/* * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef AVFILTER_BUFFERSINK_H #define AVFILTER_BUFFERSINK_H /** * @file * memory buffer sink API for audio and video */ #include "avfilter.h" #if FF_API_AVFILTERBUFFER /** * Get an audio/video buffer data from buffer_sink and put it in bufref. * * This function works with both audio and video buffer sinks. * * @param buffer_sink pointer to a buffersink or abuffersink context * @param flags a combination of AV_BUFFERSINK_FLAG_* flags * @return >= 0 in case of success, a negative AVERROR code in case of * failure */ attribute_deprecated int av_buffersink_get_buffer_ref(AVFilterContext *buffer_sink, AVFilterBufferRef **bufref, int flags); /** * Get the number of immediately available frames. */ attribute_deprecated int av_buffersink_poll_frame(AVFilterContext *ctx); /** * Get a buffer with filtered data from sink and put it in buf. * * @param ctx pointer to a context of a buffersink or abuffersink AVFilter. * @param buf pointer to the buffer will be written here if buf is non-NULL. buf * must be freed by the caller using avfilter_unref_buffer(). * Buf may also be NULL to query whether a buffer is ready to be * output. * * @return >= 0 in case of success, a negative AVERROR code in case of * failure. */ attribute_deprecated int av_buffersink_read(AVFilterContext *ctx, AVFilterBufferRef **buf); /** * Same as av_buffersink_read, but with the ability to specify the number of * samples read. This function is less efficient than av_buffersink_read(), * because it copies the data around. * * @param ctx pointer to a context of the abuffersink AVFilter. * @param buf pointer to the buffer will be written here if buf is non-NULL. buf * must be freed by the caller using avfilter_unref_buffer(). buf * will contain exactly nb_samples audio samples, except at the end * of stream, when it can contain less than nb_samples. * Buf may also be NULL to query whether a buffer is ready to be * output. * * @warning do not mix this function with av_buffersink_read(). Use only one or * the other with a single sink, not both. */ attribute_deprecated int av_buffersink_read_samples(AVFilterContext *ctx, AVFilterBufferRef **buf, int nb_samples); #endif /** * Get a frame with filtered data from sink and put it in frame. * * @param ctx pointer to a buffersink or abuffersink filter context. * @param frame pointer to an allocated frame that will be filled with data. * The data must be freed using av_frame_unref() / av_frame_free() * @param flags a combination of AV_BUFFERSINK_FLAG_* flags * * @return >= 0 in for success, a negative AVERROR code for failure. */ int av_buffersink_get_frame_flags(AVFilterContext *ctx, AVFrame *frame, int flags); /** * Tell av_buffersink_get_buffer_ref() to read video/samples buffer * reference, but not remove it from the buffer. This is useful if you * need only to read a video/samples buffer, without to fetch it. */ #define AV_BUFFERSINK_FLAG_PEEK 1 /** * Tell av_buffersink_get_buffer_ref() not to request a frame from its input. * If a frame is already buffered, it is read (and removed from the buffer), * but if no frame is present, return AVERROR(EAGAIN). */ #define AV_BUFFERSINK_FLAG_NO_REQUEST 2 /** * Struct to use for initializing a buffersink context. */ typedef struct { const enum AVPixelFormat *pixel_fmts; ///< list of allowed pixel formats, terminated by AV_PIX_FMT_NONE } AVBufferSinkParams; /** * Create an AVBufferSinkParams structure. * * Must be freed with av_free(). */ AVBufferSinkParams *av_buffersink_params_alloc(void); /** * Struct to use for initializing an abuffersink context. */ typedef struct { const enum AVSampleFormat *sample_fmts; ///< list of allowed sample formats, terminated by AV_SAMPLE_FMT_NONE const int64_t *channel_layouts; ///< list of allowed channel layouts, terminated by -1 const int *channel_counts; ///< list of allowed channel counts, terminated by -1 int all_channel_counts; ///< if not 0, accept any channel count or layout int *sample_rates; ///< list of allowed sample rates, terminated by -1 } AVABufferSinkParams; /** * Create an AVABufferSinkParams structure. * * Must be freed with av_free(). */ AVABufferSinkParams *av_abuffersink_params_alloc(void); /** * Set the frame size for an audio buffer sink. * * All calls to av_buffersink_get_buffer_ref will return a buffer with * exactly the specified number of samples, or AVERROR(EAGAIN) if there is * not enough. The last buffer at EOF will be padded with 0. */ void av_buffersink_set_frame_size(AVFilterContext *ctx, unsigned frame_size); /** * Get the frame rate of the input. */ AVRational av_buffersink_get_frame_rate(AVFilterContext *ctx); /** * Get a frame with filtered data from sink and put it in frame. * * @param ctx pointer to a context of a buffersink or abuffersink AVFilter. * @param frame pointer to an allocated frame that will be filled with data. * The data must be freed using av_frame_unref() / av_frame_free() * * @return >= 0 in case of success, a negative AVERROR code in case of * failure. */ int av_buffersink_get_frame(AVFilterContext *ctx, AVFrame *frame); /** * Same as av_buffersink_get_frame(), but with the ability to specify the number * of samples read. This function is less efficient than * av_buffersink_get_frame(), because it copies the data around. * * @param ctx pointer to a context of the abuffersink AVFilter. * @param frame pointer to an allocated frame that will be filled with data. * The data must be freed using av_frame_unref() / av_frame_free() * frame will contain exactly nb_samples audio samples, except at * the end of stream, when it can contain less than nb_samples. * * @warning do not mix this function with av_buffersink_get_frame(). Use only one or * the other with a single sink, not both. */ int av_buffersink_get_samples(AVFilterContext *ctx, AVFrame *frame, int nb_samples); #endif /* AVFILTER_BUFFERSINK_H */