libavcodec/vdpau.h
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 /*
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  * The Video Decode and Presentation API for UNIX (VDPAU) is used for
  * hardware-accelerated decoding of MPEG-1/2, H.264 and VC-1.
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  *
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  * Copyright (C) 2008 NVIDIA
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  *
  * This file is part of FFmpeg.
  *
  * FFmpeg is free software; you can redistribute it and/or
  * modify it under the terms of the GNU Lesser General Public
  * License as published by the Free Software Foundation; either
  * version 2.1 of the License, or (at your option) any later version.
  *
  * FFmpeg is distributed in the hope that it will be useful,
  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  * Lesser General Public License for more details.
  *
  * You should have received a copy of the GNU Lesser General Public
  * License along with FFmpeg; if not, write to the Free Software
  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  */
 
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 #ifndef AVCODEC_VDPAU_H
 #define AVCODEC_VDPAU_H
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 /**
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  * @file
  * @ingroup lavc_codec_hwaccel_vdpau
  * Public libavcodec VDPAU header.
  */
 
 
 /**
  * @defgroup lavc_codec_hwaccel_vdpau VDPAU Decoder and Renderer
  * @ingroup lavc_codec_hwaccel
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  *
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  * VDPAU hardware acceleration has two modules
  * - VDPAU decoding
  * - VDPAU presentation
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  *
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  * The VDPAU decoding module parses all headers using FFmpeg
  * parsing mechanisms and uses VDPAU for the actual decoding.
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  *
  * As per the current implementation, the actual decoding
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  * and rendering (API calls) are done as part of the VDPAU
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  * presentation (vo_vdpau.c) module.
  *
  * @{
  */
 
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 #include <vdpau/vdpau.h>
 #include <vdpau/vdpau_x11.h>
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 #include "libavutil/avconfig.h"
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 #include "libavutil/attributes.h"
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 #include "avcodec.h"
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 #include "version.h"
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 #if FF_API_BUFS_VDPAU
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 union AVVDPAUPictureInfo {
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     VdpPictureInfoH264        h264;
     VdpPictureInfoMPEG1Or2    mpeg;
     VdpPictureInfoVC1          vc1;
     VdpPictureInfoMPEG4Part2 mpeg4;
 };
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 #endif
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 struct AVCodecContext;
 struct AVFrame;
 
 typedef int (*AVVDPAU_Render2)(struct AVCodecContext *, struct AVFrame *,
                                const VdpPictureInfo *, uint32_t,
                                const VdpBitstreamBuffer *);
 
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 /**
  * This structure is used to share data between the libavcodec library and
  * the client video application.
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  * The user shall allocate the structure via the av_alloc_vdpau_hwaccel
  * function and make it available as
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  * AVCodecContext.hwaccel_context. Members can be set by the user once
  * during initialization or through each AVCodecContext.get_buffer()
  * function call. In any case, they must be valid prior to calling
  * decoding functions.
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  *
  * The size of this structure is not a part of the public ABI and must not
  * be used outside of libavcodec. Use av_vdpau_alloc_context() to allocate an
  * AVVDPAUContext.
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  */
 typedef struct AVVDPAUContext {
     /**
      * VDPAU decoder handle
      *
      * Set by user.
      */
     VdpDecoder decoder;
 
     /**
      * VDPAU decoder render callback
      *
      * Set by the user.
      */
     VdpDecoderRender *render;
 
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 #if FF_API_BUFS_VDPAU
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     /**
      * VDPAU picture information
      *
      * Set by libavcodec.
      */
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     attribute_deprecated
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     union AVVDPAUPictureInfo info;
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     /**
      * Allocated size of the bitstream_buffers table.
      *
      * Set by libavcodec.
      */
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     attribute_deprecated
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     int bitstream_buffers_allocated;
 
     /**
      * Useful bitstream buffers in the bitstream buffers table.
      *
      * Set by libavcodec.
      */
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     attribute_deprecated
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     int bitstream_buffers_used;
 
    /**
      * Table of bitstream buffers.
      * The user is responsible for freeing this buffer using av_freep().
      *
      * Set by libavcodec.
      */
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     attribute_deprecated
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     VdpBitstreamBuffer *bitstream_buffers;
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 #endif
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     AVVDPAU_Render2 render2;
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 } AVVDPAUContext;
 
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 /**
  * @brief allocation function for AVVDPAUContext
  *
  * Allows extending the struct without breaking API/ABI
  */
 AVVDPAUContext *av_alloc_vdpaucontext(void);
 
