if undefined @item start_t the time of the first video frame in the video, NAN if undefined @item pict_type the type of the filtered frame, can assume one of the following values: @table @option @item I @item P @item B @item S @item SI @item SP @item BI @end table @item interlace_type the frame interlace type, can assume one of the following values: @table @option @item PROGRESSIVE the frame is progressive (not interlaced) @item TOPFIRST the frame is top-field-first @item BOTTOMFIRST the frame is bottom-field-first @end table @item key 1 if the filtered frame is a key-frame, 0 otherwise @item pos the position in the file of the filtered frame, -1 if the information is not available (e.g. for synthetic video) @end table The default value of the select expression is "1". Some examples follow: @example # select all frames in input select # the above is the same as: select=1 # skip all frames: select=0 # select only I-frames select='eq(pict_type\,I)' # select one frame every 100 select='not(mod(n\,100))' # select only frames contained in the 10-20 time interval select='gte(t\,10)*lte(t\,20)' # select only I frames contained in the 10-20 time interval select='gte(t\,10)*lte(t\,20)*eq(pict_type\,I)' # select frames with a minimum distance of 10 seconds select='isnan(prev_selected_t)+gte(t-prev_selected_t\,10)' @end example @anchor{setdar} @section setdar Set the Display Aspect Ratio for the filter output video. This is done by changing the specified Sample (aka Pixel) Aspect Ratio, according to the following equation: @math{DAR = HORIZONTAL_RESOLUTION / VERTICAL_RESOLUTION * SAR} Keep in mind that this filter does not modify the pixel dimensions of the video frame. Also the display aspect ratio set by this filter may be changed by later filters in the filterchain, e.g. in case of scaling or if another "setdar" or a "setsar" filter is applied. The filter accepts a parameter string which represents the wanted display aspect ratio. The parameter can be a floating point number string, or an expression of the form @var{num}:@var{den}, where @var{num} and @var{den} are the numerator and denominator of the aspect ratio. If the parameter is not specified, it is assumed the value "0:1". For example to change the display aspect ratio to 16:9, specify: @example setdar=16:9 # the above is equivalent to setdar=1.77777 @end example See also the @ref{setsar} filter documentation. @section setpts Change the PTS (presentation timestamp) of the input video frames. Accept in input an expression evaluated through the eval API, which can contain the following constants: @table @option @item PTS the presentation timestamp in input @item N the count of the input frame, starting from 0. @item STARTPTS the PTS of the first video frame @item INTERLACED tell if the current frame is interlaced @item POS original position in the file of the frame, or undefined if undefined for the current frame @item PREV_INPTS previous input PTS @item PREV_OUTPTS previous output PTS @end table Some examples follow: @example # start counting PTS from zero setpts=PTS-STARTPTS # fast motion setpts=0.5*PTS # slow motion setpts=2.0*PTS # fixed rate 25 fps setpts=N/(25*TB) # fixed rate 25 fps with some jitter setpts='1/(25*TB) * (N + 0.05 * sin(N*2*PI/25))' @end example @anchor{setsar} @section setsar Set the Sample (aka Pixel) Aspect Ratio for the filter output video. Note that as a consequence of the application of this filter, the output display aspect ratio will change according to the following equation: @math{DAR = HORIZONTAL_RESOLUTION / VERTICAL_RESOLUTION * SAR} Keep in mind that the sample aspect ratio set by this filter may be changed by later filters in the filterchain, e.g. if another "setsar" or a "setdar" filter is applied. The filter accepts a parameter string which represents the wanted sample aspect ratio. The parameter can be a floating point number string, or an expression of the form @var{num}:@var{den}, where @var{num} and @var{den} are the numerator and denominator of the aspect ratio. If the parameter is not specified, it is assumed the value "0:1". For example to change the sample aspect ratio to 10:11, specify: @example setsar=10:11 @end example @section settb Set the timebase to use for the output frames timestamps. It is mainly useful for testing timebase configuration. It accepts in input an arithmetic expression representing a rational. The expression can contain the constants "AVTB" (the default timebase), and "intb" (the input timebase). The default value for the input is "intb". Follow some examples. @example # set the timebase to 1/25 settb=1/25 # set the timebase to 1/10 settb=0.1 #set the timebase to 1001/1000 settb=1+0.001 #set the timebase to 2*intb settb=2*intb #set the default timebase value settb=AVTB @end example @section showinfo Show a line containing various information for each input video frame. The input video is not modified. The shown line contains a sequence of key/value pairs of the form @var{key}:@var{value}. A description of each shown parameter follows: @table @option @item n sequential number of the input frame, starting from 0 @item pts Presentation TimeStamp of the input frame, expressed as a number of time base units. The time base unit depends on the filter input pad. @item pts_time Presentation TimeStamp of the input frame, expressed as a number of seconds @item pos position of the frame in the input stream, -1 if this information in unavailable and/or meaningless (for example in case of synthetic video) @item fmt pixel format name @item sar sample aspect ratio of the input frame, expressed in the form @var{num}/@var{den} @item s size of the input frame, expressed in the form @var{width}x@var{height} @item i interlaced mode ("P" for "progressive", "T" for top field first, "B" for bottom field first) @item iskey 1 if the frame is a key frame, 0 otherwise @item type picture type of the input frame ("I" for an I-frame, "P" for a P-frame, "B" for a B-frame, "?" for unknown type). Check also the documentation of the @code{AVPictureType} enum and of the @code{av_get_picture_type_char} function defined in @file{libavutil/avutil.h}. @item checksum Adler-32 checksum (printed in hexadecimal) of all the planes of the input frame @item plane_checksum Adler-32 checksum (printed in hexadecimal) of each plane of the input frame, expressed in the form "[@var{c0} @var{c1} @var{c2} @var{c3}]" @end table @section slicify Pass the images of input video on to next video filter as multiple slices. @example ffmpeg -i in.avi -vf "slicify=32" out.avi @end example The filter accepts the slice height as parameter. If the parameter is not specified it will use the default value of 16. Adding this in the beginning of filter chains should make filtering faster due to better use of the memory cache. @section split Pass on the input video to two outputs. Both outputs are identical to the input video. For example: @example [in] split [splitout1][splitout2]; [splitout1] crop=100:100:0:0 [cropout]; [splitout2] pad=200:200:100:100 [padout]; @end example will create two separate outputs from the same input, one cropped and one padded. @section swapuv Swap U & V plane. @section thumbnail Select the most representative frame in a given sequence of consecutive frames. It accepts as argument the frames batch size to analyze (default @var{N}=100); in a set of @var{N} frames, the filter will pick one of them, and then handle the next batch of @var{N} frames until the end. Since the filter keeps track of the whole frames sequence, a bigger @var{N} value will result in a higher memory usage, so a high value is not recommended. The following example extract one picture each 50 frames: @example thumbnail=50 @end example Complete example of a thumbnail creation with @command{ffmpeg}: @example ffmpeg -i in.avi -vf thumbnail,scale=300:200 -frames:v 1 out.png @end example @section tinterlace Perform various types of temporal field interlacing. Frames are counted starting from 1, so the first input frame is considered odd. This filter accepts a single parameter specifying the mode. Available modes are: @table @samp @item 0 Move odd frames into the upper field, even into the lower field, generating a double height frame at half framerate. @item 1 Only output even frames, odd frames are dropped, generating a frame with unchanged height at half framerate. @item 2 Only output odd frames, even frames are dropped, generating a frame with unchanged height at half framerate. @item 3 Expand each frame to full height, but pad alternate lines with black, generating a frame with double height at the same input framerate. @item 4 Interleave the upper field from odd frames with the lower field from even frames, generating a frame with unchanged height at half framerate. @item 5 Interleave the lower field from odd frames with the upper field from even frames, generating a frame with unchanged height at half framerate. @end table Default mode is 0. @section transpose Transpose rows with columns in the input video and optionally flip it. It accepts a parameter representing an integer, which can assume the values: @table @samp @item 0 Rotate by 90 degrees counterclockwise and vertically flip (default), that is: @example L.R L.l . . -> . . l.r R.r @end example @item 1 Rotate by 90 degrees clockwise, that is: @example L.R l.L . . -> . . l.r r.R @end example @item 2 Rotate by 90 degrees counterclockwise, that is: @example L.R R.r . . -> . . l.r L.l @end example @item 3 Rotate by 90 degrees clockwise and vertically flip, that is: @example L.R r.R . . -> . . l.r l.L @end example @end table @section unsharp Sharpen or blur the input video. It accepts the following parameters: @var{luma_msize_x}:@var{luma_msize_y}:@var{luma_amount}:@var{chroma_msize_x}:@var{chroma_msize_y}:@var{chroma_amount} Negative values for the amount will blur the input video, while positive values will sharpen. All parameters are optional and default to the equivalent of the string '5:5:1.0:5:5:0.0'. @table @option @item luma_msize_x Set the luma matrix horizontal size. It can be an integer