/* * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef AVDEVICE_AVDEVICE_H #define AVDEVICE_AVDEVICE_H #include "version.h" /** * @file * @ingroup lavd * Main libavdevice API header */ /** * @defgroup lavd Special devices muxing/demuxing library * @{ * Libavdevice is a complementary library to @ref libavf "libavformat". It * provides various "special" platform-specific muxers and demuxers, e.g. for * grabbing devices, audio capture and playback etc. As a consequence, the * (de)muxers in libavdevice are of the AVFMT_NOFILE type (they use their own * I/O functions). The filename passed to avformat_open_input() often does not * refer to an actually existing file, but has some special device-specific * meaning - e.g. for x11grab it is the display name. * * To use libavdevice, simply call avdevice_register_all() to register all * compiled muxers and demuxers. They all use standard libavformat API. * @} */ #include "libavformat/avformat.h" /** * Return the LIBAVDEVICE_VERSION_INT constant. */ unsigned avdevice_version(void); /** * Return the libavdevice build-time configuration. */ const char *avdevice_configuration(void); /** * Return the libavdevice license. */ const char *avdevice_license(void); /** * Initialize libavdevice and register all the input and output devices. * @warning This function is not thread safe. */ void avdevice_register_all(void); typedef struct AVDeviceRect { int x; /**< x coordinate of top left corner */ int y; /**< y coordinate of top left corner */ int width; /**< width */ int height; /**< height */ } AVDeviceRect; /** * Message types used by avdevice_app_to_dev_control_message(). */ enum AVAppToDevMessageType { /** * Dummy message. */ AV_APP_TO_DEV_NONE = MKBETAG('N','O','N','E'), /** * Window size change message. * * Message is sent to the device every time the application changes the size * of the window device renders to. * Message should also be sent right after window is created. * * data: AVDeviceRect: new window size. */ AV_APP_TO_DEV_WINDOW_SIZE = MKBETAG('G','E','O','M'), /** * Repaint request message. * * Message is sent to the device when window have to be rapainted. * * data: AVDeviceRect: area required to be repainted. * NULL: whole area is required to be repainted. */ AV_APP_TO_DEV_WINDOW_REPAINT = MKBETAG('R','E','P','A') }; /** * Message types used by avdevice_dev_to_app_control_message(). */ enum AVDevToAppMessageType { /** * Dummy message. */ AV_DEV_TO_APP_NONE = MKBETAG('N','O','N','E'), /** * Create window buffer message. * * Device requests to create a window buffer. Exact meaning is device- * and application-dependent. Message is sent before rendering first * frame and all one-shot initializations should be done here. * Application is allowed to ignore preferred window buffer size. * * @note: Application is obligated to inform about window buffer size * with AV_APP_TO_DEV_WINDOW_SIZE message. * * data: AVDeviceRect: preferred size of the window buffer. * NULL: no preferred size of the window buffer. */ AV_DEV_TO_APP_CREATE_WINDOW_BUFFER = MKBETAG('B','C','R','E'), /** * Prepare window buffer message. * * Device requests to prepare a window buffer for rendering. * Exact meaning is device- and application-dependent. * Message is sent before rendering of each frame. * * data: NULL. */ AV_DEV_TO_APP_PREPARE_WINDOW_BUFFER = MKBETAG('B','P','R','E'), /** * Display window buffer message. * * Device requests to display a window buffer. * Message is sent when new frame is ready to be displyed. * Usually buffers need to be swapped in handler of this message. * * data: NULL. */ AV_DEV_TO_APP_DISPLAY_WINDOW_BUFFER = MKBETAG('B','D','I','S'), /** * Destroy window buffer message. * * Device requests to destroy a window buffer. * Message is sent when device is about to be destroyed and window * buffer is not required anymore. * * data: NULL. */ AV_DEV_TO_APP_DESTROY_WINDOW_BUFFER = MKBETAG('B','D','E','S') }; /** * Send control message from application to device. * * @param s device context. * @param type message type. * @param data message data. Exact type depends on message type. * @param data_size size of message data. * @return >= 0 on success, negative on error. * AVERROR(ENOSYS) when device doesn't implement handler of the message. */ int avdevice_app_to_dev_control_message(struct AVFormatContext *s, enum AVAppToDevMessageType type, void *data, size_t data_size); /** * Send control message from device to application. * * @param s device context. * @param type message type. * @param data message data. Can be NULL. * @param data_size size of message data. * @return >= 0 on success, negative on error. * AVERROR(ENOSYS) when application doesn't implement handler of the message. */ int avdevice_dev_to_app_control_message(struct AVFormatContext *s, enum AVDevToAppMessageType type, void *data, size_t data_size); /** * Structure describes basic parameters of the device. */ typedef struct AVDeviceInfo { char *device_name; /**< device name, format depends on device */ char *device_description; /**< human friendly name */ } AVDeviceInfo; /** * List of devices. */ typedef struct AVDeviceInfoList { AVDeviceInfo **devices; /**< list of autodetected devices */ int nb_devices; /**< number of autodetected devices */ int default_device; /**< index of default device or -1 if no default */ } AVDeviceInfoList; /** * List devices. * * Returns available device names and their parameters. * * @note: Some devices may accept system-dependent device names that cannot be * autodetected. The list returned by this function cannot be assumed to * be always completed. * * @param s device context. * @param[out] device_list list of autodetected devices. * @return count of autodetected devices, negative on error. */ int avdevice_list_devices(struct AVFormatContext *s, AVDeviceInfoList **device_list); /** * Convinient function to free result of avdevice_list_devices(). * * @param devices device list to be freed. */ void avdevice_free_list_devices(AVDeviceInfoList **device_list); #endif /* AVDEVICE_AVDEVICE_H */