/* * Copyright (c) 2016 The FFmpeg Project * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "libavutil/channel_layout.h" #include "libavutil/opt.h" #include "avfilter.h" #include "audio.h" #include "formats.h" typedef struct CrystalizerContext { const AVClass *class; float mult; int clip; AVFrame *prev; } CrystalizerContext; #define OFFSET(x) offsetof(CrystalizerContext, x) #define A AV_OPT_FLAG_AUDIO_PARAM|AV_OPT_FLAG_FILTERING_PARAM static const AVOption crystalizer_options[] = { { "i", "set intensity", OFFSET(mult), AV_OPT_TYPE_FLOAT, {.dbl=2.0}, 0, 10, A }, { "c", "enable clipping", OFFSET(clip), AV_OPT_TYPE_BOOL, {.i64=1}, 0, 1, A }, { NULL } }; AVFILTER_DEFINE_CLASS(crystalizer); static int query_formats(AVFilterContext *ctx) { AVFilterFormats *formats = NULL; AVFilterChannelLayouts *layouts = NULL; int ret; if ((ret = ff_add_format (&formats, AV_SAMPLE_FMT_FLT )) < 0 || (ret = ff_set_common_formats(ctx , formats )) < 0) return ret; layouts = ff_all_channel_counts(); if (!layouts) return AVERROR(ENOMEM); ret = ff_set_common_channel_layouts(ctx, layouts); if (ret < 0) return ret; formats = ff_all_samplerates(); return ff_set_common_samplerates(ctx, formats); } static int filter_frame(AVFilterLink *inlink, AVFrame *in) { AVFilterContext *ctx = inlink->dst; AVFilterLink *outlink = ctx->outputs[0]; CrystalizerContext *s = ctx->priv; const float *src = (const float *)in->data[0]; const float mult = s->mult; AVFrame *out; float *dst, *prv; int n, c; if (!s->prev) { s->prev = ff_get_audio_buffer(inlink, 1); if (!s->prev) { av_frame_free(&in); return AVERROR(ENOMEM); } } if (av_frame_is_writable(in)) { out = in; } else { out = ff_get_audio_buffer(inlink, in->nb_samples); if (!out) { av_frame_free(&in); return AVERROR(ENOMEM); } av_frame_copy_props(out, in); } dst = (float *)out->data[0]; prv = (float *)s->prev->data[0]; for (n = 0; n < in->nb_samples; n++) { for (c = 0; c < in->channels; c++) { float current = src[c]; dst[c] = current + (current - prv[c]) * mult; prv[c] = current; if (s->clip) { dst[c] = av_clipf(dst[c], -1, 1); } } dst += c; src += c; } if (out != in) av_frame_free(&in); return ff_filter_frame(outlink, out); } static av_cold void uninit(AVFilterContext *ctx) { CrystalizerContext *s = ctx->priv; av_frame_free(&s->prev); } static const AVFilterPad inputs[] = { { .name = "default", .type = AVMEDIA_TYPE_AUDIO, .filter_frame = filter_frame, }, { NULL } }; static const AVFilterPad outputs[] = { { .name = "default", .type = AVMEDIA_TYPE_AUDIO, }, { NULL } }; AVFilter ff_af_crystalizer = { .name = "crystalizer", .description = NULL_IF_CONFIG_SMALL("Simple expand audio dynamic range filter."), .query_formats = query_formats, .priv_size = sizeof(CrystalizerContext), .priv_class = &crystalizer_class, .uninit = uninit, .inputs = inputs, .outputs = outputs, };