between 3 and 13, default value is 5. @item luma_msize_y Set the luma matrix vertical size. It can be an integer between 3 and 13, default value is 5. @item luma_amount Set the luma effect strength. It can be a float number between -2.0 and 5.0, default value is 1.0. @item chroma_msize_x Set the chroma matrix horizontal size. It can be an integer between 3 and 13, default value is 5. @item chroma_msize_y Set the chroma matrix vertical size. It can be an integer between 3 and 13, default value is 5. @item chroma_amount Set the chroma effect strength. It can be a float number between -2.0 and 5.0, default value is 0.0. @end table @example # Strong luma sharpen effect parameters unsharp=7:7:2.5 # Strong blur of both luma and chroma parameters unsharp=7:7:-2:7:7:-2 # Use the default values with @command{ffmpeg} ffmpeg -i in.avi -vf "unsharp" out.mp4 @end example @section vflip Flip the input video vertically. @example ffmpeg -i in.avi -vf "vflip" out.avi @end example @section yadif Deinterlace the input video ("yadif" means "yet another deinterlacing filter"). It accepts the optional parameters: @var{mode}:@var{parity}:@var{auto}. @var{mode} specifies the interlacing mode to adopt, accepts one of the following values: @table @option @item 0 output 1 frame for each frame @item 1 output 1 frame for each field @item 2 like 0 but skips spatial interlacing check @item 3 like 1 but skips spatial interlacing check @end table Default value is 0. @var{parity} specifies the picture field parity assumed for the input interlaced video, accepts one of the following values: @table @option @item 0 assume top field first @item 1 assume bottom field first @item -1 enable automatic detection @end table Default value is -1. If interlacing is unknown or decoder does not export this information, top field first will be assumed. @var{auto} specifies if deinterlacer should trust the interlaced flag and only deinterlace frames marked as interlaced @table @option @item 0 deinterlace all frames @item 1 only deinterlace frames marked as interlaced @end table Default value is 0. @c man end VIDEO FILTERS @chapter Video Sources @c man begin VIDEO SOURCES Below is a description of the currently available video sources. @section buffer Buffer video frames, and make them available to the filter chain. This source is mainly intended for a programmatic use, in particular through the interface defined in @file{libavfilter/vsrc_buffer.h}. It accepts the following parameters: @var{width}:@var{height}:@var{pix_fmt_string}:@var{timebase_num}:@var{timebase_den}:@var{sample_aspect_ratio_num}:@var{sample_aspect_ratio.den}:@var{scale_params} All the parameters but @var{scale_params} need to be explicitly defined. Follows the list of the accepted parameters. @table @option @item width, height Specify the width and height of the buffered video frames. @item pix_fmt_string A string representing the pixel format of the buffered video frames. It may be a number corresponding to a pixel format, or a pixel format name. @item timebase_num, timebase_den Specify numerator and denomitor of the timebase assumed by the timestamps of the buffered frames. @item sample_aspect_ratio.num, sample_aspect_ratio.den Specify numerator and denominator of the sample aspect ratio assumed by the video frames. @item scale_params Specify the optional parameters to be used for the scale filter which is automatically inserted when an input change is detected in the input size or format. @end table For example: @example buffer=320:240:yuv410p:1:24:1:1 @end example will instruct the source to accept video frames with size 320x240 and with format "yuv410p", assuming 1/24 as the timestamps timebase and square pixels (1:1 sample aspect ratio). Since the pixel format with name "yuv410p" corresponds to the number 6 (check the enum PixelFormat definition in @file{libavutil/pixfmt.h}), this example corresponds to: @example buffer=320:240:6:1:24:1:1 @end example @section cellauto Create a pattern generated by an elementary cellular automaton. The initial state of the cellular automaton can be defined through the @option{filename}, and @option{pattern} options. If such options are not specified an initial state is created randomly. At each new frame a new row in the video is filled with the result of the cellular automaton next generation. The behavior when the whole frame is filled is defined by the @option{scroll} option. This source accepts a list of options in the form of @var{key}=@var{value} pairs separated by ":". A description of the accepted options follows. @table @option @item filename, f Read the initial cellular automaton state, i.e. the starting row, from the specified file. In the file, each non-whitespace character is considered an alive cell, a newline will terminate the row, and further characters in the file will be ignored. @item pattern, p Read the initial cellular automaton state, i.e. the starting row, from the specified string. Each non-whitespace character in the string is considered an alive cell, a newline will