list.h
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 /*
  *  OpenVPN -- An application to securely tunnel IP networks
  *             over a single TCP/UDP port, with support for SSL/TLS-based
  *             session authentication and key exchange,
  *             packet encryption, packet authentication, and
  *             packet compression.
  *
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  *  Copyright (C) 2002-2010 OpenVPN Technologies, Inc. <sales@openvpn.net>
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  *
  *  This program is free software; you can redistribute it and/or modify
  *  it under the terms of the GNU General Public License version 2
  *  as published by the Free Software Foundation.
  *
  *  This program is distributed in the hope that it will be useful,
  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  *  GNU General Public License for more details.
  *
  *  You should have received a copy of the GNU General Public License
  *  along with this program (see the file COPYING included with this
  *  distribution); if not, write to the Free Software Foundation, Inc.,
  *  59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
  */
 
 #ifndef LIST_H
 #define LIST_H
 
 /*
  * This code is a fairly straightforward hash
  * table implementation using Bob Jenkins'
  * hash function.
  *
  * Hash tables are used in OpenVPN to keep track of
  * client instances over various key spaces.
  */
 
 #if P2MP_SERVER
 
 /* define this to enable special list test mode */
 /*#define LIST_TEST*/
 
 #include "basic.h"
 #include "thread.h"
 #include "buffer.h"
 
 #define hashsize(n) ((uint32_t)1<<(n))
 #define hashmask(n) (hashsize(n)-1)
 
 struct hash_element
 {
   void *value;
   const void *key;
   unsigned int hash_value;
   struct hash_element *next;
 };
 
 struct hash_bucket
 {
   MUTEX_DEFINE (mutex);
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   struct hash_element *list;
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 };
 
 struct hash
 {
   int n_buckets;
   int n_elements;
   int mask;
   uint32_t iv;
   uint32_t (*hash_function)(const void *key, uint32_t iv);
   bool (*compare_function)(const void *key1, const void *key2); /* return true if equal */
   struct hash_bucket *buckets;
 };
 
 struct hash *hash_init (const int n_buckets,
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 			const uint32_t iv,
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 			uint32_t (*hash_function)(const void *key, uint32_t iv),
 			bool (*compare_function)(const void *key1, const void *key2));
 
 void hash_free (struct hash *hash);
 
 bool hash_add (struct hash *hash, const void *key, void *value, bool replace);
 
 struct hash_element *hash_lookup_fast (struct hash *hash,
 				       struct hash_bucket *bucket,
 				       const void *key,
 				       uint32_t hv);
 
 bool hash_remove_fast (struct hash *hash,
 		       struct hash_bucket *bucket,
 		       const void *key,
 		       uint32_t hv);
 
 void hash_remove_by_value (struct hash *hash, void *value, bool autolock);
 
 struct hash_iterator
 {
   struct hash *hash;
   int bucket_index;
   struct hash_bucket *bucket;
   struct hash_element *elem;
   struct hash_element *last;
   bool bucket_marked;
   bool autolock;
   int bucket_index_start;
   int bucket_index_end;
 };
 
 void hash_iterator_init_range (struct hash *hash,
 			       struct hash_iterator *hi,
 			       bool autolock,
 			       int start_bucket,
 			       int end_bucket);
 
 void hash_iterator_init (struct hash *hash, struct hash_iterator *iter, bool autolock);
 struct hash_element *hash_iterator_next (struct hash_iterator *hi);
 void hash_iterator_delete_element (struct hash_iterator *hi);
 void hash_iterator_free (struct hash_iterator *hi);
 
 uint32_t hash_func (const uint8_t *k, uint32_t length, uint32_t initval);
 
 uint32_t void_ptr_hash_function (const void *key, uint32_t iv);
 bool void_ptr_compare_function (const void *key1, const void *key2);
 
 #ifdef LIST_TEST
 void list_test (void);
 #endif
 
 static inline uint32_t
 hash_value (const struct hash *hash, const void *key)
 {
   return (*hash->hash_function)(key, hash->iv);
 }
 
 static inline int
 hash_n_elements (const struct hash *hash)
 {
   return hash->n_elements;
 }
 
 static inline int
 hash_n_buckets (const struct hash *hash)
 {
   return hash->n_buckets;
 }
 
 static inline struct hash_bucket *
 hash_bucket (struct hash *hash, uint32_t hv)
 {
   return &hash->buckets[hv & hash->mask];
 }
 
 static inline void
 hash_bucket_lock (struct hash_bucket *bucket)
 {
   mutex_lock (&bucket->mutex);
 }
 
 static inline void
 hash_bucket_unlock (struct hash_bucket *bucket)
 {
   mutex_unlock (&bucket->mutex);
 }
 
 static inline void *
 hash_lookup_lock (struct hash *hash, const void *key, uint32_t hv)
 {
   void *ret = NULL;
   struct hash_element *he;
   struct hash_bucket *bucket = &hash->buckets[hv & hash->mask];
 
   mutex_lock (&bucket->mutex);
   he = hash_lookup_fast (hash, bucket, key, hv);
   if (he)
     ret = he->value;
   mutex_unlock (&bucket->mutex);
 
   return ret;
 }
 
 static inline void *
 hash_lookup (struct hash *hash, const void *key)
 {
   return hash_lookup_lock (hash, key, hash_value (hash, key));
 }
 
 /* NOTE: assumes that key is not a duplicate */
 static inline void
 hash_add_fast (struct hash *hash,
 	       struct hash_bucket *bucket,
 	       const void *key,
 	       uint32_t hv,
 	       void *value)
 {
   struct hash_element *he;
 
   ALLOC_OBJ (he, struct hash_element);
   he->value = value;
   he->key = key;
   he->hash_value = hv;
   he->next = bucket->list;
   bucket->list = he;
   ++hash->n_elements;
 }
 
 static inline bool
 hash_remove (struct hash *hash, const void *key)
 {
   uint32_t hv;
   struct hash_bucket *bucket;
   bool ret;
 
   hv = hash_value (hash, key);
   bucket = &hash->buckets[hv & hash->mask];
   mutex_lock (&bucket->mutex);
   ret = hash_remove_fast (hash, bucket, key, hv);
   mutex_unlock (&bucket->mutex);
   return ret;
 }
 
 #endif /* P2MP_SERVER */
 #endif /* LIST */