libavcodec/vdpau.h
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 /*
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  * The Video Decode and Presentation API for UNIX (VDPAU) is used for
  * hardware-accelerated decoding of MPEG-1/2, H.264 and VC-1.
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  *
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  * Copyright (C) 2008 NVIDIA
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  *
  * This file is part of FFmpeg.
  *
  * FFmpeg is free software; you can redistribute it and/or
  * modify it under the terms of the GNU Lesser General Public
  * License as published by the Free Software Foundation; either
  * version 2.1 of the License, or (at your option) any later version.
  *
  * FFmpeg is distributed in the hope that it will be useful,
  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  * Lesser General Public License for more details.
  *
  * You should have received a copy of the GNU Lesser General Public
  * License along with FFmpeg; if not, write to the Free Software
  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  */
 
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 #ifndef AVCODEC_VDPAU_H
 #define AVCODEC_VDPAU_H
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 /**
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  * @defgroup Decoder VDPAU Decoder and Renderer
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  *
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  * VDPAU hardware acceleration has two modules
  * - VDPAU decoding
  * - VDPAU presentation
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  *
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  * The VDPAU decoding module parses all headers using FFmpeg
  * parsing mechanisms and uses VDPAU for the actual decoding.
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  *
  * As per the current implementation, the actual decoding
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  * and rendering (API calls) are done as part of the VDPAU
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  * presentation (vo_vdpau.c) module.
  *
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  * @defgroup  VDPAU_Decoding VDPAU Decoding
  * @ingroup Decoder
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  * @{
  */
 
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 #include <vdpau/vdpau.h>
 #include <vdpau/vdpau_x11.h>
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 /** @brief The videoSurface is used for rendering. */
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 #define FF_VDPAU_STATE_USED_FOR_RENDER 1
 
 /**
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  * @brief The videoSurface is needed for reference/prediction.
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  * The codec manipulates this.
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  */
 #define FF_VDPAU_STATE_USED_FOR_REFERENCE 2
 
 /**
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  * @brief This structure is used as a callback between the FFmpeg
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  * decoder (vd_) and presentation (vo_) module.
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  * This is used for defining a video frame containing surface,
  * picture parameter, bitstream information etc which are passed
  * between the FFmpeg decoder and its clients.
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  */
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 struct vdpau_render_state {
     VdpVideoSurface surface; ///< Used as rendered surface, never changed.
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     int state; ///< Holds FF_VDPAU_STATE_* values.
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     /** Describe size/location of the compressed video data.
         Set to 0 when freeing bitstream_buffers. */
     int bitstream_buffers_allocated;
     int bitstream_buffers_used;
     /** The user is responsible for freeing this buffer using av_freep(). */
     VdpBitstreamBuffer *bitstream_buffers;
 
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     /** picture parameter information for all supported codecs */
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     union VdpPictureInfo {
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         VdpPictureInfoH264        h264;
         VdpPictureInfoMPEG1Or2    mpeg;
         VdpPictureInfoVC1          vc1;
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         VdpPictureInfoMPEG4Part2 mpeg4;
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     } info;
 };
 
 /* @}*/
 
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 #endif /* AVCODEC_VDPAU_H */