terminate the row, and further characters in the string will be ignored. @item rate, r Set the video rate, that is the number of frames generated per second. Default is 25. @item random_fill_ratio, ratio Set the random fill ratio for the initial cellular automaton row. It is a floating point number value ranging from 0 to 1, defaults to 1/PHI. This option is ignored when a file or a pattern is specified. @item random_seed, seed Set the seed for filling randomly the initial row, must be an integer included between 0 and UINT32_MAX. If not specified, or if explicitly set to -1, the filter will try to use a good random seed on a best effort basis. @item rule Set the cellular automaton rule, it is a number ranging from 0 to 255. Default value is 110. @item size, s Set the size of the output video. If @option{filename} or @option{pattern} is specified, the size is set by default to the width of the specified initial state row, and the height is set to @var{width} * PHI. If @option{size} is set, it must contain the width of the specified pattern string, and the specified pattern will be centered in the larger row. If a filename or a pattern string is not specified, the size value defaults to "320x518" (used for a randomly generated initial state). @item scroll If set to 1, scroll the output upward when all the rows in the output have been already filled. If set to 0, the new generated row will be written over the top row just after the bottom row is filled. Defaults to 1. @item start_full, full If set to 1, completely fill the output with generated rows before outputting the first frame. This is the default behavior, for disabling set the value to 0. @item stitch If set to 1, stitch the left and right row edges together. This is the default behavior, for disabling set the value to 0. @end table @subsection Examples @itemize @item Read the initial state from @file{pattern}, and specify an output of size 200x400. @example cellauto=f=pattern:s=200x400 @end example @item Generate a random initial row with a width of 200 cells, with a fill ratio of 2/3: @example cellauto=ratio=2/3:s=200x200 @end example @item Create a pattern generated by rule 18 starting by a single alive cell centered on an initial row with width 100: @example cellauto=p=@@:s=100x400:full=0:rule=18 @end example @item Specify a more elaborated initial pattern: @example cellauto=p='@@@@ @@ @@@@':s=100x400:full=0:rule=18 @end example @end itemize @section color Provide an uniformly colored input. It accepts the following parameters: @var{color}:@var{frame_size}:@var{frame_rate} Follows the description of the accepted parameters. @table @option @item color Specify the color of the source. It can be the name of a color (case insensitive match) or a 0xRRGGBB[AA] sequence, possibly followed by an alpha specifier. The default value is "black". @item frame_size Specify the size of the sourced video, it may be a string of the form @var{width}x@var{height}, or the name of a size abbreviation. The default value is "320x240". @item frame_rate Specify the frame rate of the sourced video, as the number of frames generated per second. It has to be a string in the format @var{frame_rate_num}/@var{frame_rate_den}, an integer number, a float number or a valid video frame rate abbreviation. The default value is "25". @end table For example the following graph description will generate a red source with an opacity of 0.2, with size "qcif" and a frame rate of 10 frames per second, which will be overlayed over the source connected to the pad with identifier "in". @example "color=red@@0.2:qcif:10 [color]; [in][color] overlay [out]" @end example @section movie Read a video stream from a movie container. It accepts the syntax: @var{movie_name}[:@var{options}] where @var{movie_name} is the name of the resource to read (not necessarily a file but also a device or a stream accessed through some protocol), and @var{options} is an optional sequence of @var{key}=@var{value} pairs, separated by ":". The description of the accepted options follows. @table @option @item format_name, f Specifies the format assumed for the movie to read, and can be either the name of a container or an input device. If not specified the format is guessed from @var{movie_name} or by probing. @item seek_point, sp Specifies the seek point in seconds, the frames will be output starting from this seek point, the parameter is evaluated with @code{av_strtod} so the numerical value may be suffixed by an IS postfix. Default value is "0". @item stream_index, si Specifies the index of the video stream to read. If the value is -1, the best suited video stream will be automatically selected. Default value is "-1". @end table This filter allows to overlay a second video on top of main input of a filtergraph as shown in this graph: @example input -----------> deltapts0 --> overlay --> output ^ | movie --> scale--> deltapts1 -------+ @end example Some examples follow: @example # skip 3.2 seconds from the start of the avi file in.avi, and overlay it # on top of the