# HOW TO EDIT THIS FILE: # The "handy ruler" below makes it easier to edit a package description. # Line up the first '|' above the ':' following the base package name, and # the '|' on the right side marks the last column you can put a character in. # You must make exactly 11 lines for the formatting to be correct. It's also # customary to leave one space after the ':' except on otherwise blank lines. |-----handy-ruler------------------------------------------------------| glm: glm (OpenGL Mathematics) glm: glm: OpenGL Mathematics (GLM) is a header only C++ mathematics library for glm: graphics software based on the OpenGL Shading Language (GLSL) glm: specification. glm: GLM provides classes and functions designed and implemented with the glm: same naming conventions and functionalities than GLSL so that when a glm: programmer knows GLSL, he knows GLM as well which makes it really easy glm: to use. glm: glm: homepage: http://glm.g-truc.net/