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 AVVDPAU_Render2 av_vdpau_hwaccel_get_render2(const AVVDPAUContext *);
 void av_vdpau_hwaccel_set_render2(AVVDPAUContext *, AVVDPAU_Render2);
 
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 /**
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  * Associate a VDPAU device with a codec context for hardware acceleration.
  * This function is meant to be called from the get_format() codec callback,
  * or earlier. It can also be called after avcodec_flush_buffers() to change
  * the underlying VDPAU device mid-stream (e.g. to recover from non-transparent
  * display preemption).
  *
  * @note get_format() must return AV_PIX_FMT_VDPAU if this function completes
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  * successfully.
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  *
  * @param avctx decoding context whose get_format() callback is invoked
  * @param device VDPAU device handle to use for hardware acceleration
  * @param get_proc_address VDPAU device driver
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  * @param flags zero of more OR'd AV_HWACCEL_FLAG_* flags
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  *
  * @return 0 on success, an AVERROR code on failure.
  */
 int av_vdpau_bind_context(AVCodecContext *avctx, VdpDevice device,
                           VdpGetProcAddress *get_proc_address, unsigned flags);
 
 /**
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  * Gets the parameters to create an adequate VDPAU video surface for the codec
  * context using VDPAU hardware decoding acceleration.
  *
  * @note Behavior is undefined if the context was not successfully bound to a
  * VDPAU device using av_vdpau_bind_context().
  *
  * @param avctx the codec context being used for decoding the stream
  * @param type storage space for the VDPAU video surface chroma type
  *              (or NULL to ignore)
  * @param width storage space for the VDPAU video surface pixel width
  *              (or NULL to ignore)
  * @param height storage space for the VDPAU video surface pixel height
  *              (or NULL to ignore)
  *
  * @return 0 on success, a negative AVERROR code on failure.
  */
 int av_vdpau_get_surface_parameters(AVCodecContext *avctx, VdpChromaType *type,
                                     uint32_t *width, uint32_t *height);
 
 /**
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  * Allocate an AVVDPAUContext.
  *
  * @return Newly-allocated AVVDPAUContext or NULL on failure.
  */
 AVVDPAUContext *av_vdpau_alloc_context(void);
 
 /**
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  * Get a decoder profile that should be used for initializing a VDPAU decoder.
  * Should be called from the AVCodecContext.get_format() callback.
  *
  * @param avctx the codec context being used for decoding the stream
  * @param profile a pointer into which the result will be written on success.
  *                The contents of profile are undefined if this function returns
  *                an error.
  *
  * @return 0 on success (non-negative), a negative AVERROR on failure.
  */
 int av_vdpau_get_profile(AVCodecContext *avctx, VdpDecoderProfile *profile);
 
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 #if FF_API_CAP_VDPAU
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 /** @brief The videoSurface is used for rendering. */
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 #define FF_VDPAU_STATE_USED_FOR_RENDER 1
 
 /**
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  * @brief The videoSurface is needed for reference/prediction.
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  * The codec manipulates this.
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  */
 #define FF_VDPAU_STATE_USED_FOR_REFERENCE 2
 
 /**
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  * @brief This structure is used as a callback between the FFmpeg
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  * decoder (vd_) and presentation (vo_) module.
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  * This is used for defining a video frame containing surface,
  * picture parameter, bitstream information etc which are passed
  * between the FFmpeg decoder and its clients.
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  */
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 struct vdpau_render_state {
     VdpVideoSurface surface; ///< Used as rendered surface, never changed.
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     int state; ///< Holds FF_VDPAU_STATE_* values.
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 #if AV_HAVE_INCOMPATIBLE_LIBAV_ABI
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     /** picture parameter information for all supported codecs */
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     union AVVDPAUPictureInfo info;
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 #endif
 
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     /** Describe size/location of the compressed video data.
         Set to 0 when freeing bitstream_buffers. */
     int bitstream_buffers_allocated;
     int bitstream_buffers_used;
     /** The user is responsible for freeing this buffer using av_freep(). */
     VdpBitstreamBuffer *bitstream_buffers;
 
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 #if !AV_HAVE_INCOMPATIBLE_LIBAV_ABI
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     /** picture parameter information for all supported codecs */
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     union AVVDPAUPictureInfo info;
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 #endif
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 };
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 #endif
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 /* @}*/
 
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 #endif /* AVCODEC_VDPAU_H */