input labelled as "in". movie=in.avi:seek_point=3.2, scale=180:-1, setpts=PTS-STARTPTS [movie]; [in] setpts=PTS-STARTPTS, [movie] overlay=16:16 [out] # read from a video4linux2 device, and overlay it on top of the input # labelled as "in" movie=/dev/video0:f=video4linux2, scale=180:-1, setpts=PTS-STARTPTS [movie]; [in] setpts=PTS-STARTPTS, [movie] overlay=16:16 [out] @end example @section mptestsrc Generate various test patterns, as generated by the MPlayer test filter. The size of the generated video is fixed, and is 256x256. This source is useful in particular for testing encoding features. This source accepts an optional sequence of @var{key}=@var{value} pairs, separated by ":". The description of the accepted options follows. @table @option @item rate, r Specify the frame rate of the sourced video, as the number of frames generated per second. It has to be a string in the format @var{frame_rate_num}/@var{frame_rate_den}, an integer number, a float number or a valid video frame rate abbreviation. The default value is "25". @item duration, d Set the video duration of the sourced video. The accepted syntax is: @example [-]HH[:MM[:SS[.m...]]] [-]S+[.m...] @end example See also the function @code{av_parse_time()}. If not specified, or the expressed duration is negative, the video is supposed to be generated forever. @item test, t Set the number or the name of the test to perform. Supported tests are: @table @option @item dc_luma @item dc_chroma @item freq_luma @item freq_chroma @item amp_luma @item amp_chroma @item cbp @item mv @item ring1 @item ring2 @item all @end table Default value is "all", which will cycle through the list of all tests. @end table For example the following: @example testsrc=t=dc_luma @end example will generate a "dc_luma" test pattern. @section frei0r_src Provide a frei0r source. To enable compilation of this filter you need to install the frei0r header and configure FFmpeg with @code{--enable-frei0r}. The source supports the syntax: @example @var{size}:@var{rate}:@var{src_name}[@{=|:@}@var{param1}:@var{param2}:...:@var{paramN}] @end example @var{size} is the size of the video to generate, may be a string of the form @var{width}x@var{height} or a frame size abbreviation. @var{rate} is the rate of the video to generate, may be a string of the form @var{num}/@var{den} or a frame rate abbreviation. @var{src_name} is the name to the frei0r source to load. For more information regarding frei0r and how to set the parameters read the section @ref{frei0r} in the description of the video filters. Some examples follow: @example # generate a frei0r partik0l source with size 200x200 and frame rate 10 # which is overlayed on the overlay filter main input frei0r_src=200x200:10:partik0l=1234 [overlay]; [in][overlay] overlay @end example @section life Generate a life pattern. This source is based on a generalization of John Conway's life game. The sourced input represents a life grid, each pixel represents a cell which can be in one of two possible states, alive or dead. Every cell interacts with its eight neighbours, which are the cells that are horizontally, vertically, or diagonally adjacent. At each interaction the grid evolves according to the adopted rule, which specifies the number of neighbor alive cells which will make a cell stay alive or born. The @option{rule} option allows to specify the rule to adopt. This source accepts a list of options in the form of @var{key}=@var{value} pairs separated by ":". A description of the accepted options follows. @table @option @item filename, f Set the file from which to read the initial grid state. In the file, each non-whitespace character is considered an alive cell, and newline is used to delimit the end of each row. If this option is not specified, the initial grid is generated randomly. @item rate, r Set the video rate, that is the number of frames generated per second. Default is 25. @item random_fill_ratio, ratio Set the random fill ratio for the initial random grid. It is a floating point number value ranging from 0 to 1, defaults to 1/PHI. It is ignored when a file is specified. @item random_seed, seed Set the seed for filling the initial random grid, must be an integer included between 0 and UINT32_MAX. If not specified, or if explicitly set to -1, the filter will try to use a good random seed on a best effort basis. @item rule Set the life rule. A rule can be specified with a code of the kind "S@var{NS}/B@var{NB}", where @var{NS} and @var{NB} are sequences of numbers in the range 0-8, @var{NS} specifies the number of alive neighbor cells which make a live cell stay alive, and @var{NB} the number of alive neighbor cells which make a dead cell to become alive (i.e. to "born"). "s" and "b" can be used in place of "S" and "B", respectively. Alternatively a rule can be specified by an 18-bits integer. The 9 high order bits are used to encode the next cell state if it is alive for each number of neighbor alive cells, the low order bits specify the rule for "borning" new cells. Higher order