libavcodec/vdpau_internal.h
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 /*
  * Video Decode and Presentation API for UNIX (VDPAU) is used for
  * HW decode acceleration for MPEG-1/2, H.264 and VC-1.
  *
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  * Copyright (C) 2008 NVIDIA
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  *
  * This file is part of FFmpeg.
  *
  * FFmpeg is free software; you can redistribute it and/or
  * modify it under the terms of the GNU Lesser General Public
  * License as published by the Free Software Foundation; either
  * version 2.1 of the License, or (at your option) any later version.
  *
  * FFmpeg is distributed in the hope that it will be useful,
  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  * Lesser General Public License for more details.
  *
  * You should have received a copy of the GNU Lesser General Public
  * License along with FFmpeg; if not, write to the Free Software
  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  */
 
 #ifndef AVCODEC_VDPAU_INTERNAL_H
 #define AVCODEC_VDPAU_INTERNAL_H
 
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 #include <stdint.h>
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 #include <vdpau/vdpau.h>
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 #include "libavutil/frame.h"
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 #include "libavutil/hwcontext.h"
 #include "libavutil/hwcontext_vdpau.h"
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 #include "avcodec.h"
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 #include "vdpau.h"
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 /** Extract VdpVideoSurface from an AVFrame */
 static inline uintptr_t ff_vdpau_get_surface_id(AVFrame *pic)
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 {
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     return (uintptr_t)pic->data[3];
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 }
 
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 union VDPAUPictureInfo {
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     VdpPictureInfoH264        h264;
     VdpPictureInfoMPEG1Or2    mpeg;
     VdpPictureInfoVC1          vc1;
     VdpPictureInfoMPEG4Part2 mpeg4;
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 #ifdef VDP_DECODER_PROFILE_H264_HIGH_444_PREDICTIVE
     VdpPictureInfoH264Predictive h264_predictive;
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 #endif
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 #ifdef VDP_DECODER_PROFILE_HEVC_MAIN
     VdpPictureInfoHEVC        hevc;
 #endif
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 };
 
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 typedef struct VDPAUHWContext {
     AVVDPAUContext context;
     VdpDevice device;
     VdpGetProcAddress *get_proc_address;
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     char reset;
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     unsigned char flags;
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 } VDPAUHWContext;
 
 typedef struct VDPAUContext {
     /**
      * VDPAU device handle
      */
     VdpDevice device;
 
     /**
      * VDPAU decoder handle
      */
     VdpDecoder decoder;
 
     /**
      * VDPAU device driver
      */
     VdpGetProcAddress *get_proc_address;
 
     /**
      * VDPAU decoder render callback
      */
     VdpDecoderRender *render;
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     uint32_t width;
     uint32_t height;
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 } VDPAUContext;
 
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 struct vdpau_picture_context {
     /**
      * VDPAU picture information.
      */
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     union VDPAUPictureInfo info;
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     /**
      * Allocated size of the bitstream_buffers table.
      */
     int bitstream_buffers_allocated;
 
     /**
      * Useful bitstream buffers in the bitstream buffers table.
      */
     int bitstream_buffers_used;
 
    /**
      * Table of bitstream buffers.
      */
     VdpBitstreamBuffer *bitstream_buffers;
 };
 
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 int ff_vdpau_common_init(AVCodecContext *avctx, VdpDecoderProfile profile,
                          int level);
 int ff_vdpau_common_uninit(AVCodecContext *avctx);
 
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 int ff_vdpau_common_start_frame(struct vdpau_picture_context *pic,
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                                 const uint8_t *buffer, uint32_t size);
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 int ff_vdpau_common_end_frame(AVCodecContext *avctx, AVFrame *frame,
                               struct vdpau_picture_context *pic);
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 int ff_vdpau_mpeg_end_frame(AVCodecContext *avctx);
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 int ff_vdpau_add_buffer(struct vdpau_picture_context *pic, const uint8_t *buf,
                         uint32_t buf_size);
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 #endif /* AVCODEC_VDPAU_INTERNAL_H */