bits encode for an higher number of neighbor cells. For example the number 6153 = @code{(12<<9)+9} specifies a stay alive rule of 12 and a born rule of 9, which corresponds to "S23/B03". Default value is "S23/B3", which is the original Conway's game of life rule, and will keep a cell alive if it has 2 or 3 neighbor alive cells, and will born a new cell if there are three alive cells around a dead cell. @item size, s Set the size of the output video. If @option{filename} is specified, the size is set by default to the same size of the input file. If @option{size} is set, it must contain the size specified in the input file, and the initial grid defined in that file is centered in the larger resulting area. If a filename is not specified, the size value defaults to "320x240" (used for a randomly generated initial grid). @item stitch If set to 1, stitch the left and right grid edges together, and the top and bottom edges also. Defaults to 1. @item mold Set cell mold speed. If set, a dead cell will go from @option{death_color} to @option{mold_color} with a step of @option{mold}. @option{mold} can have a value from 0 to 255. @item life_color Set the color of living (or new born) cells. @item death_color Set the color of dead cells. If @option{mold} is set, this is the first color used to represent a dead cell. @item mold_color Set mold color, for definitely dead and moldy cells. @end table @subsection Examples @itemize @item Read a grid from @file{pattern}, and center it on a grid of size 300x300 pixels: @example life=f=pattern:s=300x300 @end example @item Generate a random grid of size 200x200, with a fill ratio of 2/3: @example life=ratio=2/3:s=200x200 @end example @item Specify a custom rule for evolving a randomly generated grid: @example life=rule=S14/B34 @end example @item Full example with slow death effect (mold) using @command{ffplay}: @example ffplay -f lavfi life=s=300x200:mold=10:r=60:ratio=0.1:death_color=#C83232:life_color=#00ff00,scale=1200:800:flags=16 @end example @end itemize @section nullsrc, rgbtestsrc, testsrc The @code{nullsrc} source returns unprocessed video frames. It is mainly useful to be employed in analysis / debugging tools, or as the source for filters which ignore the input data. The @code{rgbtestsrc} source generates an RGB test pattern useful for detecting RGB vs BGR issues. You should see a red, green and blue stripe from top to bottom. The @code{testsrc} source generates a test video pattern, showing a color pattern, a scrolling gradient and a timestamp. This is mainly intended for testing purposes. These sources accept an optional sequence of @var{key}=@var{value} pairs, separated by ":". The description of the accepted options follows. @table @option @item size, s Specify the size of the sourced video, it may be a string of the form @var{width}x@var{height}, or the name of a size abbreviation. The default value is "320x240". @item rate, r Specify the frame rate of the sourced video, as the number of frames generated per second. It has to be a string in the format @var{frame_rate_num}/@var{frame_rate_den}, an integer number, a float number or a valid video frame rate abbreviation. The default value is "25". @item sar Set the sample aspect ratio of the sourced video. @item duration, d Set the video duration of the sourced video. The accepted syntax is: @example [-]HH[:MM[:SS[.m...]]] [-]S+[.m...] @end example See also the function @code{av_parse_time()}. If not specified, or the expressed duration is negative, the video is supposed to be generated forever. @item decimals, n Set the number of decimals to show in the timestamp, only used in the @code{testsrc} source. The displayed timestamp value will correspond to the original timestamp value multiplied by the power of 10 of the specified value. Default value is 0. @end table For example the following: @example testsrc=duration=5.3:size=qcif:rate=10 @end example will generate a video with a duration of 5.3 seconds, with size 176x144 and a frame rate of 10 frames per second. If the input content is to be ignored, @code{nullsrc} can be used. The following command generates noise in the luminance plane by employing the @code{mp=geq} filter: @example nullsrc=s=256x256, mp=geq=random(1)*255:128:128 @end example @c man end VIDEO SOURCES @chapter Video Sinks @c man begin VIDEO SINKS Below is a description of the currently available video sinks. @section buffersink Buffer video frames, and make them available to the end of the filter graph. This sink is mainly intended for a programmatic use, in particular through the interface defined in @file{libavfilter/buffersink.h}. It does not require a string parameter in input, but you need to specify a pointer to a list of supported pixel formats terminated by -1 in the opaque parameter provided to @code{avfilter_init_filter} when initializing this sink. @section nullsink Null video sink, do absolutely nothing with the input video. It is mainly useful as a template and to be employed in analysis / debugging tools. @c man end VIDEO SINKS